Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Sperol
Cupid
Level 16
God Stats
1W - 1L
1,813 SR
Queue Stats
8W - 11L
1,253 Elo+
Party 1
Kumbhakarna
Kumbhakarna
St1nkyP3te
Kumbhakarna
Level 15
God Stats
0W - 1L
1,778 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 1
Ra
Ra
kakjit
Ra
Level 5
God Stats
1W - 3L
1,493 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 1
Thanatos
Thanatos
killaturd
Thanatos
Level 46
God Stats
1W - 3L
1,476 SR
Queue Stats
12W - 17L
1,341 Elo+
Party 1
Team Averages
Level 26
1,612 SR
1,397 Elo+

VS

Team Averages
Level 21
1,520 SR
1,589 Elo+
Thor
Thor
Chknugitz916
Thor
Level 28
God Stats
3W - 4L
1,308 SR
Queue Stats
109W - 110L
1,490 Elo+
Solo
King Arthur
King Arthur
LichMZuir
King Arthur
Level 29
God Stats
5W - 12L
1,351 SR
Queue Stats
165W - 168L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Policewilly
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,745 SR
Queue Stats
56W - 23L
1,789 Elo+
Solo
Xing Tian
Xing Tian
Sapx
Xing Tian
Level 15
God Stats
14W - 5L
1,523 SR
Queue Stats
34W - 22L
1,476 Elo+
Solo
Jing Wei
Jing Wei
北北白奇妙之旅
Jing Wei
Level 6
God Stats
1W - 0L
1,672 SR
Queue Stats
7W - 4L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
5,958
426
3,942
10,965
5,260
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Sperol
Cupid
10
2 / 3 / 2
6,473
462
5,478
5,862
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
St1nkyP3te
Kumbhakarna
10
0 / 5 / 2
6,119
437
1,648
10,256
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
11
0 / 6 / 3
6,684
477
2,295
7,957
2,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
killaturd
Thanatos
12
7 / 5 / 0
7,631
545
6,059
12,858
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,774
555
3,449
7,864
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LichMZuir
King Arthur
14
1 / 2 / 0
7,964
569
5,456
7,504
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Policewilly
Morgan Le Fay
16
8 / 2 / 5
9,880
706
13,110
7,168
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Sapx
Xing Tian
12
3 / 1 / 5
7,810
558
4,565
9,185
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 3 / 1
6,980
499
6,371
5,449
1,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
21
21
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
4
3
4
2
W
King Arthur
LichMZuir
King Arthur
1
2
0
0.5
W
Morgan Le Fay
Policewilly
Morgan Le Fay
8
2
5
5.25
W
Xing Tian
Sapx
Xing Tian
3
1
5
5.5
L
Cupid
Sperol
Cupid
2
3
2
1
L
Kumbhakarna
St1nkyP3te
Kumbhakarna
0
5
2
0.2
L
Ra
0
6
3
0.25
L
Thanatos
killaturd
Thanatos
7
5
0
1.4
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
32,951
47,898
Taken
37,170
19,054
Mitigated
19,990
13,563
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,942
1,003
0
2,401
10,965
5,260
0
2,619
7,788
0
26,100
W
3,449
912
0
2,666
7,864
2,351
0
190
7,674
0
29,916
W
King Arthur
LichMZuir
King Arthur
5,456
932
0
1,266
7,504
5,995
0
0
7,504
10,229
40,291
W
Morgan Le Fay
Policewilly
Morgan Le Fay
13,110
2,250
0
1,357
7,168
2,754
346
2,105
5,063
67,081
0
W
Xing Tian
Sapx
Xing Tian
4,565
556
0
1,927
9,185
7,099
168
1,632
7,553
24,339
0
L
Cupid
Sperol
Cupid
5,478
2,893
151
1,180
5,862
1,639
0
1,875
3,957
0
34,337
L
Kumbhakarna
St1nkyP3te
Kumbhakarna
1,648
397
0
1,007
10,256
5,693
0
3,318
6,864
15,884
0
L
Ra
2,295
701
180
289
7,957
2,350
0
5,316
2,313
37,280
0
L
Thanatos
killaturd
Thanatos
6,059
863
0
8,355
12,858
4,112
0
5,052
7,537
0
30,371
W
6,371
3,415
0
860
5,449
1,791
550
534
4,915
0
37,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
40,408
295
Minions Killed
411
0
Camps Cleared
0
1,327,181
Distance Traveled
1,393,627
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,958
426
63
5
0
278,714
2
W
Thor
7,774
555
55
4
0
281,796
2
W
King Arthur
7,964
569
109
8
0
281,332
7
W
Morgan Le Fay
9,880
706
135
10
0
283,485
4
W
Xing Tian
7,810
558
25
2
0
285,321
4
L
Cupid
6,473
462
77
6
0
262,863
7
L
Kumbhakarna
6,119
437
24
2
0
251,471
6
L
Ra
6,684
477
75
5
0
258,570
3
L
Thanatos
7,631
545
56
4
0
275,563
2
W
Jing Wei
6,980
499
87
6
0
261,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role