Player Matchup

Vamana
Vamana
 
Vamana
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FB Formula 350
Chronos
Level 141
God Stats
3W - 0L
1,834 SR
Queue Stats
87W - 89L
1,459 Elo+
Party 2
Ares
Ares
JackDaddyDIAMOND
Ares
Level 139
God Stats
4W - 7L
1,351 SR
Queue Stats
402W - 413L
1,498 Elo+
Solo
Xbalanque
Xbalanque
SrCarloso
Xbalanque
Level 129
God Stats
1W - 0L
1,753 SR
Queue Stats
9W - 6L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheKing ofScubs
Ah Muzen Cab
Level 156
God Stats
4W - 9L
1,546 SR
Queue Stats
332W - 328L
1,398 Elo+
Party 2
Team Averages
Level 118
1,597 SR
1,451 Elo+

VS

Team Averages
Level 76
1,511 SR
1,424 Elo+
Erlang Shen
Erlang Shen
Hectoru98
Erlang Shen
Level 88
God Stats
3W - 3L
1,472 SR
Queue Stats
168W - 167L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KeenJoshue
Morgan Le Fay
Level 126
God Stats
3W - 9L
1,256 SR
Queue Stats
271W - 266L
1,443 Elo+
Party 1
Tyr
Tyr
LE0NiIDAS
Tyr
Level 63
God Stats
1W - 1L
1,681 SR
Queue Stats
150W - 150L
1,489 Elo+
Party 1
Set
Set
NerdLuZifer
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Artemis
Artemis
Noloko25
Artemis
Level 86
God Stats
3W - 2L
1,644 SR
Queue Stats
362W - 360L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 2 / 24
9,307
846
9,150
18,436
24,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 13
10,004
909
5,782
10,882
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 21
8,820
802
6,783
14,106
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
SrCarloso
Xbalanque
17
15 / 2 / 13
10,640
967
20,060
11,020
6,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
TheKing ofScubs
Ah Muzen Cab
17
12 / 1 / 18
10,926
993
21,319
10,430
6,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hectoru98
Erlang Shen
13
2 / 6 / 2
7,861
715
4,729
16,392
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
KeenJoshue
Morgan Le Fay
16
4 / 5 / 5
9,497
863
14,329
12,260
4,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 4
8,040
731
8,179
14,573
16,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 11 / 4
7,434
676
3,426
13,832
5,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Noloko25
Artemis
14
1 / 7 / 7
8,303
755
9,716
12,291
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
35
Kills
11
11
Deaths
35
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
24
7
W
5
4
13
2.88
L
Erlang Shen
Hectoru98
Erlang Shen
2
6
2
0.5
W
1
2
21
5.75
L
Morgan Le Fay
KeenJoshue
Morgan Le Fay
4
5
5
1.3
L
2
6
4
0.67
L
2
11
4
0.36
L
Artemis
Noloko25
Artemis
1
7
7
0.64
W
Xbalanque
SrCarloso
Xbalanque
15
2
13
10.75
W
Ah Muzen Cab
TheKing ofScubs
Ah Muzen Cab
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,094
Damage
40,379
64,874
Taken
69,348
66,455
Mitigated
41,195
20,743
Healing
17,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,150
1,670
1,233
5,669
18,436
24,743
580
4,647
13,789
5,346
14,364
W
5,782
1,032
1,187
1,503
10,882
6,825
1,004
371
10,511
17,209
0
L
Erlang Shen
Hectoru98
Erlang Shen
4,729
1,893
767
3,625
16,392
10,305
0
4,842
11,550
0
8,869
W
6,783
428
2,224
1,504
14,106
21,450
1,103
2,374
11,732
9,587
0
L
Morgan Le Fay
KeenJoshue
Morgan Le Fay
14,329
1,646
1,395
3,445
12,260
4,831
0
2,886
9,374
32,198
0
L
8,179
414
856
3,598
14,573
16,771
0
2,611
11,962
0
14,627
L
3,426
1,284
109
1,130
13,832
5,092
0
2,414
11,418
0
5,382
L
Artemis
Noloko25
Artemis
9,716
2,434
502
2,369
12,291
4,196
0
2,412
9,879
0
21,490
W
Xbalanque
SrCarloso
Xbalanque
20,060
11,668
940
2,839
11,020
6,527
1,790
4,106
6,914
0
33,804
W
Ah Muzen Cab
TheKing ofScubs
Ah Muzen Cab
21,319
4,041
714
2,930
10,430
6,910
1,655
2,831
7,599
0
40,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
41,135
106
Minions Killed
92
0
Camps Cleared
0
1,102,465
Distance Traveled
939,019
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,307
846
17
2
0
231,506
2
W
Chronos
10,004
909
25
2
0
241,105
0
L
Erlang Shen
7,861
715
2
0
0
209,788
0
W
Ares
8,820
802
4
0
0
181,668
0
L
Morgan Le Fay
9,497
863
25
2
0
187,635
0
L
Tyr
8,040
731
13
1
0
217,612
0
L
Set
7,434
676
12
1
0
157,560
0
L
Artemis
8,303
755
40
4
0
166,424
0
W
Xbalanque
10,640
967
24
2
0
204,428
0
W
Ah Muzen Cab
10,926
993
36
3
0
243,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role