Player Matchup

Cu Chulainn
Cu Chulainn
FallingMoth5
Cu Chulainn
Level 89
God Stats
8W - 3L
1,866 SR
Queue Stats
127W - 35L
1,790 Elo+
Party 2
Sylvanus
Sylvanus
SilentAkaza
Sylvanus
Level 57
God Stats
5W - 1L
1,991 SR
Queue Stats
133W - 39L
1,789 Elo+
Party 2
Raijin
Raijin
xAredPandaXx
Raijin
Level 63
God Stats
0W - 1L
1,520 SR
Queue Stats
37W - 33L
1,633 Elo+
Solo
Team Averages
Level 70
1,793 SR
1,737 Elo+

VS

Team Averages
Level 129
1,606 SR
1,724 Elo+
Tsukuyomi
Tsukuyomi
BottomsUp8577
Tsukuyomi
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Solo
Izanami
Izanami
pikalai
Izanami
Level 125
God Stats
3W - 0L
1,716 SR
Queue Stats
96W - 69L
1,729 Elo+
Party 1
Merlin
Merlin
piksao
Merlin
Level 157
God Stats
4W - 1L
1,603 SR
Queue Stats
292W - 137L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FallingMoth5
Cu Chulainn
17
7 / 4 / 10
12,968
683
16,276
21,338
26,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
SilentAkaza
Sylvanus
14
3 / 6 / 12
12,561
661
9,994
25,337
31,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
17
9 / 7 / 6
13,270
698
11,889
18,012
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BottomsUp8577
Tsukuyomi
16
2 / 5 / 7
12,353
650
8,713
12,730
4,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
pikalai
Izanami
18
11 / 6 / 5
14,986
789
24,410
18,744
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
piksao
Merlin
16
4 / 8 / 8
12,837
676
19,530
13,397
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
19
Kills
17
17
Deaths
19
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BottomsUp8577
Tsukuyomi
2
5
7
1.1
L
Cu Chulainn
FallingMoth5
Cu Chulainn
7
4
10
3
L
Sylvanus
SilentAkaza
Sylvanus
3
6
12
1.5
W
Izanami
pikalai
Izanami
11
6
5
2.25
W
Merlin
piksao
Merlin
4
8
8
1
L
Raijin
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
52,653
64,687
Taken
44,871
66,721
Mitigated
18,542
14,137
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BottomsUp8577
Tsukuyomi
8,713
2,632
0
1,789
12,730
4,690
312
7,467
4,607
0
36,841
L
Cu Chulainn
FallingMoth5
Cu Chulainn
16,276
1,321
0
2,130
21,338
26,993
372
5,490
15,223
12,810
40,925
L
Sylvanus
SilentAkaza
Sylvanus
9,994
1,379
2,576
6,084
25,337
31,636
441
7,393
17,120
18,923
0
W
Izanami
pikalai
Izanami
24,410
16,412
0
4,452
18,744
9,181
2,347
10,254
7,322
0
65,444
W
Merlin
piksao
Merlin
19,530
1,143
0
1,305
13,397
4,671
820
6,670
5,878
48,087
0
L
Raijin
11,889
997
72
3,275
18,012
8,092
1,592
5,502
12,014
54,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
40,176
201
Minions Killed
214
8
Camps Cleared
9
958,140
Distance Traveled
998,306
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,353
650
67
4
0
346,261
2
L
Cu Chulainn
12,968
683
78
4
3
377,604
3
L
Sylvanus
12,561
661
17
1
1
310,345
2
W
Izanami
14,986
789
101
5
4
328,878
5
W
Merlin
12,837
676
46
2
5
323,167
4
L
Raijin
13,270
698
106
6
4
270,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role