Player Matchup

Morgan Le Fay
Morgan Le Fay
Alexilegend9706
Morgan Le Fay
Level 156
God Stats
2W - 3L
1,467 SR
Queue Stats
221W - 253L
1,443 Elo+
Party 2
Skadi
Skadi
Weak3n1ng
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
metal-sieve1
Gilgamesh
Level 23
God Stats
3W - 3L
1,511 SR
Queue Stats
212W - 237L
1,462 Elo+
Solo
Yemoja
Yemoja
vVkaiksVv
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 112L
1,435 Elo+
Party 2
Hercules
Hercules
x 13 does 52
Hercules
Level 133
God Stats
9W - 3L
1,828 SR
Queue Stats
412W - 424L
1,461 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,460 Elo+

VS

Team Averages
Level 82
1,543 SR
1,483 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ApeFolkMan
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 1
Scylla
Scylla
TibletFolkMan
Scylla
Level 137
God Stats
2W - 0L
1,664 SR
Queue Stats
40W - 31L
1,502 Elo+
Party 1
Susano
Susano
gregthebeast31
Susano
Level 100
God Stats
1W - 0L
1,550 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Tiamat
Tiamat
londondakilla18-
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alexilegend9706
Morgan Le Fay
17
7 / 6 / 8
10,438
803
21,765
12,842
5,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Weak3n1ng
Skadi
10
1 / 8 / 6
7,500
577
5,394
12,738
4,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
metal-sieve1
Gilgamesh
16
3 / 3 / 7
8,952
689
8,325
19,876
15,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
vVkaiksVv
Yemoja
15
2 / 4 / 11
8,813
678
9,413
15,886
15,254
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
x 13 does 52
Hercules
17
2 / 3 / 10
9,011
693
8,318
20,489
16,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 1 / 20
10,142
780
9,772
20,959
16,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
ApeFolkMan
Yemoja
17
2 / 5 / 8
10,642
819
8,476
14,699
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 3 / 6
11,886
914
22,267
12,371
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 13
10,319
794
21,340
12,800
4,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 10
10,346
796
7,558
8,461
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
15
Kills
24
24
Deaths
16
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
20
11
L
Morgan Le Fay
Alexilegend9706
Morgan Le Fay
7
6
8
1.83
W
Yemoja
ApeFolkMan
Yemoja
2
5
8
1.2
W
12
3
6
5
L
Skadi
Weak3n1ng
Skadi
1
8
6
0.5
W
5
4
13
2.88
W
4
3
10
3
L
Gilgamesh
metal-sieve1
Gilgamesh
3
3
7
2.17
L
Yemoja
vVkaiksVv
Yemoja
2
4
11
1.88
L
Hercules
x 13 does 52
Hercules
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
69,413
81,831
Taken
69,290
57,495
Mitigated
47,452
23,092
Healing
30,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,772
577
2,299
9,645
20,959
16,926
604
7,900
12,776
25,988
0
L
Morgan Le Fay
Alexilegend9706
Morgan Le Fay
21,765
1,327
203
1,265
12,842
5,714
448
6,765
5,780
39,252
0
W
Yemoja
ApeFolkMan
Yemoja
8,476
1,213
3,971
3,143
14,699
14,998
814
4,914
9,273
21,127
0
W
22,267
1,009
1,117
3,799
12,371
4,362
2,596
7,292
5,039
37,468
0
L
Skadi
Weak3n1ng
Skadi
5,394
1,988
1,077
794
12,738
4,310
0
7,807
4,511
0
8,984
W
21,340
2,585
536
3,132
12,800
4,759
166
7,120
5,598
0
33,048
W
7,558
662
273
2,452
8,461
6,407
352
3,952
4,424
10,130
0
L
Gilgamesh
metal-sieve1
Gilgamesh
8,325
983
694
6,934
19,876
15,883
0
8,186
11,166
0
17,125
L
Yemoja
vVkaiksVv
Yemoja
9,413
2,066
2,706
2,542
15,886
15,254
150
10,550
4,921
19,561
0
L
Hercules
x 13 does 52
Hercules
8,318
2,140
92
6,785
20,489
16,334
178
12,496
7,380
0
14,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
53,335
106
Minions Killed
121
0
Camps Cleared
0
1,149,513
Distance Traveled
1,343,439
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,142
780
21
2
0
311,020
1
L
Morgan Le Fay
10,438
803
45
3
0
234,950
0
W
Yemoja
10,642
819
19
1
0
239,218
0
W
Scylla
11,886
914
44
3
0
249,043
1
L
Skadi
7,500
577
16
1
0
216,740
0
W
Susano
10,319
794
34
3
0
284,981
0
W
Tiamat
10,346
796
3
0
0
259,177
0
L
Gilgamesh
8,952
689
14
1
0
215,010
2
L
Yemoja
8,813
678
16
1
0
215,008
0
L
Hercules
9,011
693
15
1
0
267,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role