Player Matchup

Cliodhna
Cliodhna
Blink_CG
Cliodhna
Level 67
God Stats
1W - 2L
1,546 SR
Queue Stats
73W - 69L
1,488 Elo+
Party 3
Skadi
Skadi
CryogenAngel
Skadi
Level 107
God Stats
0W - 2L
1,327 SR
Queue Stats
34W - 41L
1,457 Elo+
Party 3
Discordia
Discordia
GrandAdmiral14
Discordia
Level 105
God Stats
4W - 5L
1,456 SR
Queue Stats
140W - 172L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
PL41N3_1N54N3
Kukulkan
Level 43
God Stats
1W - 5L
1,463 SR
Queue Stats
29W - 39L
1,398 Elo+
Party 3
Ao Kuang
Ao Kuang
tivnanj
Ao Kuang
Level 106
God Stats
5W - 7L
1,397 SR
Queue Stats
73W - 91L
1,419 Elo+
Party 1
Team Averages
Level 86
1,438 SR
1,439 Elo+

VS

Team Averages
Level 91
1,509 SR
1,430 Elo+
Geb
Geb
CR1MS0NWR4TH1961
Geb
Level 66
God Stats
2W - 1L
1,406 SR
Queue Stats
16W - 28L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrimsonFury61
Morgan Le Fay
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 63L
1,493 Elo+
Solo
Merlin
Merlin
J78046
Merlin
Level 134
God Stats
41W - 33L
1,521 SR
Queue Stats
139W - 138L
1,443 Elo+
Solo
Horus
Horus
Kulldren
Horus
Level 146
God Stats
28W - 18L
1,671 SR
Queue Stats
1,020W - 1,101L
1,431 Elo+
Solo
Neith
Neith
TeaBag4Giggles
Neith
Level 60
God Stats
4W - 4L
1,449 SR
Queue Stats
12W - 15L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blink_CG
Cliodhna
19
4 / 10 / 12
13,039
1,003
29,608
26,108
9,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 7 / 10
14,485
1,114
18,644
25,311
9,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GrandAdmiral14
Discordia
19
2 / 2 / 11
12,607
970
13,138
12,177
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PL41N3_1N54N3
Kukulkan
19
1 / 14 / 10
12,032
926
15,431
26,241
10,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
tivnanj
Ao Kuang
19
7 / 9 / 3
13,198
1,015
13,062
17,610
6,049
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 23
13,406
1,031
16,002
28,911
29,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
CrimsonFury61
Morgan Le Fay
20
5 / 3 / 27
13,932
1,072
19,602
13,276
5,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
J78046
Merlin
20
6 / 0 / 22
14,374
1,106
18,604
7,137
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Kulldren
Horus
20
8 / 5 / 23
14,454
1,112
13,198
25,375
30,892
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 7 / 16
15,104
1,162
33,292
23,109
9,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
153
22
Kills
42
42
Deaths
22
46
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blink_CG
Cliodhna
4
10
12
1
W
7
7
23
2.64
W
Morgan Le Fay
CrimsonFury61
Morgan Le Fay
5
3
27
6.17
L
8
7
10
1.86
L
Discordia
GrandAdmiral14
Discordia
2
2
11
3.75
W
Merlin
J78046
Merlin
6
0
22
17
W
Horus
Kulldren
Horus
8
5
23
3.9
L
Kukulkan
PL41N3_1N54N3
Kukulkan
1
14
10
0.43
W
16
7
16
3.43
L
Ao Kuang
tivnanj
Ao Kuang
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,883
Damage
100,698
107,447
Taken
97,808
39,462
Mitigated
78,426
11,050
Healing
36,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blink_CG
Cliodhna
29,608
5,633
0
1,576
26,108
9,266
0
12,822
13,048
0
50,600
W
16,002
2,574
1,141
4,796
28,911
29,764
0
12,750
16,161
25,830
0
W
Morgan Le Fay
CrimsonFury61
Morgan Le Fay
19,602
2,022
338
2,637
13,276
5,062
0
5,333
7,943
42,799
0
L
18,644
8,200
716
3,200
25,311
9,234
0
11,516
13,418
0
48,352
L
Discordia
GrandAdmiral14
Discordia
13,138
338
0
0
12,177
3,998
0
6,631
5,304
48,169
0
W
Merlin
J78046
Merlin
18,604
947
477
1,148
7,137
2,739
0
3,712
3,425
75,246
0
W
Horus
Kulldren
Horus
13,198
6,772
7,762
9,121
25,375
30,892
0
11,357
14,018
0
18,534
L
Kukulkan
PL41N3_1N54N3
Kukulkan
15,431
2,893
243
2,898
26,241
10,915
0
11,033
14,665
33,413
0
W
33,292
23,416
678
8,429
23,109
9,969
0
8,479
14,630
0
50,160
L
Ao Kuang
tivnanj
Ao Kuang
13,062
3,680
0
2,417
17,610
6,049
0
10,534
6,804
26,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,361
Gold Earned
71,270
269
Minions Killed
246
9
Camps Cleared
7
1,020,768
Distance Traveled
1,240,545
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,039
1,003
46
4
4
214,768
0
W
Geb
13,406
1,031
18
1
0
246,323
0
W
Morgan Le Fay
13,932
1,072
53
4
0
252,835
0
L
Skadi
14,485
1,114
61
5
1
220,718
0
L
Discordia
12,607
970
94
7
0
248,906
0
W
Merlin
14,374
1,106
128
10
1
253,648
1
W
Horus
14,454
1,112
15
1
0
267,147
11
L
Kukulkan
12,032
926
31
2
2
181,636
1
W
Neith
15,104
1,162
32
2
6
220,592
0
L
Ao Kuang
13,198
1,015
37
3
2
154,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role