Player Matchup

Apollo
Apollo
Bailando7764
Apollo
Level 20
God Stats
19W - 21L
1,476 SR
Queue Stats
27W - 32L
1,445 Elo+
Party 2
Geb
Geb
Dusk x Regret
Geb
Level 158
God Stats
5W - 6L
1,306 SR
Queue Stats
588W - 564L
1,468 Elo+
Party 2
Mercury
Mercury
EmilianoFM
Mercury
Level 81
God Stats
32W - 12L
1,610 SR
Queue Stats
84W - 72L
1,581 Elo+
Party 3
Hel
Hel
ZHamZ
Hel
Level 114
God Stats
15W - 13L
1,484 SR
Queue Stats
152W - 146L
1,474 Elo+
Party 2
Chaac
Chaac
ismu28
Chaac
Level 29
God Stats
5W - 2L
1,512 SR
Queue Stats
11W - 8L
1,421 Elo+
Party 3
Team Averages
Level 80
1,477 SR
1,478 Elo+

VS

Team Averages
Level 54
1,514 SR
1,425 Elo+
Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CyronicLimots
Sylvanus
Level 37
God Stats
11W - 11L
1,504 SR
Queue Stats
85W - 105L
1,349 Elo+
Solo
Mulan
Mulan
ElephantViking
Mulan
Level 69
God Stats
0W - 1L
1,612 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 4
Fenrir
Fenrir
GluttonousFOX
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 4
Artemis
Artemis
mustang06
Artemis
Level 47
God Stats
0W - 3L
1,454 SR
Queue Stats
114W - 121L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 0 / 1
6,920
532
3,554
4,777
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 8
6,232
479
7,411
9,178
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
EmilianoFM
Mercury
13
5 / 0 / 4
7,873
606
4,081
7,772
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
ZHamZ
Hel
13
5 / 0 / 2
7,748
596
6,975
7,870
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ismu28
Chaac
12
3 / 1 / 2
7,433
572
6,268
4,872
2,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 4 / 0
6,542
503
3,189
6,686
2,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
CyronicLimots
Sylvanus
8
0 / 2 / 1
5,596
430
3,538
8,240
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
5,113
393
3,165
10,428
3,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 0
5,506
424
2,250
8,337
2,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
mustang06
Artemis
10
1 / 4 / 0
5,545
427
3,479
7,112
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
3
3
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
0
0.25
W
Apollo
5
0
1
5.5
L
Sylvanus
CyronicLimots
Sylvanus
0
2
1
0.25
W
1
2
8
2.5
L
0
5
0
0
W
Mercury
EmilianoFM
Mercury
5
0
4
7
L
1
5
0
0.2
W
Hel
ZHamZ
Hel
5
0
2
6
W
Chaac
ismu28
Chaac
3
1
2
4
L
Artemis
mustang06
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
15,621
34,469
Taken
40,803
15,552
Mitigated
15,591
14,267
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,189
817
0
942
6,686
2,839
35
2,429
3,967
42,960
0
W
Apollo
3,554
1,969
0
949
4,777
1,440
725
1,060
3,717
0
36,784
L
Sylvanus
CyronicLimots
Sylvanus
3,538
1,031
602
3,371
8,240
4,392
28
3,883
3,983
19,266
0
W
7,411
895
461
2,645
9,178
6,121
186
2,984
6,194
24,245
0
L
3,165
648
0
3,014
10,428
3,939
263
1,375
9,007
0
15,619
W
Mercury
EmilianoFM
Mercury
4,081
2,636
0
1,157
7,772
2,718
0
875
6,897
0
50,933
L
2,250
474
0
2,437
8,337
2,290
0
2,682
5,477
0
17,772
W
Hel
ZHamZ
Hel
6,975
731
1,519
5,578
7,870
2,519
242
2,089
5,781
48,802
0
W
Chaac
ismu28
Chaac
6,268
890
0
1,958
4,872
2,754
1,688
0
4,872
1,073
38,362
L
Artemis
mustang06
Artemis
3,479
1,614
0
868
7,112
2,131
0
2,785
3,983
0
30,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
28,302
386
Minions Killed
252
0
Camps Cleared
0
1,276,679
Distance Traveled
1,002,480
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,542
503
91
7
0
215,143
3
W
Apollo
6,920
532
72
6
0
236,250
0
L
Sylvanus
5,596
430
31
2
0
217,020
7
W
Geb
6,232
479
39
3
0
254,144
1
L
Mulan
5,113
393
38
3
0
181,629
1
W
Mercury
7,873
606
98
8
0
256,334
0
L
Fenrir
5,506
424
38
3
0
180,201
0
W
Hel
7,748
596
99
8
0
254,892
4
W
Chaac
7,433
572
78
6
0
275,059
3
L
Artemis
5,545
427
54
4
0
208,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role