Player Matchup

Gilgamesh
Gilgamesh
DTAFRAP
Gilgamesh
Level 98
God Stats
46W - 39L
1,609 SR
Queue Stats
594W - 587L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
DTA_Daddy
Cthulhu
Level 29
God Stats
7W - 14L
1,380 SR
Queue Stats
124W - 127L
1,466 Elo+
Party 1
Mulan
Mulan
DTAklankochan
Mulan
Level 85
God Stats
11W - 12L
1,506 SR
Queue Stats
314W - 335L
1,498 Elo+
Party 1
Chernobog
Chernobog
Karizma4017
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,558 Elo+
Party 2
Sol
Sol
Soda_Can1
Sol
Level 108
God Stats
3W - 2L
1,577 SR
Queue Stats
229W - 267L
1,492 Elo+
Party 2
Team Averages
Level 67
1,514 SR
1,500 Elo+

VS

Team Averages
Level 63
1,580 SR
1,513 Elo+
Ratatoskr
Ratatoskr
Amsbury
Ratatoskr
Level 143
God Stats
15W - 12L
1,575 SR
Queue Stats
128W - 93L
1,539 Elo+
Party 4
Ah Puch
Ah Puch
Buhlockeh1
Ah Puch
Level 43
God Stats
22W - 22L
1,531 SR
Queue Stats
70W - 70L
1,505 Elo+
Party 4
Nike
Nike
Deeplyinwaffles7
Nike
Level 44
God Stats
3W - 1L
1,778 SR
Queue Stats
60W - 71L
1,473 Elo+
Solo
Ymir
Ymir
Ricardplay50
Ymir
Level 61
God Stats
1W - 3L
1,315 SR
Queue Stats
77W - 75L
1,516 Elo+
Party 3
Heimdallr
Heimdallr
benjic16
Heimdallr
Level 24
God Stats
1W - 1L
1,699 SR
Queue Stats
24W - 22L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DTAFRAP
Gilgamesh
13
10 / 3 / 2
8,270
689
6,474
9,594
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DTA_Daddy
Cthulhu
10
2 / 0 / 4
5,875
490
5,423
5,378
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 0 / 3
7,401
617
7,524
6,745
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Karizma4017
Chernobog
12
4 / 2 / 5
7,303
609
6,638
6,818
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 3
7,490
624
4,350
5,815
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Amsbury
Ratatoskr
13
7 / 4 / 0
7,713
643
7,239
9,039
3,117
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Buhlockeh1
Ah Puch
9
0 / 5 / 2
5,744
479
2,883
7,300
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 5 / 1
5,702
475
1,622
9,021
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 2
5,432
453
1,968
9,306
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
benjic16
Heimdallr
9
0 / 4 / 2
5,270
439
3,293
7,289
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
7
7
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Amsbury
Ratatoskr
7
4
0
1.75
L
Ah Puch
Buhlockeh1
Ah Puch
0
5
2
0.2
W
Gilgamesh
DTAFRAP
Gilgamesh
10
3
2
3.67
W
Cthulhu
DTA_Daddy
Cthulhu
2
0
4
4
W
3
0
3
4.5
L
0
5
1
0.1
W
Chernobog
Karizma4017
Chernobog
4
2
5
3.25
L
0
3
2
0.33
W
2
2
3
1.75
L
Heimdallr
benjic16
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
17,005
34,350
Taken
41,955
18,226
Mitigated
13,927
11,925
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Amsbury
Ratatoskr
7,239
1,285
0
2,380
9,039
3,117
0
1,464
7,389
0
41,671
L
Ah Puch
Buhlockeh1
Ah Puch
2,883
527
0
1,216
7,300
1,903
0
2,842
4,458
26,708
0
W
Gilgamesh
DTAFRAP
Gilgamesh
6,474
1,327
0
2,320
9,594
3,923
270
1,574
8,020
0
37,131
W
Cthulhu
DTA_Daddy
Cthulhu
5,423
170
54
1,280
5,378
2,940
26
862
4,516
16,493
0
W
7,524
1,266
0
3,326
6,745
7,132
293
0
6,745
0
39,401
L
1,622
35
0
1,582
9,021
3,261
0
0
8,608
0
25,404
W
Chernobog
Karizma4017
Chernobog
6,638
3,846
0
2,300
6,818
2,040
824
1,235
5,583
0
44,126
L
1,968
345
308
2,409
9,306
3,960
0
2,661
6,297
15,925
0
W
4,350
1,117
0
2,645
5,815
2,191
574
1,180
4,635
43,293
4,961
L
Heimdallr
benjic16
Heimdallr
3,293
1,492
0
2,122
7,289
1,686
0
2,036
5,093
0
24,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
29,861
377
Minions Killed
283
0
Camps Cleared
0
1,168,498
Distance Traveled
1,095,191
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,713
643
93
8
0
279,606
0
L
Ah Puch
5,744
479
63
5
0
213,037
4
W
Gilgamesh
8,270
689
73
6
0
250,379
0
W
Cthulhu
5,875
490
39
3
0
228,635
0
W
Mulan
7,401
617
85
7
0
219,763
3
L
Nike
5,702
475
46
4
0
184,051
4
W
Chernobog
7,303
609
76
6
0
243,586
3
L
Ymir
5,432
453
33
3
0
216,511
2
W
Sol
7,490
624
104
9
0
226,135
0
L
Heimdallr
5,270
439
48
4
0
201,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role