Player Matchup

Cliodhna
Cliodhna
Ali3N_m0t7h3rsh1
Cliodhna
Level 27
God Stats
4W - 2L
1,457 SR
Queue Stats
9W - 21L
1,253 Elo+
Party 2
Baron Samedi
Baron Samedi
Dazed_Confuse6
Baron Samedi
Level 3
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 2
Amaterasu
Amaterasu
SirKills
Amaterasu
Level 24
God Stats
2W - 1L
1,413 SR
Queue Stats
6W - 16L
1,394 Elo+
Solo
Team Averages
Level 18
1,371 SR
1,260 Elo+

VS

Team Averages
Level 70
1,291 SR
1,373 Elo+
Skadi
Skadi
BeboLoveLife
Skadi
Level 28
God Stats
6W - 14L
1,307 SR
Queue Stats
141W - 218L
1,316 Elo+
Solo
Hera
Hera
GaspSenpai
Hera
Level 157
God Stats
1W - 2L
1,167 SR
Queue Stats
184W - 145L
1,471 Elo+
Party 1
Bacchus
Bacchus
dreacute26
Bacchus
Level 24
God Stats
30W - 43L
1,398 SR
Queue Stats
48W - 70L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 0
7,974
665
10,114
16,375
5,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Dazed_Confuse6
Baron Samedi
9
0 / 9 / 3
6,926
577
2,235
10,194
3,315
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SirKills
Amaterasu
9
0 / 9 / 3
6,959
580
4,035
12,654
5,614
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 12
10,131
844
11,624
8,609
3,391
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

14
12 / 1 / 8
10,222
852
15,327
7,047
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
dreacute26
Bacchus
11
2 / 3 / 15
9,087
757
1,946
8,457
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
24
25
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
10
0
12
16
L
Baron Samedi
Dazed_Confuse6
Baron Samedi
0
9
3
0.17
W
12
1
8
16
L
Amaterasu
SirKills
Amaterasu
0
9
3
0.17
W
Bacchus
dreacute26
Bacchus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
28,897
39,223
Taken
24,113
14,181
Mitigated
15,061
6,179
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,114
1,694
7
4,852
16,375
5,252
0
8,307
8,068
0
28,591
W
11,624
6,231
0
2,541
8,609
3,391
1,149
728
7,881
0
32,820
L
Baron Samedi
Dazed_Confuse6
Baron Samedi
2,235
817
33
823
10,194
3,315
0
4,812
5,382
8,288
0
W
15,327
5,961
178
2,653
7,047
2,635
1,558
754
6,293
53,521
0
L
Amaterasu
SirKills
Amaterasu
4,035
2,268
0
464
12,654
5,614
0
4,493
8,161
0
21,378
W
Bacchus
dreacute26
Bacchus
1,946
222
0
937
8,457
9,035
411
1,118
7,339
3,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
29,440
79
Minions Killed
115
2
Camps Cleared
6
469,381
Distance Traveled
592,606
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,974
665
36
3
1
193,767
0
W
Skadi
10,131
844
36
3
2
238,227
1
L
Baron Samedi
6,926
577
15
1
0
106,682
3
W
Hera
10,222
852
77
6
4
193,268
3
L
Amaterasu
6,959
580
28
2
1
168,932
0
W
Bacchus
9,087
757
2
0
0
161,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role