Player Matchup

Thor
Thor
derekbruh
Thor
Level 6
God Stats
1W - 1L
1,456 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
espada983
Merlin
Level 10
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nox
Nox
umekokora
Nox
Level 105
God Stats
1W - 1L
1,390 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 1
Team Averages
Level 40
1,440 SR
1,435 Elo+

VS

Team Averages
Level 20
1,273 SR
1,269 Elo+
Cerberus
Cerberus
InfluencePimple
Cerberus
Level 50
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 195L
1,235 Elo+
Party 2
Neith
Neith
SoldMyMomForXP
Neith
Level 4
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
ray9908
Skadi
Level 5
God Stats
1W - 8L
1,154 SR
Queue Stats
26W - 68L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
3 / 1 / 4
6,150
879
3,336
5,653
1,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
espada983
Merlin
9
3 / 1 / 5
6,201
886
5,767
3,939
1,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 0 / 6
6,162
880
3,798
2,578
785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 4 / 2
4,901
700
2,925
10,498
6,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 2
4,727
675
0
208
21
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ray9908
Skadi
8
1 / 6 / 1
5,380
769
1,863
7,549
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
1
2
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
2
0.25
L
0
0
2
1
W
Thor
3
1
4
5
W
Merlin
espada983
Merlin
3
1
5
5.5
L
Skadi
ray9908
Skadi
1
6
1
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,901
Damage
4,788
12,170
Taken
18,255
3,432
Mitigated
8,807
1,755
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,925
322
0
799
10,498
6,489
0
6,224
4,274
11,763
0
L
0
0
0
0
208
21
0
0
208
0
0
W
Thor
3,336
1,397
408
193
5,653
1,515
953
1,574
3,266
0
12,807
W
Merlin
espada983
Merlin
5,767
744
82
1,072
3,939
1,132
899
714
3,225
21,835
0
L
Skadi
ray9908
Skadi
1,863
979
0
0
7,549
2,297
0
3,341
4,208
0
9,246
W
3,798
383
0
0
2,578
785
487
1,002
1,576
10,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,513
Gold Earned
15,008
63
Minions Killed
37
5
Camps Cleared
0
403,226
Distance Traveled
191,960
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,901
700
23
3
0
106,729
1
L
Neith
4,727
675
0
0
0
0
0
W
Thor
6,150
879
15
2
2
139,585
1
W
Merlin
6,201
886
31
4
3
129,507
0
L
Skadi
5,380
769
14
2
0
85,231
0
W
Nox
6,162
880
17
2
0
134,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role