Player Matchup

Osiris
Osiris
KurlyKing99
Osiris
Level 80
God Stats
1W - 4L
1,178 SR
Queue Stats
106W - 125L
1,371 Elo+
Party 2
Ah Puch
Ah Puch
SourPinkKush808
Ah Puch
Level 124
God Stats
8W - 2L
1,563 SR
Queue Stats
235W - 229L
1,403 Elo+
Party 2
Horus
Horus
TheCNGent
Horus
Level 69
God Stats
0W - 2L
1,203 SR
Queue Stats
80W - 59L
1,567 Elo+
Solo
Merlin
Merlin
swagboi3000
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,453 Elo+
Solo
Chiron
Chiron
ิฟทนฟท
Chiron
Level 129
God Stats
1W - 2L
1,395 SR
Queue Stats
413W - 433L
1,498 Elo+
Solo
Team Averages
Level 101
1,368 SR
1,458 Elo+

VS

Team Averages
Level 115
1,456 SR
1,456 Elo+
Nu Wa
Nu Wa
Bloodybunny69
Nu Wa
Level 136
God Stats
5W - 4L
1,481 SR
Queue Stats
234W - 213L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
J4ckSh4dows66
Baba Yaga
Level 80
God Stats
10W - 7L
1,543 SR
Queue Stats
361W - 350L
1,391 Elo+
Party 1
Fafnir
Fafnir
Otterlol-
Fafnir
Level 108
God Stats
1W - 0L
1,388 SR
Queue Stats
58W - 50L
1,484 Elo+
Solo
Cthulhu
Cthulhu
graygod90
Cthulhu
Level 125
God Stats
4W - 5L
1,356 SR
Queue Stats
117W - 118L
1,407 Elo+
Party 1
Terra
Terra
incompetentdad
Terra
Level 126
God Stats
2W - 1L
1,513 SR
Queue Stats
273W - 272L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 4 / 10
9,920
709
9,975
21,657
20,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 5 / 9
10,108
722
29,374
19,163
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
TheCNGent
Horus
16
1 / 5 / 13
9,232
659
7,534
25,734
32,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
18
4 / 5 / 9
9,898
707
15,758
14,941
11,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 7 / 8
9,957
711
17,144
18,783
7,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 15
11,565
826
24,599
12,667
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
J4ckSh4dows66
Baba Yaga
17
4 / 4 / 12
10,726
766
18,481
11,978
5,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Otterlol-
Fafnir
18
7 / 4 / 14
11,783
842
13,785
22,725
33,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
graygod90
Cthulhu
19
5 / 3 / 16
11,470
819
23,493
30,448
23,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 19
11,581
827
10,717
18,139
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
102
20
Kills
26
26
Deaths
20
49
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
6
15
2.25
W
Baba Yaga
J4ckSh4dows66
Baba Yaga
4
4
12
2.5
L
Osiris
4
4
10
2.25
W
Fafnir
Otterlol-
Fafnir
7
4
14
3.5
L
6
5
9
2.1
L
Horus
TheCNGent
Horus
1
5
13
1.5
W
Cthulhu
graygod90
Cthulhu
5
3
16
4.33
W
4
3
19
4.5
L
Merlin
4
5
9
1.7
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,785
Damage
91,075
100,278
Taken
95,957
78,166
Mitigated
84,155
48,871
Healing
47,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,599
4,991
1,256
565
12,667
5,096
2,502
6,883
5,715
46,813
0
W
Baba Yaga
J4ckSh4dows66
Baba Yaga
18,481
289
2,439
3,138
11,978
5,437
516
7,099
4,879
37,517
0
L
Osiris
9,975
1,945
2,415
4,444
21,657
20,291
763
19,249
2,408
1,544
15,423
W
Fafnir
Otterlol-
Fafnir
13,785
4,528
2,557
6,171
22,725
33,402
336
7,214
14,924
21,172
0
L
29,374
398
1,360
5,023
19,163
6,775
102
18,030
1,133
61,743
0
L
Horus
TheCNGent
Horus
7,534
4,209
12,655
10,450
25,734
32,105
484
22,990
2,744
0
14,613
W
Cthulhu
graygod90
Cthulhu
23,493
889
2,661
11,260
30,448
23,679
794
15,082
14,722
40,636
0
W
10,717
692
9,297
8,198
18,139
16,541
898
9,503
8,333
21,039
0
L
Merlin
15,758
742
1,201
2,414
14,941
11,629
0
13,459
1,482
33,140
0
L
17,144
5,354
3,776
5,133
18,783
7,366
0
17,346
1,436
0
38,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
57,125
174
Minions Killed
162
0
Camps Cleared
0
1,206,257
Distance Traveled
1,335,020
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,565
826
56
4
0
231,652
0
W
Baba Yaga
10,726
766
43
3
0
278,744
0
L
Osiris
9,920
709
15
1
0
266,746
1
W
Fafnir
11,783
842
9
1
0
238,497
1
L
Ah Puch
10,108
722
63
5
0
225,879
2
L
Horus
9,232
659
15
1
0
255,741
0
W
Cthulhu
11,470
819
32
2
0
286,421
1
W
Terra
11,581
827
22
2
0
299,706
0
L
Merlin
9,898
707
38
3
0
232,308
0
L
Chiron
9,957
711
43
3
0
225,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role