Player Matchup

Merlin
Merlin
EvasiveStorm779
Merlin
Level 27
God Stats
1W - 0L
1,782 SR
Queue Stats
11W - 0L
1,961 Elo+
Party 1
Neith
Neith
FrustraLupus
Neith
Level 27
God Stats
2W - 0L
1,616 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 1
Geb
Geb
Snapbackmel
Geb
Level 26
God Stats
3W - 0L
1,581 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Bastet
Bastet
TBGSavage
Bastet
Level 74
God Stats
2W - 0L
1,768 SR
Queue Stats
21W - 25L
1,503 Elo+
Party 1
Hercules
Hercules
dewtt111
Hercules
Level 28
God Stats
2W - 0L
1,767 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 1
Team Averages
Level 36
1,703 SR
1,592 Elo+

VS

Team Averages
Level 99
1,605 SR
1,455 Elo+
Poseidon
Poseidon
LeonidasDrago
Poseidon
Level 124
God Stats
7W - 10L
1,581 SR
Queue Stats
159W - 156L
1,406 Elo+
Solo
Geb
Geb
apgonza
Geb
Level 125
God Stats
36W - 30L
1,604 SR
Queue Stats
294W - 325L
1,481 Elo+
Solo
Thanatos
Thanatos
glowbularhook25
Thanatos
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 58L
1,451 Elo+
Party 2
Charybdis
Charybdis
oNexxao
Charybdis
Level 24
God Stats
0W - 1L
1,877 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 2
Achilles
Achilles
oRainno
Achilles
Level 96
God Stats
1W - 4L
1,466 SR
Queue Stats
24W - 28L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
9,512
865
12,858
5,840
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 12
9,405
855
12,154
7,316
2,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 12
8,357
760
5,814
11,088
11,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
TBGSavage
Bastet
17
11 / 2 / 10
10,733
976
15,277
9,423
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
dewtt111
Hercules
13
5 / 2 / 6
8,346
759
3,872
10,143
5,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LeonidasDrago
Poseidon
15
3 / 4 / 4
8,532
776
10,446
7,016
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
12
0 / 4 / 4
6,999
636
5,950
17,612
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
9
0 / 12 / 2
6,083
553
3,502
11,902
3,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
oNexxao
Charybdis
14
2 / 4 / 3
7,941
722
7,084
9,431
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
oRainno
Achilles
13
2 / 5 / 2
7,882
717
5,112
11,632
9,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
29
Kills
7
7
Deaths
29
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
6
2
12
6
L
Poseidon
LeonidasDrago
Poseidon
3
4
4
1.25
W
3
1
12
9
W
Bastet
TBGSavage
Bastet
11
2
10
8
L
Geb
0
4
4
0.5
W
Hercules
dewtt111
Hercules
5
2
6
4
L
Thanatos
0
12
2
0.08
L
Charybdis
oNexxao
Charybdis
2
4
3
0.88
L
Achilles
oRainno
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
32,094
43,810
Taken
57,593
24,998
Mitigated
28,736
8,843
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,858
252
0
1,517
5,840
2,322
336
1,611
4,113
48,569
0
W
12,154
6,700
0
2,317
7,316
2,768
2,587
1,552
5,656
0
25,755
L
Poseidon
LeonidasDrago
Poseidon
10,446
1,163
113
902
7,016
1,769
0
958
5,941
27,576
0
W
5,814
1,086
0
328
11,088
11,096
90
4,521
6,325
13,057
0
W
Bastet
TBGSavage
Bastet
15,277
3,820
0
2,023
9,423
3,529
34
5,100
4,067
0
33,136
L
Geb
5,950
460
57
5,561
17,612
11,030
0
6,608
10,476
13,637
0
W
Hercules
dewtt111
Hercules
3,872
891
0
2,658
10,143
5,283
524
2,917
7,042
0
9,957
L
Thanatos
3,502
500
0
1,570
11,902
3,370
0
2,756
9,068
0
5,772
L
Charybdis
oNexxao
Charybdis
7,084
4,167
0
1,709
9,431
3,102
1
2,547
6,668
0
25,656
L
Achilles
oRainno
Achilles
5,112
620
181
1,760
11,632
9,465
0
4,514
6,768
0
11,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
37,437
240
Minions Killed
147
10
Camps Cleared
2
1,041,525
Distance Traveled
896,632
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,512
865
100
9
6
207,527
3
W
Neith
9,405
855
43
4
1
182,503
1
L
Poseidon
8,532
776
58
5
2
200,728
3
W
Geb
8,357
760
17
2
0
197,100
0
W
Bastet
10,733
976
57
5
2
239,094
0
L
Geb
6,999
636
9
1
0
220,357
1
W
Hercules
8,346
759
23
2
1
215,301
1
L
Thanatos
6,083
553
6
1
0
137,706
0
L
Charybdis
7,941
722
60
5
0
158,680
1
L
Achilles
7,882
717
14
1
0
179,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role