Player Matchup

Achilles
Achilles
Silver II
Godie_ON
Achilles
Silver II
Level 85
God Stats
32W - 23L
1,615 SR
Queue Stats
136W - 149L
1,302 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
JCGHRS
Kumbhakarna
Silver IV
Level 108
God Stats
79W - 79L
1,529 SR
Queue Stats
284W - 339L
736 MMR
Party 2
Chang'e
Chang'e
Silver I
xlDavid_ON
Chang'e
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,291 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,548 SR
1,110 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,504 SR
1,110 MMR
Arachne
Arachne
Silver I
ChompKey
Arachne
Silver I
Level 80
God Stats
21W - 18L
1,555 SR
Queue Stats
59W - 64L
1,171 MMR
Party 1
Anubis
Anubis
Silver II
DesHAWKIV
Anubis
Silver II
Level 121
God Stats
10W - 7L
1,461 SR
Queue Stats
93W - 101L
1,054 MMR
Party 1
Tyr
Tyr
Silver V
Doge-_-1316
Tyr
Silver V
Level 63
God Stats
3W - 3L
1,496 SR
Queue Stats
27W - 39L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godie_ON
Achilles
16
5 / 9 / 4
13,379
608
15,111
24,215
23,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
JCGHRS
Kumbhakarna
15
0 / 5 / 10
12,797
582
7,290
23,584
26,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
xlDavid_ON
Chang'e
17
6 / 5 / 4
13,785
627
19,450
20,958
12,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacFenrirGilgameshScyllaArtio

VS

Bans
AthenaZeusMedusaNoxCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChompKey
Arachne
17
4 / 3 / 13
13,863
630
19,110
19,567
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
DesHAWKIV
Anubis
18
8 / 6 / 9
14,586
663
22,543
17,628
10,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 10
14,811
673
18,412
17,553
22,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
19
19
Deaths
11
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChompKey
Arachne
4
3
13
3.5
W
Anubis
DesHAWKIV
Anubis
8
6
9
2.08
W
7
2
10
6
L
Achilles
Godie_ON
Achilles
5
9
4
0.78
L
Kumbhakarna
JCGHRS
Kumbhakarna
0
5
10
1
L
Chang'e
xlDavid_ON
Chang'e
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
60,065
68,757
Taken
54,748
62,859
Mitigated
41,979
15,831
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChompKey
Arachne
19,110
11,785
0
6,166
19,567
9,087
1,675
10,075
9,492
0
65,406
W
Anubis
DesHAWKIV
Anubis
22,543
1,380
559
7,401
17,628
10,129
934
8,513
9,115
59,518
0
W
18,412
2,336
516
4,645
17,553
22,763
462
8,630
8,923
649
46,993
L
Achilles
Godie_ON
Achilles
15,111
4,623
0
964
24,215
23,977
50
7,603
15,885
0
38,922
L
Kumbhakarna
JCGHRS
Kumbhakarna
7,290
358
0
3,662
23,584
26,495
0
8,455
14,658
23,323
0
L
Chang'e
xlDavid_ON
Chang'e
19,450
1,161
3,449
7,756
20,958
12,387
561
6,905
13,561
63,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
43,260
210
Minions Killed
202
6
Camps Cleared
10
1,086,507
Distance Traveled
1,161,928
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,863
630
49
2
7
418,669
3
W
Anubis
14,586
663
79
4
3
304,054
2
W
Tyr
14,811
673
74
3
0
439,205
1
L
Achilles
13,379
608
54
2
2
343,584
2
L
Kumbhakarna
12,797
582
18
1
0
371,677
3
L
Chang'e
13,785
627
138
6
4
371,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role