Player Matchup

Neith
Neith
Kakuhrawt
Neith
Level 138
God Stats
11W - 12L
1,573 SR
Queue Stats
160W - 160L
1,534 Elo+
Solo
Achilles
Achilles
Ruhera7
Achilles
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 108L
1,431 Elo+
Solo
Loki
Loki
StiffyWitDaBliky
Loki
Level 101
God Stats
9W - 11L
1,393 SR
Queue Stats
63W - 64L
1,422 Elo+
Solo
Discordia
Discordia
drip101
Discordia
Level 124
God Stats
9W - 10L
1,718 SR
Queue Stats
493W - 481L
1,485 Elo+
Solo
Ymir
Ymir
jakerh09
Ymir
Level 87
God Stats
2W - 8L
1,351 SR
Queue Stats
266W - 291L
1,459 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,466 Elo+

VS

Team Averages
Level 97
1,545 SR
1,459 Elo+
Neith
Neith
IlKittyIl
Neith
Level 136
God Stats
9W - 4L
1,708 SR
Queue Stats
76W - 78L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
JimboJangles
Baron Samedi
Level 58
God Stats
78W - 68L
1,553 SR
Queue Stats
87W - 87L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
dapperZAP
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,484 Elo+
Party 2
Artio
Artio
ironeagles44
Artio
Level 74
God Stats
21W - 25L
1,496 SR
Queue Stats
239W - 273L
1,421 Elo+
Party 1
Mulan
Mulan
new-36350236
Mulan
Level 127
God Stats
19W - 18L
1,468 SR
Queue Stats
306W - 297L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kakuhrawt
Neith
15
6 / 7 / 4
9,573
563
10,998
13,918
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Ruhera7
Achilles
15
0 / 3 / 0
8,622
507
7,871
15,698
14,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 6
7,772
457
7,377
13,820
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
drip101
Discordia
14
2 / 3 / 4
8,740
514
5,177
7,828
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
2 / 6 / 4
8,057
474
8,492
19,139
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IlKittyIl
Neith
16
8 / 1 / 7
10,192
600
20,084
12,550
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JimboJangles
Baron Samedi
15
3 / 3 / 5
9,325
549
9,710
10,296
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
dapperZAP
Cliodhna
16
5 / 2 / 2
9,739
573
7,485
12,185
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 5 / 12
10,225
601
9,094
20,000
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 0 / 2
10,608
624
8,643
12,052
11,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
25
25
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
IlKittyIl
Neith
8
1
7
11.5
W
Baron Samedi
JimboJangles
Baron Samedi
3
3
5
1.83
L
Neith
Kakuhrawt
Neith
6
7
4
1.14
L
Achilles
Ruhera7
Achilles
0
3
0
0
L
1
6
6
0.67
W
Cliodhna
dapperZAP
Cliodhna
5
2
2
3
L
Discordia
drip101
Discordia
2
3
4
1.33
W
5
5
12
2.2
L
Ymir
2
6
4
0.67
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,915
Damage
55,016
70,403
Taken
67,083
40,682
Mitigated
36,584
16,184
Healing
33,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IlKittyIl
Neith
20,084
9,286
0
7,040
12,550
4,171
7,281
2,977
9,521
0
70,917
W
Baron Samedi
JimboJangles
Baron Samedi
9,710
350
1,192
3,605
10,296
4,135
1,167
4,650
5,148
53,365
0
L
Neith
Kakuhrawt
Neith
10,998
4,122
0
4,187
13,918
3,579
0
3,212
10,706
0
53,656
L
Achilles
Ruhera7
Achilles
7,871
2,394
0
4,376
15,698
14,401
180
3,046
12,652
5,083
50,280
L
7,377
1,171
0
2,648
13,820
3,950
0
2,841
10,979
0
41,562
W
Cliodhna
dapperZAP
Cliodhna
7,485
674
0
5,637
12,185
4,606
0
1,302
10,852
0
65,652
L
Discordia
drip101
Discordia
5,177
81
0
798
7,828
2,234
0
3,819
4,009
46,596
0
W
9,094
1,369
2,314
8,005
20,000
12,147
550
4,608
15,263
33,438
0
L
Ymir
8,492
1,030
342
3,833
19,139
16,518
0
6,034
13,105
34,581
0
W
8,643
1,415
0
5,409
12,052
11,525
625
703
10,505
0
65,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
50,089
433
Minions Killed
540
0
Camps Cleared
0
1,510,925
Distance Traveled
1,667,239
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,192
600
110
6
0
310,750
3
W
Baron Samedi
9,325
549
115
7
0
317,534
5
L
Neith
9,573
563
82
5
0
278,018
1
L
Achilles
8,622
507
130
8
0
261,130
6
L
Loki
7,772
457
74
4
0
358,093
5
W
Cliodhna
9,739
573
106
6
0
365,754
4
L
Discordia
8,740
514
102
6
0
337,618
10
W
Artio
10,225
601
48
3
0
319,919
2
L
Ymir
8,057
474
45
3
0
276,066
6
W
Mulan
10,608
624
161
9
0
353,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role