Player Matchup

Apollo
Apollo
FeelDaVern
Apollo
Level 28
God Stats
8W - 10L
1,409 SR
Queue Stats
8W - 16L
1,218 Elo+
Party 2
Ares
Ares
Skeletor814
Ares
Level 47
God Stats
5W - 11L
1,450 SR
Queue Stats
16W - 26L
1,299 Elo+
Party 2
Vulcan
Vulcan
TheFERGmode
Vulcan
Level 62
God Stats
1W - 5L
1,397 SR
Queue Stats
21W - 29L
1,306 Elo+
Party 2
Team Averages
Level 46
1,419 SR
1,274 Elo+

VS

Team Averages
Level 54
1,431 SR
1,365 Elo+
Kukulkan
Kukulkan
BRECCI_OG
Kukulkan
Level 29
God Stats
25W - 22L
1,507 SR
Queue Stats
51W - 57L
1,385 Elo+
Party 1
Skadi
Skadi
Drake_Till_Death
Skadi
Level 108
God Stats
3W - 4L
1,427 SR
Queue Stats
66W - 63L
1,387 Elo+
Solo
Achilles
Achilles
ZendayasOnlyFans
Achilles
Level 24
God Stats
6W - 13L
1,360 SR
Queue Stats
134W - 202L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FeelDaVern
Apollo
11
1 / 9 / 1
8,637
576
4,022
15,710
7,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 2
9,009
601
3,766
21,130
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
14
3 / 5 / 1
10,633
709
9,469
12,904
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRECCI_OG
Kukulkan
15
8 / 1 / 12
11,262
751
19,526
6,317
2,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 3 / 9
11,403
760
14,841
9,166
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 13
10,887
726
9,877
11,010
10,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
22
22
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BRECCI_OG
Kukulkan
8
1
12
14
W
8
3
9
4.17
L
Apollo
FeelDaVern
Apollo
1
9
1
0.17
L
0
8
2
0.13
L
Vulcan
3
5
1
0.7
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
44,244
49,744
Taken
26,493
32,356
Mitigated
17,452
4,180
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BRECCI_OG
Kukulkan
19,526
299
0
1,565
6,317
2,438
383
3,003
3,276
46,741
0
W
14,841
5,658
0
1,760
9,166
4,086
2,433
3,450
5,632
0
65,288
L
Apollo
FeelDaVern
Apollo
4,022
2,236
332
388
15,710
7,079
0
6,947
8,385
0
19,738
L
3,766
141
0
1,795
21,130
20,260
0
8,980
11,505
9,827
0
L
Vulcan
9,469
1,867
0
1,665
12,904
5,017
0
3,838
8,926
47,920
0
W
9,877
1,392
0
2,214
11,010
10,928
0
6,537
4,111
0
29,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
33,552
126
Minions Killed
199
2
Camps Cleared
9
678,440
Distance Traveled
790,744
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,262
751
52
3
0
263,270
0
W
Skadi
11,403
760
103
7
7
230,479
0
L
Apollo
8,637
576
36
2
0
200,557
0
L
Ares
9,009
601
20
1
1
216,968
2
L
Vulcan
10,633
709
70
5
1
260,915
1
W
Achilles
10,887
726
44
3
2
296,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role