Player Matchup

Persephone
Persephone
JuanC23
Persephone
Level 148
God Stats
11W - 8L
1,644 SR
Queue Stats
72W - 49L
1,759 Elo+
Party 2
Odin
Odin
MeyCat
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 17L
1,460 Elo+
Solo
Fenrir
Fenrir
Vilks7
Fenrir
Level 16
God Stats
1W - 1L
1,064 SR
Queue Stats
7W - 5L
1,503 Elo+
Party 2
Team Averages
Level 60
1,403 SR
1,574 Elo+

VS

Team Averages
Level 24
1,357 SR
1,243 Elo+
Cthulhu
Cthulhu
ByByLoN
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Doctor9256
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 51L
1,150 Elo+
Party 1
Artemis
Artemis
SRD54321
Artemis
Level 9
God Stats
2W - 18L
1,072 SR
Queue Stats
9W - 42L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JuanC23
Persephone
17
15 / 0 / 6
13,056
870
25,631
8,694
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
MeyCat
Odin
14
6 / 0 / 13
10,787
719
10,048
9,522
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Fenrir
Vilks7
Fenrir
11
1 / 3 / 11
9,204
614
6,179
9,413
3,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByByLoN
Cthulhu
11
0 / 7 / 3
8,806
587
6,189
21,793
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Doctor9256
Baron Samedi
12
2 / 7 / 0
8,319
555
5,880
14,181
8,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SRD54321
Artemis
10
0 / 8 / 1
7,740
516
2,802
10,510
3,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
22
Kills
2
3
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ByByLoN
Cthulhu
0
7
3
0.21
L
Baron Samedi
Doctor9256
Baron Samedi
2
7
0
0.29
W
Persephone
JuanC23
Persephone
15
0
6
18
W
Odin
MeyCat
Odin
6
0
13
12.5
L
Artemis
SRD54321
Artemis
0
8
1
0.06
W
Fenrir
Vilks7
Fenrir
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
14,871
27,629
Taken
46,484
13,143
Mitigated
25,831
5,707
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ByByLoN
Cthulhu
6,189
631
60
1,359
21,793
14,641
0
9,926
11,019
20,219
0
L
Baron Samedi
Doctor9256
Baron Samedi
5,880
383
614
1,219
14,181
8,012
0
9,565
3,921
24,705
0
W
Persephone
JuanC23
Persephone
25,631
1,205
0
3,375
8,694
3,448
1,504
4,003
4,691
81,469
0
W
Odin
MeyCat
Odin
10,048
4,092
0
1,814
9,522
6,398
382
4,248
5,274
3,902
18,920
L
Artemis
SRD54321
Artemis
2,802
1,276
0
425
10,510
3,178
0
6,453
3,754
0
13,453
W
Fenrir
Vilks7
Fenrir
6,179
1,859
0
518
9,413
3,297
0
4,126
4,627
0
12,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
24,865
166
Minions Killed
91
10
Camps Cleared
2
865,549
Distance Traveled
655,576
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,806
587
24
2
0
238,075
1
L
Baron Samedi
8,319
555
35
2
0
244,288
5
W
Persephone
13,056
870
124
8
7
286,346
3
W
Odin
10,787
719
24
2
2
273,668
4
L
Artemis
7,740
516
32
2
2
173,213
0
W
Fenrir
9,204
614
18
1
1
305,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role