Player Matchup

Kukulkan
Kukulkan
Fitasc
Kukulkan
Level 126
God Stats
1W - 2L
1,433 SR
Queue Stats
85W - 96L
1,534 Elo+
Party 1
Izanami
Izanami
MrrSimple
Izanami
Level 94
God Stats
7W - 2L
1,966 SR
Queue Stats
64W - 50L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
Okamikamii
Cthulhu
Level 29
God Stats
4W - 0L
1,765 SR
Queue Stats
58W - 18L
1,788 Elo+
Party 1
Fenrir
Fenrir
VastVertigo
Fenrir
Level 156
God Stats
22W - 14L
1,681 SR
Queue Stats
331W - 289L
1,663 Elo+
Party 1
Achilles
Achilles
XxX420YOLOXxX
Achilles
Level 78
God Stats
9W - 6L
1,501 SR
Queue Stats
152W - 170L
1,552 Elo+
Party 1
Team Averages
Level 97
1,669 SR
1,625 Elo+

VS

Team Averages
Level 92
1,559 SR
1,490 Elo+
Sol
Sol
CJuicybox
Sol
Level 49
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Cernunnos
Cernunnos
DownyGuide911
Cernunnos
Level 67
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 2
Ares
Ares
GUNSLIINGER11
Ares
Level 115
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 4L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
RonnieBoi
Guan Yu
Level 109
God Stats
0W - 1L
1,374 SR
Queue Stats
4W - 3L
1,568 Elo+
Party 2
Xing Tian
Xing Tian
xDr ThugNastyx
Xing Tian
Level 121
God Stats
0W - 1L
1,564 SR
Queue Stats
3W - 5L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fitasc
Kukulkan
18
9 / 2 / 17
11,839
987
20,145
9,279
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
MrrSimple
Izanami
14
1 / 2 / 19
9,220
768
7,834
6,761
2,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Okamikamii
Cthulhu
15
5 / 1 / 18
10,887
907
8,139
11,314
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
18
19 / 3 / 17
13,834
1,153
24,994
18,418
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
XxX420YOLOXxX
Achilles
16
9 / 3 / 13
11,444
954
15,182
13,769
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
7,163
597
3,595
12,932
3,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
DownyGuide911
Cernunnos
15
5 / 9 / 2
10,272
856
11,250
16,884
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 5
7,616
635
7,023
18,171
15,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
RonnieBoi
Guan Yu
14
3 / 9 / 1
9,198
767
7,054
19,523
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
xDr ThugNastyx
Xing Tian
15
2 / 5 / 2
8,363
697
9,159
16,406
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
21
43
Kills
10
11
Deaths
43
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Cernunnos
DownyGuide911
Cernunnos
5
9
2
0.67
W
Kukulkan
Fitasc
Kukulkan
9
2
17
8.75
L
0
10
5
0.25
W
Izanami
MrrSimple
Izanami
1
2
19
5.25
W
Cthulhu
Okamikamii
Cthulhu
5
1
18
14
L
Guan Yu
RonnieBoi
Guan Yu
3
9
1
0.39
W
Fenrir
19
3
17
9.17
W
Achilles
XxX420YOLOXxX
Achilles
9
3
13
5.17
L
Xing Tian
xDr ThugNastyx
Xing Tian
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,294
Damage
38,081
59,541
Taken
83,916
42,994
Mitigated
50,806
11,759
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,595
668
0
1,129
12,932
3,348
0
3,502
8,925
20,664
0
L
Cernunnos
DownyGuide911
Cernunnos
11,250
5,367
325
1,453
16,884
5,975
0
5,464
10,800
0
22,748
W
Kukulkan
Fitasc
Kukulkan
20,145
2,092
0
1,948
9,279
3,934
1,378
6,098
3,142
49,722
0
L
7,023
344
270
1,283
18,171
15,126
0
7,639
9,869
15,052
0
W
Izanami
MrrSimple
Izanami
7,834
4,758
0
1,096
6,761
2,928
4,975
1,812
4,904
0
22,152
W
Cthulhu
Okamikamii
Cthulhu
8,139
799
1,227
551
11,314
13,535
248
2,759
8,381
19,097
0
L
Guan Yu
RonnieBoi
Guan Yu
7,054
1,464
716
1,996
19,523
19,852
0
6,334
12,425
0
18,012
W
Fenrir
24,994
5,154
0
4,148
18,418
11,035
0
5,004
13,135
0
37,399
W
Achilles
XxX420YOLOXxX
Achilles
15,182
4,267
0
2,789
13,769
11,562
774
4,559
8,895
0
29,865
L
Xing Tian
xDr ThugNastyx
Xing Tian
9,159
743
0
0
16,406
6,505
1
4,595
11,204
28,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,224
Gold Earned
42,612
210
Minions Killed
183
9
Camps Cleared
7
1,176,530
Distance Traveled
975,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,163
597
41
3
1
169,952
0
L
Cernunnos
10,272
856
40
3
1
177,747
0
W
Kukulkan
11,839
987
84
7
2
227,764
0
L
Ares
7,616
635
7
1
0
196,459
3
W
Izanami
9,220
768
41
3
0
202,195
0
W
Cthulhu
10,887
907
26
2
0
248,984
0
L
Guan Yu
9,198
767
40
3
3
206,996
0
W
Fenrir
13,834
1,153
24
2
4
249,037
0
W
Achilles
11,444
954
35
3
3
248,550
2
L
Xing Tian
8,363
697
55
5
2
224,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role