Player Matchup

Neith
Neith
Bwnii
Neith
Level 14
God Stats
0W - 1L
1,785 SR
Queue Stats
9W - 6L
1,385 Elo+
Party 2
Yemoja
Yemoja
ChaseSnowy
Yemoja
Level 5
God Stats
0W - 2L
1,176 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 2
Ra
Ra
Lucas9203
Ra
Level 143
God Stats
1W - 1L
1,282 SR
Queue Stats
38W - 23L
1,423 Elo+
Solo
Team Averages
Level 54
1,414 SR
1,401 Elo+

VS

Team Averages
Level 95
1,571 SR
1,421 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IxLogicxI
Merlin
Level 106
God Stats
11W - 14L
1,568 SR
Queue Stats
151W - 170L
1,401 Elo+
Party 1
Arachne
Arachne
lsailorl
Arachne
Level 101
God Stats
5W - 1L
1,646 SR
Queue Stats
89W - 113L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bwnii
Neith
13
1 / 4 / 3
9,437
590
11,055
12,936
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
ChaseSnowy
Yemoja
12
0 / 5 / 3
8,605
538
4,264
12,992
12,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 6 / 0
10,450
653
8,796
12,270
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 9
10,843
678
5,977
15,295
18,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
IxLogicxI
Merlin
15
2 / 2 / 11
10,884
680
16,499
10,410
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lsailorl
Arachne
16
10 / 3 / 4
12,162
760
12,103
13,239
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
15
15
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
9
7.5
L
Neith
Bwnii
Neith
1
4
3
0.63
L
Yemoja
ChaseSnowy
Yemoja
0
5
3
0.3
W
Merlin
IxLogicxI
Merlin
2
2
11
3.75
L
5
6
0
0.83
W
Arachne
lsailorl
Arachne
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
34,579
38,198
Taken
38,944
21,724
Mitigated
29,022
6,103
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,977
39
426
2,656
15,295
18,775
680
5,658
9,241
29,926
0
L
Neith
Bwnii
Neith
11,055
4,376
0
1,562
12,936
4,675
155
8,155
4,781
0
43,345
L
Yemoja
ChaseSnowy
Yemoja
4,264
988
2,622
521
12,992
12,306
100
7,721
5,271
11,473
0
W
Merlin
IxLogicxI
Merlin
16,499
1,089
264
2,928
10,410
4,266
252
3,062
7,170
59,047
0
L
8,796
480
203
1,195
12,270
4,743
0
6,974
5,296
47,501
0
W
Arachne
lsailorl
Arachne
12,103
9,173
0
5,100
13,239
5,981
1,904
3,988
9,019
0
41,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,492
Gold Earned
33,889
196
Minions Killed
176
6
Camps Cleared
8
786,287
Distance Traveled
926,740
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,843
678
45
3
2
314,397
2
L
Neith
9,437
590
97
6
2
279,178
2
L
Yemoja
8,605
538
11
1
0
245,034
0
W
Merlin
10,884
680
66
4
5
289,597
3
L
Ra
10,450
653
88
6
4
262,075
0
W
Arachne
12,162
760
65
4
1
322,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role