Player Matchup

Izanami
Izanami
Fostja
Izanami
Level 60
God Stats
158W - 265L
1,340 SR
Queue Stats
279W - 511L
1,225 Elo+
Party 1
Janus
Janus
UNR3AL CHA0S
Janus
Level 105
God Stats
3W - 4L
1,341 SR
Queue Stats
325W - 524L
1,246 Elo+
Party 1
Ares
Ares
YTAssassin40
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Solo
Team Averages
Level 56
1,394 SR
1,227 Elo+

VS

Team Averages
Level 25
1,432 SR
1,072 Elo+
Cliodhna
Cliodhna
Lixy Anthony
Cliodhna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 21L
862 Elo+
Solo
Cerberus
Cerberus
SagaTheNaga
Cerberus
Level 4
God Stats
22W - 13L
1,180 SR
Queue Stats
39W - 37L
1,127 Elo+
Party 2
Ah Puch
Ah Puch
ZeroAmpz
Ah Puch
Level 63
God Stats
13W - 5L
1,617 SR
Queue Stats
49W - 44L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fostja
Izanami
16
4 / 7 / 5
12,479
624
16,837
19,246
8,375
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 5 / 3
13,921
696
20,962
18,605
6,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 12 / 8
11,965
598
6,592
29,033
33,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lixy Anthony
Cliodhna
14
5 / 9 / 11
12,828
641
16,320
17,924
10,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SagaTheNaga
Cerberus
16
5 / 3 / 11
12,820
641
7,296
23,196
29,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ZeroAmpz
Ah Puch
19
12 / 1 / 9
15,003
750
29,154
19,321
8,710
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
22
24
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fostja
Izanami
4
7
5
0.93
W
Cliodhna
Lixy Anthony
Cliodhna
5
9
11
1.17
W
Cerberus
SagaTheNaga
Cerberus
5
3
11
3.5
L
9
5
3
2.1
L
0
12
8
0.33
W
Ah Puch
ZeroAmpz
Ah Puch
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
52,770
66,884
Taken
60,441
48,742
Mitigated
48,749
5,011
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fostja
Izanami
16,837
15,469
229
1,420
19,246
8,375
748
11,654
7,592
0
59,769
W
Cliodhna
Lixy Anthony
Cliodhna
16,320
5,682
1,035
2,230
17,924
10,288
65
8,089
9,835
146
25,945
W
Cerberus
SagaTheNaga
Cerberus
7,296
1,631
0
616
23,196
29,751
411
10,954
12,242
39,462
0
L
20,962
1,340
97
1,803
18,605
6,975
245
12,449
6,156
67,005
0
L
6,592
1,429
0
1,462
29,033
33,392
264
14,049
14,984
26,770
0
W
Ah Puch
ZeroAmpz
Ah Puch
29,154
2,048
0
8,227
19,321
8,710
2,138
9,457
9,864
82,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
40,651
239
Minions Killed
204
5
Camps Cleared
9
922,061
Distance Traveled
1,039,357
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,479
624
106
5
0
286,619
0
W
Cliodhna
12,828
641
25
1
2
329,599
6
W
Cerberus
12,820
641
63
3
5
341,119
2
L
Janus
13,921
696
101
5
2
320,947
1
L
Ares
11,965
598
32
2
3
314,495
0
W
Ah Puch
15,003
750
116
6
2
368,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role