Player Matchup

Ares
Ares
ElPaolo
Ares
Level 105
God Stats
4W - 4L
1,559 SR
Queue Stats
192W - 235L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
KESUANI
Heimdallr
Level 115
God Stats
8W - 5L
1,377 SR
Queue Stats
208W - 216L
1,449 Elo+
Solo
Tyr
Tyr
Luchoas09
Tyr
Level 107
God Stats
2W - 1L
1,562 SR
Queue Stats
62W - 64L
1,469 Elo+
Party 2
Ratatoskr
Ratatoskr
Nojlas
Ratatoskr
Level 155
God Stats
2W - 2L
1,404 SR
Queue Stats
232W - 233L
1,429 Elo+
Party 2
Zeus
Zeus
VastoSais
Zeus
Level 147
God Stats
4W - 3L
1,586 SR
Queue Stats
73W - 89L
1,446 Elo+
Party 2
Team Averages
Level 126
1,498 SR
1,442 Elo+

VS

Team Averages
Level 133
1,505 SR
1,491 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
FNX_TpMBrL
Terra
Level 157
God Stats
15W - 14L
1,486 SR
Queue Stats
622W - 650L
1,491 Elo+
Solo
Anhur
Anhur
Little-Emer
Anhur
Level 117
God Stats
1W - 4L
1,377 SR
Queue Stats
628W - 697L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xHelzen
Tsukuyomi
Level 142
God Stats
4W - 4L
1,662 SR
Queue Stats
764W - 806L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
yOblivion-
Nu Wa
Level 89
God Stats
11W - 16L
1,499 SR
Queue Stats
320W - 399L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ElPaolo
Ares
15
2 / 1 / 6
8,608
430
6,240
11,580
11,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
KESUANI
Heimdallr
17
5 / 2 / 1
10,344
517
8,888
11,230
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 5
10,134
507
10,530
15,610
11,928
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Nojlas
Ratatoskr
18
7 / 5 / 8
10,845
542
10,840
15,993
6,279
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
6 / 1 / 5
10,965
548
16,168
8,864
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 4 / 2
10,063
503
10,273
17,682
17,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
14
0 / 1 / 5
8,490
425
7,538
18,915
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 5 / 2
9,729
486
5,456
11,538
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
xHelzen
Tsukuyomi
17
3 / 5 / 4
9,776
489
6,871
14,660
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
15
3 / 6 / 4
9,329
466
9,132
9,716
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
9
9
Deaths
21
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
2
0.75
W
Ares
ElPaolo
Ares
2
1
6
5
L
Terra
0
1
5
2.5
W
Heimdallr
KESUANI
Heimdallr
5
2
1
2.75
L
1
5
2
0.4
W
1
0
5
3.5
W
Ratatoskr
Nojlas
Ratatoskr
7
5
8
2.2
W
Zeus
6
1
5
8.5
L
Tsukuyomi
xHelzen
Tsukuyomi
3
5
4
1
L
Nu Wa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,666
Damage
39,270
63,277
Taken
72,511
36,310
Mitigated
49,442
13,830
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,273
2,676
136
5,830
17,682
17,778
336
2,628
15,014
56,040
10,307
W
Ares
ElPaolo
Ares
6,240
143
345
815
11,580
11,128
64
4,979
6,380
17,788
0
L
Terra
7,538
698
1,331
7,194
18,915
17,517
0
10,464
8,132
32,647
0
W
Heimdallr
KESUANI
Heimdallr
8,888
3,985
0
2,860
11,230
3,606
3,063
3,166
7,892
0
78,915
L
5,456
1,716
0
500
11,538
3,945
1,280
2,173
9,335
0
63,640
W
10,530
3,039
0
8,837
15,610
11,928
756
8,258
7,216
0
68,665
W
Ratatoskr
Nojlas
Ratatoskr
10,840
3,951
0
703
15,993
6,279
206
4,283
11,442
0
89,080
W
Zeus
16,168
1,704
0
270
8,864
3,369
260
4,138
4,548
85,757
0
L
Tsukuyomi
xHelzen
Tsukuyomi
6,871
2,347
0
5,752
14,660
6,311
0
3,934
10,584
0
70,133
L
Nu Wa
9,132
1,775
0
703
9,716
3,891
0
2,529
7,038
46,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,896
Gold Earned
47,387
598
Minions Killed
528
0
Camps Cleared
0
1,907,900
Distance Traveled
1,773,093
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,063
503
126
6
0
319,311
4
W
Ares
8,608
430
16
1
0
378,442
6
L
Terra
8,490
425
41
2
0
375,614
5
W
Heimdallr
10,344
517
145
7
0
367,774
2
L
Anhur
9,729
486
138
7
0
397,658
8
W
Tyr
10,134
507
133
7
0
374,395
2
W
Ratatoskr
10,845
542
128
6
0
403,295
3
W
Zeus
10,965
548
176
9
0
383,994
4
L
Tsukuyomi
9,776
489
121
6
0
369,665
6
L
Nu Wa
9,329
466
102
5
0
310,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role