Player Matchup

Odin
Odin
Allion417
Odin
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
34W - 36L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fishtacollahma
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
127W - 110L
1,648 Elo+
Party 1
Hera
Hera
Jabria
Hera
Level 14
God Stats
2W - 3L
1,661 SR
Queue Stats
12W - 9L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
UN6OUND
Jormungandr
Level 102
God Stats
23W - 11L
1,536 SR
Queue Stats
116W - 81L
1,705 Elo+
Party 1
Hel
Hel
VeyLikesCorn
Hel
Level 7
God Stats
3W - 2L
1,738 SR
Queue Stats
6W - 9L
1,483 Elo+
Party 1
Team Averages
Level 56
1,588 SR
1,579 Elo+

VS

Team Averages
Level 31
1,579 SR
1,526 Elo+
Hun Batz
Hun Batz
BreakHerBacc
Hun Batz
Level 6
God Stats
2W - 0L
1,279 SR
Queue Stats
33W - 7L
1,688 Elo+
Party 2
Zeus
Zeus
DongMasterSlice
Zeus
Level 25
God Stats
54W - 72L
1,491 SR
Queue Stats
72W - 98L
1,418 Elo+
Solo
Hades
Hades
MitchSelling
Hades
Level 76
God Stats
1W - 0L
1,813 SR
Queue Stats
89W - 52L
1,605 Elo+
Party 2
Cupid
Cupid
OppressiveGod
Cupid
Level 24
God Stats
4W - 1L
1,731 SR
Queue Stats
78W - 63L
1,521 Elo+
Solo
Cerberus
Cerberus
oskyseven
Cerberus
Level 23
God Stats
9W - 7L
1,584 SR
Queue Stats
39W - 47L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 8 / 3
9,804
891
4,326
16,935
16,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Fishtacollahma
Ah Muzen Cab
17
4 / 11 / 6
11,953
1,087
14,426
21,037
6,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Jabria
Hera
17
0 / 10 / 8
10,254
932
14,930
18,350
6,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
UN6OUND
Jormungandr
17
4 / 2 / 8
11,751
1,068
14,594
17,281
23,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 9 / 5
11,456
1,041
9,429
19,570
8,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BreakHerBacc
Hun Batz
19
10 / 3 / 18
12,524
1,139
21,030
13,134
5,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 15
11,256
1,023
18,577
7,814
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 17
13,640
1,240
23,418
16,614
8,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 12
13,652
1,241
20,491
11,989
4,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
oskyseven
Cerberus
19
0 / 1 / 19
11,801
1,073
4,553
14,279
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
13
Kills
40
40
Deaths
13
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Odin
1
8
3
0.31
W
Hun Batz
BreakHerBacc
Hun Batz
10
3
18
6.33
W
5
3
15
4.17
L
Ah Muzen Cab
Fishtacollahma
Ah Muzen Cab
4
11
6
0.64
L
Hera
Jabria
Hera
0
10
8
0.4
W
13
5
17
4.3
W
12
1
12
18
L
Jormungandr
UN6OUND
Jormungandr
4
2
8
4
L
4
9
5
0.72
W
Cerberus
oskyseven
Cerberus
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
88,069
93,173
Taken
63,830
62,450
Mitigated
34,975
6,856
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,326
1,220
0
760
16,935
16,929
0
8,646
8,289
0
15,269
W
Hun Batz
BreakHerBacc
Hun Batz
21,030
5,493
0
122
13,134
5,510
0
4,065
8,842
0
43,876
W
18,577
2,306
171
1,068
7,814
2,742
0
4,519
3,225
45,139
0
L
Ah Muzen Cab
Fishtacollahma
Ah Muzen Cab
14,426
6,616
0
949
21,037
6,858
0
8,392
12,645
0
44,749
L
Hera
Jabria
Hera
14,930
5,583
0
684
18,350
6,430
0
9,921
8,429
31,721
0
W
23,418
1,624
942
4,107
16,614
8,760
0
12,448
3,994
35,854
0
W
20,491
11,520
220
4,386
11,989
4,972
0
7,754
4,106
0
55,851
L
Jormungandr
UN6OUND
Jormungandr
14,594
2,796
192
273
17,281
23,862
0
8,541
8,740
30,792
0
L
9,429
2,423
2,062
1,936
19,570
8,371
0
11,048
8,522
20,362
0
W
Cerberus
oskyseven
Cerberus
4,553
47
0
2,293
14,279
12,991
0
10,167
3,899
8,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
62,873
185
Minions Killed
242
7
Camps Cleared
7
992,589
Distance Traveled
1,017,510
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,804
891
28
3
2
197,990
1
W
Hun Batz
12,524
1,139
45
4
1
204,371
0
W
Zeus
11,256
1,023
73
7
0
194,891
0
L
Ah Muzen Cab
11,953
1,087
64
6
3
185,247
3
L
Hera
10,254
932
43
4
1
179,563
0
W
Hades
13,640
1,240
39
4
1
188,051
0
W
Cupid
13,652
1,241
76
7
5
199,172
0
L
Jormungandr
11,751
1,068
33
3
0
226,488
0
L
Hel
11,456
1,041
17
2
1
203,301
0
W
Cerberus
11,801
1,073
9
1
0
231,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role