Player Matchup

Thoth
Thoth
JoggingLeaf5548
Thoth
Level 13
God Stats
6W - 2L
1,604 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
hoyeean
Jing Wei
Level 29
God Stats
1W - 0L
1,776 SR
Queue Stats
5W - 2L
1,438 Elo+
Solo
Da Ji
Da Ji
imissroxy
Da Ji
Level 59
God Stats
58W - 50L
1,500 SR
Queue Stats
212W - 207L
1,388 Elo+
Party 1
Neith
Neith
maddyxelisabeth
Neith
Level 13
God Stats
1W - 3L
1,268 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 1
Anubis
Anubis
reckmatic
Anubis
Level 39
God Stats
66W - 60L
1,463 SR
Queue Stats
171W - 187L
1,322 Elo+
Party 1
Team Averages
Level 31
1,522 SR
1,371 Elo+

VS

Team Averages
Level 16
1,498 SR
1,366 Elo+
Anubis
Anubis
DA_P00P_S0CK
Anubis
Level 7
God Stats
2W - 4L
1,352 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
DA_SNOT_JAR
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 2
Susano
Susano
SenseiGuuk
Susano
Level 23
God Stats
7W - 7L
1,474 SR
Queue Stats
20W - 18L
1,342 Elo+
Party 2
Cerberus
Cerberus
TACO_KILL
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,453 Elo+
Solo
Ullr
Ullr
TemptingDeer677
Ullr
Level 18
God Stats
3W - 2L
1,666 SR
Queue Stats
43W - 37L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,809
426
1,683
6,077
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
hoyeean
Jing Wei
12
2 / 1 / 3
7,829
489
3,723
8,258
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
imissroxy
Da Ji
14
11 / 3 / 3
9,690
606
14,403
9,489
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 1
6,269
392
2,014
5,932
1,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Anubis
reckmatic
Anubis
16
10 / 2 / 2
10,160
635
10,784
9,514
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 8 / 1
8,012
501
5,805
13,810
4,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
DA_SNOT_JAR
Guan Yu
11
0 / 6 / 1
6,991
437
2,351
8,791
4,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
SenseiGuuk
Susano
11
2 / 5 / 0
7,400
463
3,425
10,068
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TACO_KILL
Cerberus
12
3 / 0 / 5
7,628
477
2,051
9,426
7,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 4 / 3
8,901
556
7,864
9,837
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
23
Kills
14
15
Deaths
23
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
8
1
0.31
L
Guan Yu
DA_SNOT_JAR
Guan Yu
0
6
1
0.08
W
0
4
1
0.13
L
Susano
SenseiGuuk
Susano
2
5
0
0.4
L
Cerberus
TACO_KILL
Cerberus
3
0
5
5.5
L
7
4
3
2.13
W
Jing Wei
hoyeean
Jing Wei
2
1
3
3.5
W
Da Ji
imissroxy
Da Ji
11
3
3
4.17
W
0
5
1
0.1
W
Anubis
reckmatic
Anubis
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
21,496
39,270
Taken
51,932
12,047
Mitigated
23,744
7,908
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,805
911
0
4,043
13,810
4,551
602
6,913
6,897
41,124
0
L
Guan Yu
DA_SNOT_JAR
Guan Yu
2,351
673
0
438
8,791
4,347
706
685
8,106
110
24,917
W
1,683
274
0
233
6,077
1,297
935
298
5,779
24,432
0
L
Susano
SenseiGuuk
Susano
3,425
926
0
2,952
10,068
3,282
0
1,567
8,501
0
26,797
L
Cerberus
TACO_KILL
Cerberus
2,051
37
15
1,179
9,426
7,773
447
1,126
8,150
26,732
0
L
7,864
3,772
0
2,075
9,837
3,791
110
1,998
7,811
0
55,320
W
Jing Wei
hoyeean
Jing Wei
3,723
3,033
0
1,510
8,258
2,106
2,249
308
7,950
0
42,708
W
Da Ji
imissroxy
Da Ji
14,403
5,412
0
1,900
9,489
3,307
980
1,289
8,200
0
39,752
W
2,014
1,254
0
118
5,932
1,458
1,326
1,487
4,445
0
14,994
W
Anubis
reckmatic
Anubis
10,784
200
0
4,147
9,514
3,879
1,668
4,650
4,864
60,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
38,932
332
Minions Killed
335
0
Camps Cleared
0
1,483,290
Distance Traveled
1,322,690
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,012
501
73
5
0
228,927
0
L
Guan Yu
6,991
437
54
3
0
274,511
0
W
Thoth
6,809
426
50
3
0
255,680
0
L
Susano
7,400
463
62
4
0
243,593
2
L
Cerberus
7,628
477
49
3
0
305,979
0
L
Ullr
8,901
556
97
6
0
269,680
3
W
Jing Wei
7,829
489
78
5
0
304,071
0
W
Da Ji
9,690
606
53
3
0
340,830
0
W
Neith
6,269
392
31
2
0
283,077
0
W
Anubis
10,160
635
120
8
0
299,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role