Player Matchup

Danzaburou
Danzaburou
SprayMan0206
Danzaburou
Level 130
God Stats
1W - 1L
1,744 SR
Queue Stats
75W - 74L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
ayzala
Baron Samedi
Level 106
God Stats
13W - 9L
1,557 SR
Queue Stats
113W - 125L
1,402 Elo+
Party 1
Skadi
Skadi
garrz
Skadi
Level 127
God Stats
8W - 4L
1,581 SR
Queue Stats
116W - 127L
1,410 Elo+
Party 1
Team Averages
Level 121
1,627 SR
1,406 Elo+

VS

Team Averages
Level 109
1,541 SR
1,482 Elo+
King Arthur
King Arthur
AdamVsZues
King Arthur
Level 129
God Stats
1W - 1L
1,785 SR
Queue Stats
343W - 234L
1,551 Elo+
Party 2
Sol
Sol
H3Pr0
Sol
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 54L
1,377 Elo+
Solo
Anhur
Anhur
StarCaim1
Anhur
Level 108
God Stats
1W - 2L
1,339 SR
Queue Stats
112W - 85L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SprayMan0206
Danzaburou
15
7 / 5 / 12
12,647
703
11,121
16,942
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ayzala
Baron Samedi
18
6 / 3 / 15
13,184
732
13,700
14,299
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
garrz
Skadi
19
13 / 3 / 9
14,058
781
26,548
14,101
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdamVsZues
King Arthur
14
2 / 8 / 5
11,024
612
7,102
24,251
21,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
H3Pr0
Sol
16
4 / 9 / 3
12,702
706
16,364
18,651
6,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
StarCaim1
Anhur
14
3 / 9 / 5
11,410
634
5,630
17,486
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
26
Kills
9
11
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdamVsZues
King Arthur
2
8
5
0.56
L
Sol
H3Pr0
Sol
4
9
3
0.61
W
Danzaburou
SprayMan0206
Danzaburou
7
5
12
2.6
L
Anhur
StarCaim1
Anhur
3
9
5
0.61
W
Baron Samedi
ayzala
Baron Samedi
6
3
15
4.5
W
Skadi
garrz
Skadi
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,369
Damage
29,096
45,342
Taken
60,388
17,786
Mitigated
32,677
17,942
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdamVsZues
King Arthur
7,102
491
0
3,826
24,251
21,346
146
4,076
20,175
0
20,936
L
Sol
H3Pr0
Sol
16,364
4,583
0
5,546
18,651
6,254
2,257
4,875
13,776
45,142
0
W
Danzaburou
SprayMan0206
Danzaburou
11,121
4,729
0
4,918
16,942
5,853
1,193
4,264
12,678
0
34,169
L
Anhur
StarCaim1
Anhur
5,630
1,637
0
1,875
17,486
5,077
543
5,287
12,199
0
25,994
W
Baron Samedi
ayzala
Baron Samedi
13,700
17
2,556
6,376
14,299
6,999
485
7,346
6,953
61,650
0
W
Skadi
garrz
Skadi
26,548
12,567
0
4,092
14,101
4,934
1,274
5,411
8,690
0
68,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
35,136
231
Minions Killed
170
11
Camps Cleared
3
896,767
Distance Traveled
854,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,024
612
28
2
0
323,426
2
L
Sol
12,702
706
80
4
2
266,618
3
W
Danzaburou
12,647
703
53
3
0
246,794
1
L
Anhur
11,410
634
62
3
1
263,956
0
W
Baron Samedi
13,184
732
95
5
4
334,846
1
W
Skadi
14,058
781
83
5
7
315,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role