Player Matchup

Zeus
Zeus
AtGeMaleDotComm
Zeus
Level 78
God Stats
7W - 3L
1,609 SR
Queue Stats
126W - 103L
1,532 Elo+
Party 3
Bacchus
Bacchus
Cleint
Bacchus
Level 108
God Stats
12W - 3L
1,690 SR
Queue Stats
225W - 196L
1,515 Elo+
Party 3
Osiris
Osiris
EstyDs
Osiris
Level 117
God Stats
1W - 0L
1,751 SR
Queue Stats
42W - 42L
1,537 Elo+
Party 2
Anubis
Anubis
RogueAeon
Anubis
Level 147
God Stats
2W - 0L
1,665 SR
Queue Stats
42W - 39L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Soko10
Guan Yu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 131L
1,503 Elo+
Party 3
Team Averages
Level 105
1,643 SR
1,520 Elo+

VS

Team Averages
Level 94
1,590 SR
1,567 Elo+
Terra
Terra
Jail Yard
Terra
Level 125
God Stats
2W - 2L
1,681 SR
Queue Stats
428W - 403L
1,578 Elo+
Party 1
Thanatos
Thanatos
Klendick
Thanatos
Level 66
God Stats
1W - 1L
1,750 SR
Queue Stats
108W - 64L
1,613 Elo+
Party 1
Freya
Freya
Mewell
Freya
Level 93
God Stats
1W - 1L
1,482 SR
Queue Stats
80W - 70L
1,562 Elo+
Solo
Agni
Agni
blue1323
Agni
Level 145
God Stats
6W - 4L
1,497 SR
Queue Stats
348W - 368L
1,528 Elo+
Solo
Bacchus
Bacchus
brockbaseball24
Bacchus
Level 39
God Stats
2W - 2L
1,538 SR
Queue Stats
203W - 194L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
13,711
762
34,967
13,870
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Cleint
Bacchus
20
4 / 4 / 19
12,413
690
13,896
19,916
33,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
EstyDs
Osiris
19
5 / 7 / 13
12,419
690
18,667
21,870
17,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
RogueAeon
Anubis
19
2 / 6 / 16
12,277
682
12,907
17,216
10,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Soko10
Guan Yu
20
9 / 5 / 14
13,346
741
16,556
25,564
30,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jail Yard
Terra
20
3 / 4 / 16
11,871
660
17,130
22,812
29,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Klendick
Thanatos
17
8 / 8 / 10
11,754
653
10,960
22,757
10,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Mewell
Freya
18
4 / 6 / 10
11,302
628
10,650
18,516
8,711
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
20
7 / 3 / 12
13,697
761
25,024
21,818
11,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 6 / 15
12,642
702
16,367
25,224
47,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
27
Kills
24
24
Deaths
27
75
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
Bacchus
Cleint
Bacchus
4
4
19
3.38
W
Osiris
EstyDs
Osiris
5
7
13
1.64
L
Terra
Jail Yard
Terra
3
4
16
2.75
L
Thanatos
Klendick
Thanatos
8
8
10
1.63
L
Freya
Mewell
Freya
4
6
10
1.5
W
Anubis
RogueAeon
Anubis
2
6
16
1.67
W
Guan Yu
Soko10
Guan Yu
9
5
14
3.2
L
Agni
7
3
12
4.33
L
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,993
Damage
80,131
98,436
Taken
111,127
99,664
Mitigated
107,394
43,077
Healing
60,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,967
1,182
4,133
3,980
13,870
8,337
1,146
11,872
1,998
66,618
0
W
Bacchus
Cleint
Bacchus
13,896
1,025
2,778
2,003
19,916
33,177
284
12,098
7,818
23,604
0
W
Osiris
EstyDs
Osiris
18,667
4,923
0
1,384
21,870
17,292
1,642
13,706
8,164
2,508
33,288
L
Terra
Jail Yard
Terra
17,130
703
12,083
7,760
22,812
29,977
247
11,076
11,736
26,486
0
L
Thanatos
Klendick
Thanatos
10,960
1,126
3,267
8,784
22,757
10,371
1,089
13,816
8,941
0
16,387
L
Freya
Mewell
Freya
10,650
3,220
2,909
4,744
18,516
8,711
1,809
10,795
7,721
25,007
0
W
Anubis
RogueAeon
Anubis
12,907
364
2,758
4,641
17,216
10,441
1,534
13,626
3,590
38,035
0
W
Guan Yu
Soko10
Guan Yu
16,556
3,487
11,930
9,470
25,564
30,417
548
17,869
7,695
0
29,387
L
Agni
25,024
1,943
6,373
10,360
21,818
11,015
356
13,330
8,488
61,749
0
L
16,367
854
1,243
2,732
25,224
47,320
196
14,383
10,841
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,166
Gold Earned
61,266
191
Minions Killed
167
0
Camps Cleared
0
1,621,291
Distance Traveled
1,585,099
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,711
762
58
3
0
357,032
6
W
Bacchus
12,413
690
16
1
0
360,656
2
W
Osiris
12,419
690
24
1
0
287,195
1
L
Terra
11,871
660
22
1
0
347,353
2
L
Thanatos
11,754
653
18
1
0
282,677
0
L
Freya
11,302
628
34
2
0
293,668
1
W
Anubis
12,277
682
64
4
0
271,699
0
W
Guan Yu
13,346
741
29
2
0
344,709
3
L
Agni
13,697
761
70
4
0
354,351
0
L
Bacchus
12,642
702
23
1
0
307,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role