Player Matchup

Gilgamesh
Gilgamesh
FAD3DTKO
Gilgamesh
Level 105
God Stats
26W - 34L
1,456 SR
Queue Stats
208W - 288L
1,324 Elo+
Party 2
Zeus
Zeus
IHateLiving69
Zeus
Level 99
God Stats
25W - 28L
1,429 SR
Queue Stats
85W - 111L
1,364 Elo+
Party 2
Thanatos
Thanatos
IMUSTBHIGH
Thanatos
Level 8
God Stats
7W - 10L
1,525 SR
Queue Stats
43W - 73L
1,337 Elo+
Party 2
Team Averages
Level 71
1,470 SR
1,342 Elo+

VS

Team Averages
Level 58
1,552 SR
1,262 Elo+
Nu Wa
Nu Wa
BoogeyMan2659
Nu Wa
Level 68
God Stats
3W - 2L
1,609 SR
Queue Stats
68W - 93L
1,307 Elo+
Party 1
Ganesha
Ganesha
LordShaqq
Ganesha
Level 14
God Stats
0W - 2L
1,461 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 1
Neith
Neith
Nugget_215
Neith
Level 93
God Stats
2W - 3L
1,586 SR
Queue Stats
55W - 87L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FAD3DTKO
Gilgamesh
17
8 / 7 / 9
14,539
808
16,199
16,363
9,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 3 / 10
14,424
801
27,280
18,049
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
IMUSTBHIGH
Thanatos
15
4 / 7 / 7
12,254
681
10,273
13,860
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 7
12,648
703
12,706
15,356
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
LordShaqq
Ganesha
15
0 / 8 / 16
10,761
598
14,511
30,836
21,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
9 / 8 / 7
12,254
681
14,526
15,836
5,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
22
Kills
17
17
Deaths
22
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
W
Gilgamesh
FAD3DTKO
Gilgamesh
8
7
9
1.79
W
10
3
10
5
W
Thanatos
IMUSTBHIGH
Thanatos
4
7
7
1.07
L
Ganesha
LordShaqq
Ganesha
0
8
16
1
L
Neith
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
41,743
48,272
Taken
62,028
18,207
Mitigated
31,640
18,112
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,706
4,211
1,004
2,506
15,356
4,707
1,134
6,498
8,858
48,739
0
W
Gilgamesh
FAD3DTKO
Gilgamesh
16,199
5,143
137
2,723
16,363
9,229
628
8,403
7,960
71
42,438
W
27,280
3,004
233
8,491
18,049
4,931
1,110
9,921
8,128
87,988
0
W
Thanatos
IMUSTBHIGH
Thanatos
10,273
3,167
185
6,343
13,860
4,047
968
9,589
4,271
0
35,980
L
Ganesha
LordShaqq
Ganesha
14,511
1,425
0
5,352
30,836
21,689
352
10,455
20,381
35,169
0
L
Neith
14,526
5,316
0
2,354
15,836
5,244
1,010
10,670
5,166
0
34,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
35,663
237
Minions Killed
170
10
Camps Cleared
6
822,744
Distance Traveled
810,239
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,648
703
112
6
2
260,837
0
W
Gilgamesh
14,539
808
50
3
2
258,808
0
W
Zeus
14,424
801
143
8
2
295,200
2
W
Thanatos
12,254
681
44
2
6
268,736
3
L
Ganesha
10,761
598
4
0
1
283,351
0
L
Neith
12,254
681
54
3
3
266,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role