Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JESSUS2002HR
Ymir
Level 10
God Stats
1W - 2L
1,750 SR
Queue Stats
47W - 63L
1,446 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,482 Elo+

VS

Team Averages
Level 12
1,518 SR
1,353 Elo+
Olorun
Olorun
DeadlySinWrathh
Olorun
Level 15
God Stats
1W - 4L
1,555 SR
Queue Stats
30W - 33L
1,431 Elo+
Solo
Medusa
Medusa
NEKOGAMIKIRU
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Sylvanus
Sylvanus
NoGrannyNo5013
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 0 / 9
10,228
731
17,172
16,403
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
13
5 / 1 / 8
9,789
699
11,651
15,268
15,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 7 / 6
9,864
705
9,775
14,088
10,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
9,199
657
19,677
10,878
3,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
12
1 / 6 / 5
8,433
602
7,341
13,427
4,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
3 / 7 / 5
9,985
713
9,329
20,085
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
8
8
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
9
9.5
W
Kuzenbo
 
Kuzenbo
5
1
8
9
L
4
3
3
1.83
W
6
7
6
1.29
L
Medusa
1
6
5
0.58
L
Sylvanus
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
36,347
45,759
Taken
44,390
40,634
Mitigated
18,197
11,225
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
17,172
789
0
8,822
16,403
15,074
0
10,784
5,619
39,800
0
W
Kuzenbo
 
Kuzenbo
11,651
3,964
0
1,853
15,268
15,232
22
10,349
4,919
25,257
0
L
19,677
7,774
649
2,487
10,878
3,692
420
9,637
962
44,074
0
W
9,775
2,107
0
550
14,088
10,328
0
8,390
5,698
19,819
0
L
Medusa
7,341
3,242
0
1,353
13,427
4,128
387
11,024
2,116
0
17,446
L
Sylvanus
9,329
2,509
2,842
6,182
20,085
10,377
69
17,007
2,413
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
27,617
142
Minions Killed
118
7
Camps Cleared
3
760,362
Distance Traveled
690,495
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,228
731
89
6
5
273,302
7
W
Kuzenbo
9,789
699
37
3
2
266,576
3
L
Olorun
9,199
657
65
5
2
236,501
2
W
Ymir
9,864
705
16
1
0
220,484
1
L
Medusa
8,433
602
31
2
0
244,856
0
L
Sylvanus
9,985
713
22
2
1
209,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role