Player Matchup

Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
DwarfyP
Jormungandr
Masters
Level 125
God Stats
2W - 3L
1,812 SR
Queue Stats
451W - 439L
2,366 MMR
Party 1
Anhur
Anhur
Diamond IV
FeeZa
Anhur
Diamond IV
Level 158
God Stats
9W - 4L
1,879 SR
Queue Stats
265W - 248L
2,073 MMR
Solo
Athena
Athena
Diamond V
FrozenNV
Athena
Diamond V
Level 160
God Stats
38W - 31L
1,575 SR
Queue Stats
372W - 366L
1,976 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Mth0d
Erlang Shen
Diamond I
Level 146
God Stats
2W - 1L
1,917 SR
Queue Stats
193W - 173L
2,441 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,737 SR
2,071 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,566 SR
2,209 MMR
Nike
Nike
Silver I
Chimeredith
Nike
Silver I
Level 148
God Stats
2W - 1L
1,345 SR
Queue Stats
63W - 54L
1,585 MMR
Solo
Ullr
Ullr
Masters
DidelisPimpalas2
Ullr
Masters
Level 68
God Stats
2W - 0L
1,539 SR
Queue Stats
43W - 46L
2,624 MMR
Party 2
Zeus
Zeus
Diamond I
Nectura
Zeus
Diamond I
Level 118
God Stats
23W - 13L
1,682 SR
Queue Stats
245W - 236L
2,500 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
PistaletovNach
Jing Wei
Diamond IV
Level 126
God Stats
20W - 16L
1,646 SR
Queue Stats
746W - 775L
1,931 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Teodor00
Cabrakan
Diamond II
Level 156
God Stats
2W - 0L
1,619 SR
Queue Stats
91W - 62L
2,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 7 / 1
9,049
452
4,864
13,897
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DwarfyP
Jormungandr
15
1 / 7 / 1
9,577
479
7,496
22,300
18,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
FeeZa
Anhur
15
0 / 6 / 1
8,894
445
5,026
15,343
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
FrozenNV
Athena
12
1 / 3 / 4
8,571
429
3,581
12,680
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Mth0d
Erlang Shen
14
5 / 9 / 1
8,981
449
11,336
23,166
14,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AphroditeAchillesCliodhnaMulan

VS

Bans
GilgameshGebLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
10,899
545
4,465
19,017
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 0 / 6
15,373
769
22,757
14,119
6,228
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Nectura
Zeus
20
10 / 2 / 4
14,650
733
22,524
9,665
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
18
3 / 1 / 5
12,184
609
9,522
14,222
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Teodor00
Cabrakan
18
4 / 2 / 7
12,764
638
10,284
13,933
19,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
32
32
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
7
1
0.07
W
1
2
10
3
W
14
0
6
17
L
Jormungandr
DwarfyP
Jormungandr
1
7
1
0.21
L
Anhur
FeeZa
Anhur
0
6
1
0.08
L
Athena
FrozenNV
Athena
1
3
4
1
L
Erlang Shen
Mth0d
Erlang Shen
5
9
1
0.61
W
Zeus
Nectura
Zeus
10
2
4
6
W
Jing Wei
3
1
5
5.5
W
Cabrakan
Teodor00
Cabrakan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
69,552
87,386
Taken
70,956
55,671
Mitigated
53,703
14,642
Healing
28,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,864
154
0
727
13,897
6,549
0
5,314
8,264
57,556
0
W
4,465
241
842
4,992
19,017
19,181
1,058
2,093
16,761
0
22,578
W
22,757
11,573
0
7,805
14,119
6,228
8,643
3,965
9,861
0
137,750
L
Jormungandr
DwarfyP
Jormungandr
7,496
2,695
0
2,972
22,300
18,314
230
7,859
13,534
64,040
0
L
Anhur
FeeZa
Anhur
5,026
2,084
0
3,845
15,343
4,446
0
5,405
9,733
0
63,268
L
Athena
FrozenNV
Athena
3,581
963
0
1,684
12,680
12,329
0
3,724
8,740
26,575
0
L
Erlang Shen
Mth0d
Erlang Shen
11,336
4,801
0
5,414
23,166
14,033
0
8,929
13,854
0
57,269
W
Zeus
Nectura
Zeus
22,524
2,952
0
4,061
9,665
3,629
2,960
2,144
7,403
129,320
0
W
Jing Wei
9,522
7,636
0
6,153
14,222
5,366
5,180
1,601
12,551
0
97,367
W
Cabrakan
Teodor00
Cabrakan
10,284
1,529
0
4,938
13,933
19,299
201
6,126
7,475
66,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,072
Gold Earned
65,870
536
Minions Killed
716
0
Camps Cleared
0
1,785,054
Distance Traveled
2,030,341
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,049
452
133
7
0
367,902
7
W
Nike
10,899
545
32
2
0
401,935
6
W
Ullr
15,373
769
215
11
0
447,127
1
L
Jormungandr
9,577
479
141
7
0
374,970
8
L
Anhur
8,894
445
130
7
0
333,522
3
L
Athena
8,571
429
44
2
0
331,545
1
L
Erlang Shen
8,981
449
88
4
0
377,115
3
W
Zeus
14,650
733
212
11
0
391,823
9
W
Jing Wei
12,184
609
142
7
0
402,406
3
W
Cabrakan
12,764
638
115
6
0
387,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role