Player Matchup

Chernobog
Chernobog
Devysaur
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,919 Elo+
Party 1
Loki
Loki
Foxmou
Loki
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,688 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Psycho Spartan5
Kumbhakarna
Level 157
God Stats
3W - 1L
1,864 SR
Queue Stats
88W - 67L
1,684 Elo+
Party 1
Discordia
Discordia
Wolfmou
Discordia
Level 157
God Stats
2W - 1L
1,539 SR
Queue Stats
77W - 55L
1,709 Elo+
Party 1
Baron Samedi
Baron Samedi
reddeathsix67
Baron Samedi
Level 157
God Stats
3W - 1L
1,768 SR
Queue Stats
65W - 51L
1,689 Elo+
Party 1
Team Averages
Level 129
1,634 SR
1,738 Elo+

VS

Team Averages
Level 109
1,584 SR
1,526 Elo+
Anhur
Anhur
DrunkNugg
Anhur
Level 29
God Stats
5W - 3L
1,742 SR
Queue Stats
46W - 32L
1,589 Elo+
Solo
Mercury
Mercury
Imthebabayka
Mercury
Level 77
God Stats
33W - 32L
1,525 SR
Queue Stats
67W - 61L
1,496 Elo+
Solo
Guan Yu
Guan Yu
King_Gairs
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 215L
1,537 Elo+
Solo
Eset
Eset
MaybeAGoose
Eset
Level 121
God Stats
4W - 6L
1,654 SR
Queue Stats
104W - 111L
1,533 Elo+
Solo
Athena
Athena
NonSecluded
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 362L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Devysaur
Chernobog
20
16 / 3 / 4
14,625
914
34,317
20,483
11,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Foxmou
Loki
17
3 / 3 / 8
10,911
682
8,459
14,662
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Psycho Spartan5
Kumbhakarna
17
1 / 1 / 21
11,837
740
8,175
17,733
26,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Wolfmou
Discordia
19
6 / 1 / 16
12,640
790
17,398
5,947
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
reddeathsix67
Baron Samedi
17
2 / 3 / 14
11,464
717
14,239
14,157
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrunkNugg
Anhur
16
0 / 7 / 5
9,524
595
11,116
17,096
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Imthebabayka
Mercury
17
2 / 4 / 3
9,929
621
8,806
14,072
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
King_Gairs
Guan Yu
15
0 / 4 / 4
8,970
561
8,647
20,797
24,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 7 / 1
12,096
756
16,000
15,600
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
3 / 6 / 4
11,301
706
8,522
24,523
31,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
28
Kills
11
11
Deaths
28
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Devysaur
Chernobog
16
3
4
6
L
Anhur
DrunkNugg
Anhur
0
7
5
0.36
W
Loki
Foxmou
Loki
3
3
8
2.33
L
Mercury
Imthebabayka
Mercury
2
4
3
0.88
L
Guan Yu
King_Gairs
Guan Yu
0
4
4
0.5
L
6
7
1
0.93
L
Athena
3
6
4
0.83
W
Kumbhakarna
Psycho Spartan5
Kumbhakarna
1
1
21
11.5
W
Discordia
Wolfmou
Discordia
6
1
16
14
W
Baron Samedi
reddeathsix67
Baron Samedi
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,588
Damage
53,091
72,982
Taken
92,088
55,405
Mitigated
74,340
22,706
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Devysaur
Chernobog
34,317
25,873
0
7,761
20,483
11,387
1,774
7,771
12,503
0
75,742
L
Anhur
DrunkNugg
Anhur
11,116
3,924
0
596
17,096
6,804
0
7,286
9,810
0
37,681
W
Loki
Foxmou
Loki
8,459
2,309
0
1,890
14,662
6,682
279
4,201
10,317
0
33,723
L
Mercury
Imthebabayka
Mercury
8,806
1,549
0
1,132
14,072
5,731
0
5,173
8,899
0
33,402
L
Guan Yu
King_Gairs
Guan Yu
8,647
1,188
3,220
6,280
20,797
24,383
0
7,989
12,808
0
26,194
L
16,000
644
1,182
2,744
15,600
6,094
0
6,852
8,748
45,132
0
L
Athena
8,522
1,713
536
2,474
24,523
31,328
0
12,893
11,630
18,337
0
W
Kumbhakarna
Psycho Spartan5
Kumbhakarna
8,175
771
0
3,952
17,733
26,793
211
5,028
12,424
14,184
0
W
Discordia
Wolfmou
Discordia
17,398
1,459
231
1,415
5,947
2,606
1,537
1,896
3,999
47,911
0
W
Baron Samedi
reddeathsix67
Baron Samedi
14,239
1,198
2,684
4,773
14,157
7,937
447
5,101
8,900
39,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,477
Gold Earned
51,820
340
Minions Killed
304
10
Camps Cleared
6
1,464,187
Distance Traveled
1,410,857
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,625
914
107
7
3
250,894
0
L
Anhur
9,524
595
73
5
0
252,235
3
W
Loki
10,911
682
52
3
3
321,460
1
L
Mercury
9,929
621
63
4
3
328,504
2
L
Guan Yu
8,970
561
46
3
0
285,174
2
L
Eset
12,096
756
91
6
3
265,998
4
L
Athena
11,301
706
31
2
0
278,946
0
W
Kumbhakarna
11,837
740
13
1
0
315,239
0
W
Discordia
12,640
790
93
6
1
296,216
2
W
Baron Samedi
11,464
717
75
5
3
280,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role