Player Matchup

Baba Yaga
Baba Yaga
ColtNinja21
Baba Yaga
Level 33
God Stats
0W - 3L
1,226 SR
Queue Stats
116W - 122L
1,429 Elo+
Party 3
Hera
Hera
SABE2011
Hera
Level 29
God Stats
5W - 4L
1,330 SR
Queue Stats
126W - 160L
1,249 Elo+
Party 2
Neith
Neith
david_______BLM
Neith
Level 23
God Stats
6W - 5L
1,543 SR
Queue Stats
49W - 46L
1,379 Elo+
Party 2
Hercules
Hercules
mekthesavage
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,353 Elo+
Party 3
Izanami
Izanami
skullkakashe
Izanami
Level 17
God Stats
3W - 5L
1,412 SR
Queue Stats
35W - 42L
1,355 Elo+
Party 3
Team Averages
Level 26
1,402 SR
1,353 Elo+

VS

Team Averages
Level 16
1,504 SR
1,404 Elo+
Khepri
Khepri
Dastoner627
Khepri
Level 29
God Stats
15W - 9L
1,518 SR
Queue Stats
18W - 21L
1,346 Elo+
Party 1
Ra
Ra
LazyBorked
Ra
Level 6
God Stats
12W - 9L
1,483 SR
Queue Stats
16W - 15L
1,335 Elo+
Party 1
Neith
Neith
bamacubbie
Neith
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
djspotem
Morgan Le Fay
Level 16
God Stats
67W - 44L
1,518 SR
Queue Stats
91W - 66L
1,391 Elo+
Solo
Artemis
Artemis
tofutopherx24
Artemis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ColtNinja21
Baba Yaga
17
1 / 5 / 7
10,795
900
18,985
16,324
6,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
17
3 / 7 / 6
11,200
933
15,210
13,796
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 3 / 7
10,964
914
6,628
13,408
5,372
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
mekthesavage
Hercules
17
4 / 5 / 5
11,537
961
17,333
22,830
19,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
skullkakashe
Izanami
15
0 / 1 / 0
8,876
740
118
970
261
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

128

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
3 / 2 / 14
11,422
952
9,003
15,646
18,645
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 4 / 10
12,368
1,031
12,040
13,370
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
2 / 1 / 12
11,242
937
11,361
14,523
7,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
djspotem
Morgan Le Fay
18
8 / 3 / 8
12,300
1,025
21,807
11,000
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
18
1 / 1 / 8
10,222
852
4,709
6,671
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
11
Kills
21
21
Deaths
11
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ColtNinja21
Baba Yaga
1
5
7
0.9
W
Khepri
3
2
14
5
W
7
4
10
3
L
Hera
3
7
6
0.86
W
Neith
2
1
12
8
L
3
3
7
2.17
W
Morgan Le Fay
djspotem
Morgan Le Fay
8
3
8
4
L
Hercules
mekthesavage
Hercules
4
5
5
1.3
L
Izanami
skullkakashe
Izanami
0
1
0
0
W
Artemis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,274
Damage
58,920
67,328
Taken
61,210
36,977
Mitigated
42,941
9,289
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ColtNinja21
Baba Yaga
18,985
3,077
0
1,976
16,324
6,369
0
11,573
4,751
36,705
0
W
Khepri
9,003
1,006
738
1,063
15,646
18,645
0
8,743
6,903
23,172
0
W
12,040
3,057
4,795
3,864
13,370
7,503
0
8,101
5,269
29,900
0
L
Hera
15,210
4,761
0
0
13,796
5,013
0
7,326
6,470
35,280
0
W
Neith
11,361
5,603
0
1,744
14,523
7,555
0
7,613
6,910
0
31,213
L
6,628
2,020
0
829
13,408
5,372
0
8,829
4,579
0
16,070
W
Morgan Le Fay
djspotem
Morgan Le Fay
21,807
1,361
901
2,171
11,000
6,149
0
5,672
5,328
42,742
0
L
Hercules
mekthesavage
Hercules
17,333
2,896
0
6,484
22,830
19,962
0
15,028
7,802
0
34,729
L
Izanami
skullkakashe
Izanami
118
118
0
0
970
261
0
94
876
0
2,178
W
Artemis
4,709
2,349
0
0
6,671
3,089
0
4,066
2,605
0
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
57,554
148
Minions Killed
188
3
Camps Cleared
2
885,857
Distance Traveled
999,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,795
900
42
4
1
212,946
0
W
Khepri
11,422
952
25
2
0
231,489
0
W
Ra
12,368
1,031
48
4
0
201,870
0
L
Hera
11,200
933
50
4
0
199,174
0
W
Neith
11,242
937
43
4
1
234,902
0
L
Neith
10,964
914
16
1
0
210,218
0
W
Morgan Le Fay
12,300
1,025
45
4
1
198,280
0
L
Hercules
11,537
961
39
3
1
228,195
0
L
Izanami
8,876
740
1
0
1
35,324
0
W
Artemis
10,222
852
27
2
0
132,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role