Player Matchup

Baba Yaga
Baba Yaga
BloodyBelladonna
Baba Yaga
Level 102
God Stats
5W - 10L
1,470 SR
Queue Stats
157W - 244L
1,281 Elo+
Party 2
Fenrir
Fenrir
PlusUltra394
Fenrir
Level 139
God Stats
6W - 11L
1,429 SR
Queue Stats
375W - 499L
1,280 Elo+
Party 2
Charybdis
Charybdis
Wer0s
Charybdis
Level 43
God Stats
1W - 1L
1,659 SR
Queue Stats
123W - 210L
1,287 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,282 Elo+

VS

Team Averages
Level 76
1,491 SR
1,384 Elo+
Rama
Rama
Gayhan
Rama
Level 89
God Stats
12W - 19L
1,486 SR
Queue Stats
30W - 52L
1,413 Elo+
Party 1
Awilix
Awilix
MasterKj8998
Awilix
Level 82
God Stats
4W - 5L
1,431 SR
Queue Stats
35W - 65L
1,348 Elo+
Party 1
Yemoja
Yemoja
OpalSama
Yemoja
Level 58
God Stats
31W - 29L
1,557 SR
Queue Stats
47W - 75L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
13
0 / 4 / 6
10,394
611
11,276
10,491
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
8 / 11 / 1
13,156
774
15,307
24,391
22,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Wer0s
Charybdis
13
1 / 11 / 2
9,941
585
9,011
15,691
5,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gayhan
Rama
15
9 / 6 / 13
12,458
733
16,822
18,208
6,908
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
14 / 2 / 7
13,243
779
15,892
14,074
5,862
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
OpalSama
Yemoja
16
3 / 1 / 20
12,800
753
9,431
12,260
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
26
26
Deaths
9
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
0
4
6
0.75
W
Rama
Gayhan
Rama
9
6
13
2.58
W
Awilix
14
2
7
8.75
W
Yemoja
OpalSama
Yemoja
3
1
20
13
L
Fenrir
8
11
1
0.77
L
Charybdis
Wer0s
Charybdis
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
42,145
50,573
Taken
44,542
31,526
Mitigated
27,546
4,971
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
11,276
502
177
3,451
10,491
3,655
385
1,924
8,567
36,799
0
W
Rama
Gayhan
Rama
16,822
14,063
0
4,505
18,208
6,908
1,659
3,717
14,491
0
53,437
W
Awilix
15,892
6,402
0
748
14,074
5,862
688
3,624
10,450
0
34,258
W
Yemoja
OpalSama
Yemoja
9,431
1,560
1,655
3,158
12,260
14,776
560
4,342
7,918
32,000
0
L
Fenrir
15,307
3,952
0
973
24,391
22,546
0
4,894
19,497
0
27,996
L
Charybdis
Wer0s
Charybdis
9,011
5,113
0
370
15,691
5,325
1,010
3,425
12,266
0
33,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
38,501
145
Minions Killed
160
7
Camps Cleared
4
717,271
Distance Traveled
871,555
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,394
611
66
4
2
233,168
1
W
Rama
12,458
733
69
4
2
245,258
1
W
Awilix
13,243
779
57
3
0
346,054
0
W
Yemoja
12,800
753
34
2
2
280,243
0
L
Fenrir
13,156
774
23
1
2
239,319
0
L
Charybdis
9,941
585
56
3
3
244,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role