Player Matchup

Sol
Sol
Boqka
Sol
Level 15
God Stats
7W - 6L
1,488 SR
Queue Stats
23W - 17L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Chomk5098
Cthulhu
Level 14
God Stats
3W - 2L
1,447 SR
Queue Stats
16W - 18L
1,368 Elo+
Solo
Medusa
Medusa
GrandAnthem
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,601 Elo+
Solo
Charybdis
Charybdis
ImTheChrist08
Charybdis
Level 26
God Stats
1W - 0L
1,492 SR
Queue Stats
46W - 37L
1,471 Elo+
Solo
Fenrir
Fenrir
WetworkWolf
Fenrir
Level 18
God Stats
4W - 8L
1,272 SR
Queue Stats
5W - 12L
1,208 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,408 Elo+

VS

Team Averages
Level 22
1,405 SR
1,433 Elo+
Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JOETORIOUSttv
Thanatos
Level 18
God Stats
0W - 4L
1,171 SR
Queue Stats
11W - 32L
1,175 Elo+
Party 1
Jing Wei
Jing Wei
Londrigan
Jing Wei
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
47W - 48L
1,522 Elo+
Solo
Discordia
Discordia
sabr113
Discordia
Level 26
God Stats
13W - 13L
1,542 SR
Queue Stats
45W - 36L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Boqka
Sol
13
6 / 2 / 5
8,104
540
7,154
7,689
2,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Chomk5098
Cthulhu
12
1 / 5 / 5
7,080
472
3,534
11,486
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
12
7 / 2 / 3
8,105
540
11,073
9,274
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ImTheChrist08
Charybdis
13
5 / 2 / 2
8,463
564
9,761
9,080
2,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
4 / 2 / 4
7,998
533
3,543
13,545
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 1
7,214
481
1,171
6,330
5,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
 
Ymir
8
2 / 8 / 4
6,579
439
2,737
15,347
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
JOETORIOUSttv
Thanatos
10
1 / 5 / 1
6,068
405
1,702
11,337
3,204
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Londrigan
Jing Wei
12
5 / 6 / 1
7,508
501
9,383
11,812
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
sabr113
Discordia
11
2 / 5 / 1
6,828
455
7,525
5,836
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
23
Kills
10
13
Deaths
26
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
1
0.25
L
Ymir
 
Ymir
2
8
4
0.5
W
Sol
Boqka
Sol
6
2
5
4.25
W
Cthulhu
Chomk5098
Cthulhu
1
5
5
0.7
W
Medusa
7
2
3
4.25
W
Charybdis
ImTheChrist08
Charybdis
5
2
2
3
L
Thanatos
JOETORIOUSttv
Thanatos
1
5
1
0.3
L
Jing Wei
Londrigan
Jing Wei
5
6
1
0.92
W
Fenrir
4
2
4
3
L
Discordia
sabr113
Discordia
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,065
Damage
22,518
51,074
Taken
50,662
20,206
Mitigated
24,270
10,578
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,171
279
0
1,000
6,330
5,466
0
1,008
5,322
3,046
36,644
L
Ymir
 
Ymir
2,737
738
0
720
15,347
11,149
0
3,830
11,287
11,302
0
W
Sol
Boqka
Sol
7,154
2,686
0
1,697
7,689
2,150
1,584
2,683
4,725
39,590
0
W
Cthulhu
Chomk5098
Cthulhu
3,534
335
0
1,570
11,486
7,452
192
1,142
10,222
22,283
0
W
Medusa
11,073
5,818
0
2,642
9,274
3,040
744
1,631
7,559
0
46,254
W
Charybdis
ImTheChrist08
Charybdis
9,761
5,692
0
1,402
9,080
2,764
2,286
2,894
5,698
0
52,656
L
Thanatos
JOETORIOUSttv
Thanatos
1,702
1,127
0
4,272
11,337
3,204
0
1,517
9,755
0
27,427
L
Jing Wei
Londrigan
Jing Wei
9,383
6,152
0
1,663
11,812
2,815
0
3,161
8,389
0
49,607
W
Fenrir
3,543
1,457
0
3,267
13,545
4,800
27
1,419
11,998
0
45,983
L
Discordia
sabr113
Discordia
7,525
112
0
0
5,836
1,636
45
578
5,221
29,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
34,197
354
Minions Killed
292
0
Camps Cleared
0
1,527,521
Distance Traveled
1,418,328
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,214
481
92
6
0
301,112
0
L
Ymir
6,579
439
18
1
0
287,593
6
W
Sol
8,104
540
58
4
0
310,605
5
W
Cthulhu
7,080
472
49
3
0
307,460
0
W
Medusa
8,105
540
74
5
0
305,370
1
W
Charybdis
8,463
564
99
7
0
283,000
1
L
Thanatos
6,068
405
42
3
0
274,845
4
L
Jing Wei
7,508
501
87
6
0
256,141
1
W
Fenrir
7,998
533
74
5
0
321,086
6
L
Discordia
6,828
455
53
4
0
298,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role