Player Matchup

Erlang Shen
Erlang Shen
A1phaZ
Erlang Shen
Level 105
God Stats
4W - 1L
1,824 SR
Queue Stats
197W - 176L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
KuzonGV
Amaterasu
Level 28
God Stats
1W - 2L
1,514 SR
Queue Stats
156W - 224L
1,351 Elo+
Party 3
Hera
Hera
LovesToSploot
Hera
Level 86
God Stats
5W - 2L
1,562 SR
Queue Stats
206W - 259L
1,360 Elo+
Party 3
Bakasura
Bakasura
hairypeeper
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,548 Elo+
Party 2
Chaac
Chaac
iJaiders
Chaac
Level 67
God Stats
2W - 2L
1,473 SR
Queue Stats
155W - 142L
1,433 Elo+
Solo
Team Averages
Level 61
1,575 SR
1,446 Elo+

VS

Team Averages
Level 70
1,621 SR
1,575 Elo+
Anhur
Anhur
D0RKYDUDE
Anhur
Level 104
God Stats
1W - 0L
1,417 SR
Queue Stats
13W - 8L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
Fergel
Ah Puch
Level 98
God Stats
1W - 0L
1,881 SR
Queue Stats
13W - 8L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
ForestSpi
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 1
King Arthur
King Arthur
Labloob
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,639 Elo+
Party 1
Ares
Ares
阴暗的想法
Ares
Level 69
God Stats
10W - 2L
1,807 SR
Queue Stats
554W - 543L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A1phaZ
Erlang Shen
17
11 / 6 / 10
11,347
873
13,501
19,365
14,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
KuzonGV
Amaterasu
18
6 / 7 / 16
11,284
868
6,419
19,640
15,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 18
10,044
773
14,579
9,639
2,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
hairypeeper
Bakasura
17
6 / 8 / 15
10,731
825
19,948
14,608
6,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
iJaiders
Chaac
17
4 / 2 / 17
10,732
826
15,505
22,519
18,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D0RKYDUDE
Anhur
17
5 / 6 / 15
10,644
819
18,104
15,827
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Fergel
Ah Puch
20
14 / 5 / 11
12,209
939
22,921
12,377
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ForestSpi
Heimdallr
19
5 / 6 / 14
11,485
883
16,938
16,973
8,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Labloob
King Arthur
16
1 / 6 / 17
9,731
749
7,407
18,606
21,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 20
9,882
760
6,023
16,522
19,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
103
29
Kills
26
27
Deaths
29
76
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A1phaZ
Erlang Shen
11
6
10
2.67
W
Anhur
D0RKYDUDE
Anhur
5
6
15
2.08
W
Ah Puch
Fergel
Ah Puch
14
5
11
3.9
W
Heimdallr
ForestSpi
Heimdallr
5
6
14
2
L
Amaterasu
KuzonGV
Amaterasu
6
7
16
2
W
King Arthur
Labloob
King Arthur
1
6
17
1.58
L
2
4
18
2.75
L
Bakasura
hairypeeper
Bakasura
6
8
15
1.69
L
Chaac
iJaiders
Chaac
4
2
17
6.25
W
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,952
Damage
71,393
85,771
Taken
80,305
57,711
Mitigated
62,395
33,851
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A1phaZ
Erlang Shen
13,501
7,187
751
5,371
19,365
14,940
1,590
4,544
14,677
0
19,158
W
Anhur
D0RKYDUDE
Anhur
18,104
8,841
657
3,604
15,827
6,862
1,412
4,101
10,840
0
34,112
W
Ah Puch
Fergel
Ah Puch
22,921
1,428
263
3,017
12,377
5,472
1,230
1,147
10,446
46,110
0
W
Heimdallr
ForestSpi
Heimdallr
16,938
8,023
0
3,478
16,973
8,955
1,952
2,342
13,505
0
42,317
L
Amaterasu
KuzonGV
Amaterasu
6,419
1,699
2,278
4,190
19,640
15,049
1,234
7,134
12,366
0
11,217
W
King Arthur
Labloob
King Arthur
7,407
1,711
500
1,703
18,606
21,446
87
3,915
13,587
0
12,261
L
14,579
3,150
1,926
1,165
9,639
2,720
1,474
5,521
4,076
33,232
0
L
Bakasura
hairypeeper
Bakasura
19,948
13,162
1,278
2,430
14,608
6,934
366
5,551
8,804
0
21,213
L
Chaac
iJaiders
Chaac
15,505
1,858
2,471
11,991
22,519
18,068
1,040
6,194
16,162
0
26,698
W
6,023
197
1,623
1,380
16,522
19,660
546
3,074
12,104
11,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
53,951
119
Minions Killed
134
0
Camps Cleared
0
1,354,768
Distance Traveled
1,115,016
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,347
873
15
1
0
265,950
0
W
Anhur
10,644
819
30
2
0
216,819
1
W
Ah Puch
12,209
939
43
3
0
219,106
1
W
Heimdallr
11,485
883
42
3
0
212,639
0
L
Amaterasu
11,284
868
12
1
0
260,533
0
W
King Arthur
9,731
749
17
1
0
242,381
1
L
Hera
10,044
773
47
4
0
251,754
0
L
Bakasura
10,731
825
27
2
0
223,220
0
L
Chaac
10,732
826
18
1
0
353,311
0
W
Ares
9,882
760
2
0
0
224,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role