Player Matchup

Eset
Eset
IMissUJoshhh
Eset
Level 100
God Stats
8W - 3L
1,750 SR
Queue Stats
383W - 397L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Lvss Alan119
Danzaburou
Level 26
God Stats
3W - 3L
1,338 SR
Queue Stats
7W - 12L
1,290 Elo+
Party 2
King Arthur
King Arthur
Lvss Toxic
King Arthur
Level 81
God Stats
6W - 4L
1,503 SR
Queue Stats
94W - 129L
1,286 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skymort2002
Cu Chulainn
Level 59
God Stats
1W - 2L
1,291 SR
Queue Stats
100W - 95L
1,418 Elo+
Solo
Izanami
Izanami
TheRigidRooster
Izanami
Level 114
God Stats
21W - 15L
1,447 SR
Queue Stats
40W - 41L
1,442 Elo+
Solo
Team Averages
Level 76
1,466 SR
1,371 Elo+

VS

Team Averages
Level 102
1,340 SR
1,331 Elo+
Ra
Ra
DavidVs2598
Ra
Level 122
God Stats
5W - 13L
1,387 SR
Queue Stats
711W - 966L
1,320 Elo+
Party 1
Cabrakan
Cabrakan
Diego-Sama1703
Cabrakan
Level 104
God Stats
2W - 4L
1,394 SR
Queue Stats
414W - 596L
1,298 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Monet-LeRoux
Cu Chulainn
Level 109
God Stats
19W - 63L
1,181 SR
Queue Stats
587W - 810L
1,313 Elo+
Party 1
Izanami
Izanami
xIoriYagami666x
Izanami
Level 97
God Stats
19W - 17L
1,372 SR
Queue Stats
147W - 158L
1,377 Elo+
Solo
Ratatoskr
Ratatoskr
zR4Z3Nz
Ratatoskr
Level 79
God Stats
30W - 66L
1,365 SR
Queue Stats
327W - 383L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 3
10,709
564
12,526
11,808
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Lvss Alan119
Danzaburou
10
1 / 6 / 0
7,631
402
5,499
10,063
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Lvss Toxic
King Arthur
10
0 / 5 / 1
6,908
364
5,823
12,803
9,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Skymort2002
Cu Chulainn
17
2 / 3 / 6
10,451
550
12,843
13,309
13,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 3
11,777
620
13,134
10,535
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 5
8,896
468
7,956
15,306
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
4 / 2 / 7
9,748
513
8,027
16,026
20,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Monet-LeRoux
Cu Chulainn
15
1 / 4 / 2
8,682
457
5,584
17,754
12,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 4
8,601
453
9,187
9,614
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
zR4Z3Nz
Ratatoskr
17
11 / 4 / 3
10,779
567
7,630
13,453
5,682
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
22
Kills
22
22
Deaths
22
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Cabrakan
4
2
7
3.75
W
10
7
3
1.64
W
Danzaburou
Lvss Alan119
Danzaburou
1
6
0
0.17
W
King Arthur
Lvss Toxic
King Arthur
0
5
1
0.1
L
Cu Chulainn
Monet-LeRoux
Cu Chulainn
1
4
2
0.5
W
Cu Chulainn
Skymort2002
Cu Chulainn
2
3
6
1.67
W
9
1
3
10.5
L
5
2
4
3.5
L
Ratatoskr
zR4Z3Nz
Ratatoskr
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,825
Damage
38,384
58,518
Taken
72,153
33,600
Mitigated
48,509
11,699
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,956
1,236
633
2,207
15,306
5,245
0
7,989
6,944
55,724
0
L
Cabrakan
8,027
893
0
4,882
16,026
20,493
105
823
15,136
31,269
0
W
12,526
1,265
164
1,765
11,808
4,192
434
4,929
6,485
64,704
0
W
Danzaburou
Lvss Alan119
Danzaburou
5,499
2,993
0
1,603
10,063
2,538
0
1,961
8,102
0
31,122
W
King Arthur
Lvss Toxic
King Arthur
5,823
808
311
1,071
12,803
9,718
0
5,331
7,439
0
30,827
L
Cu Chulainn
Monet-LeRoux
Cu Chulainn
5,584
1,363
0
4,312
17,754
12,815
169
2,934
14,754
0
51,049
W
Cu Chulainn
Skymort2002
Cu Chulainn
12,843
2,851
0
2,701
13,309
13,295
1,124
1,576
11,585
15,057
56,455
W
13,134
9,088
0
4,084
10,535
3,857
246
1,702
8,759
0
95,567
L
9,187
5,075
635
1,866
9,614
4,274
1,609
1,056
8,516
0
61,527
L
Ratatoskr
zR4Z3Nz
Ratatoskr
7,630
2,705
440
2,421
13,453
5,682
768
1,620
11,789
0
64,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
46,706
510
Minions Killed
515
0
Camps Cleared
0
1,615,074
Distance Traveled
1,683,282
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,896
468
106
6
0
294,779
2
L
Cabrakan
9,748
513
60
3
0
341,704
2
W
Eset
10,709
564
109
6
0
335,228
4
W
Danzaburou
7,631
402
56
3
0
259,865
1
W
King Arthur
6,908
364
45
2
0
313,968
3
L
Cu Chulainn
8,682
457
105
6
0
320,247
2
W
Cu Chulainn
10,451
550
136
7
0
317,866
3
W
Izanami
11,777
620
164
9
0
388,147
1
L
Izanami
8,601
453
114
6
0
310,885
0
L
Ratatoskr
10,779
567
130
7
0
415,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role