Player Matchup

Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GhostBear1221
Hercules
Level 27
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kahunasofsteel
Guan Yu
Level 18
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 24
1,337 SR
1,500 Elo+

VS

Team Averages
Level 63
1,558 SR
1,602 Elo+
Sol
Sol
ADoggoOnIce
Sol
Level 38
God Stats
5W - 1L
1,616 SR
Queue Stats
32W - 18L
1,592 Elo+
Party 2
Apollo
Apollo
FueguitoMix
Apollo
Level 147
God Stats
2W - 2L
1,299 SR
Queue Stats
213W - 248L
1,502 Elo+
Solo
Cthulhu
Cthulhu
PiranaMan 24
Cthulhu
Level 4
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 6L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 7 / 0
8,387
699
5,922
9,546
3,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GhostBear1221
Hercules
9
1 / 8 / 0
6,753
563
5,792
11,201
4,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 2
7,230
603
1,004
12,070
10,034
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
10,895
908
13,351
8,523
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
9 / 1 / 12
10,439
870
8,727
8,436
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PiranaMan 24
Cthulhu
8
1 / 1 / 9
8,058
672
1,838
5,582
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
23
23
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
0
0.29
W
13
1
9
17.5
W
Apollo
9
1
12
15
L
Hercules
GhostBear1221
Hercules
1
8
0
0.13
L
0
8
2
0.13
W
Cthulhu
PiranaMan 24
Cthulhu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
23,916
32,817
Taken
22,541
17,720
Mitigated
10,901
2,827
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,922
1,607
222
761
9,546
3,350
0
5,758
3,788
0
22,892
W
13,351
4,151
0
5,616
8,523
3,665
1,433
769
7,754
47,117
3,633
W
Apollo
8,727
3,369
0
2,562
8,436
2,804
532
280
8,156
0
35,397
L
Hercules
GhostBear1221
Hercules
5,792
2,384
0
701
11,201
4,336
0
5,640
5,561
0
14,557
L
1,004
160
509
634
12,070
10,034
0
3,107
8,963
0
10,399
W
Cthulhu
PiranaMan 24
Cthulhu
1,838
207
107
1,461
5,582
4,432
0
0
5,582
5,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
29,392
59
Minions Killed
142
1
Camps Cleared
9
507,390
Distance Traveled
557,597
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,387
699
25
2
1
174,465
3
W
Sol
10,895
908
87
7
7
217,219
1
W
Apollo
10,439
870
50
4
2
216,501
4
L
Hercules
6,753
563
11
1
0
168,377
0
L
Guan Yu
7,230
603
23
2
0
164,548
0
W
Cthulhu
8,058
672
5
0
0
123,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role