Player Matchup

Zeus
Zeus
Blur LTs
Zeus
Level 29
God Stats
13W - 9L
1,754 SR
Queue Stats
107W - 98L
1,585 Elo+
Solo
Jing Wei
Jing Wei
GGiRoyalty
Jing Wei
Level 28
God Stats
2W - 2L
1,623 SR
Queue Stats
11W - 7L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
MiNd-CoNtRoL-Rue
Kumbhakarna
Level 128
God Stats
57W - 43L
1,548 SR
Queue Stats
1,244W - 1,356L
1,405 Elo+
Party 2
Chaac
Chaac
Outlaw TZ
Chaac
Level 22
God Stats
6W - 15L
1,436 SR
Queue Stats
20W - 30L
1,377 Elo+
Solo
Kukulkan
Kukulkan
sayainprince209
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,659 Elo+
Party 2
Team Averages
Level 43
1,572 SR
1,505 Elo+

VS

Team Averages
Level 20
1,538 SR
1,426 Elo+
Cthulhu
Cthulhu
DieRitter
Cthulhu
Level 18
God Stats
4W - 2L
1,582 SR
Queue Stats
28W - 27L
1,399 Elo+
Solo
Zeus
Zeus
Jimthe4th
Zeus
Level 13
God Stats
1W - 1L
1,286 SR
Queue Stats
23W - 8L
1,608 Elo+
Solo
Cliodhna
Cliodhna
LewDValkyrie539
Cliodhna
Level 26
God Stats
5W - 5L
1,660 SR
Queue Stats
56W - 67L
1,429 Elo+
Party 1
Mulan
Mulan
RatsInHiding
Mulan
Level 29
God Stats
5W - 6L
1,660 SR
Queue Stats
71W - 82L
1,471 Elo+
Party 1
Thor
Thor
totsugeki95
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 9 / 3
15,971
1,229
47,655
20,221
7,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
GGiRoyalty
Jing Wei
20
3 / 10 / 14
13,228
1,018
14,089
26,614
9,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
MiNd-CoNtRoL-Rue
Kumbhakarna
20
0 / 4 / 13
12,973
998
6,963
37,572
56,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Outlaw TZ
Chaac
17
1 / 4 / 2
10,824
833
2,750
8,094
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
1 / 8 / 7
11,608
893
2,947
17,096
8,154
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DieRitter
Cthulhu
20
2 / 0 / 19
13,282
1,022
17,043
19,276
25,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
21 / 4 / 11
17,596
1,354
41,704
12,542
4,988
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
19
3 / 4 / 15
12,575
967
16,569
15,881
5,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 5 / 15
13,181
1,014
20,149
23,773
13,733
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 6 / 14
12,285
945
8,687
12,630
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
19
Kills
35
35
Deaths
19
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
14
9
3
1.72
W
Cthulhu
DieRitter
Cthulhu
2
0
19
11.5
L
Jing Wei
GGiRoyalty
Jing Wei
3
10
14
1
W
Zeus
21
4
11
6.63
W
Cliodhna
3
4
15
2.63
L
Kumbhakarna
MiNd-CoNtRoL-Rue
Kumbhakarna
0
4
13
1.63
L
Chaac
Outlaw TZ
Chaac
1
4
2
0.5
W
7
5
15
2.9
L
Kukulkan
1
8
7
0.56
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,404
Damage
104,152
109,597
Taken
84,102
87,221
Mitigated
55,721
8,566
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
47,655
5,748
120
1,410
20,221
7,886
0
12,160
7,824
75,414
0
W
Cthulhu
DieRitter
Cthulhu
17,043
2,070
69
5,517
19,276
25,963
0
12,585
6,660
38,973
0
L
Jing Wei
GGiRoyalty
Jing Wei
14,089
8,516
303
1,364
26,614
9,986
0
15,736
10,613
0
24,237
W
Zeus
41,704
3,621
0
0
12,542
4,988
0
10,372
2,170
65,840
0
W
Cliodhna
16,569
534
0
375
15,881
5,926
0
12,056
3,728
0
34,671
L
Kumbhakarna
MiNd-CoNtRoL-Rue
Kumbhakarna
6,963
503
918
2,535
37,572
56,401
0
19,676
16,946
13,981
0
L
Chaac
Outlaw TZ
Chaac
2,750
1,076
0
1,814
8,094
4,794
0
3,306
4,574
0
11,270
W
20,149
5,322
283
4,897
23,773
13,733
0
14,236
7,948
3,894
26,781
L
Kukulkan
2,947
1,972
0
102
17,096
8,154
0
8,088
8,792
7,073
0
W
8,687
1,411
0
0
12,630
5,111
0
8,316
4,175
0
23,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,604
Gold Earned
68,919
128
Minions Killed
212
6
Camps Cleared
12
1,012,670
Distance Traveled
1,174,994
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,971
1,229
73
6
3
238,153
0
W
Cthulhu
13,282
1,022
45
3
6
266,244
0
L
Jing Wei
13,228
1,018
24
2
2
290,809
0
W
Zeus
17,596
1,354
70
5
0
229,952
0
W
Cliodhna
12,575
967
44
3
1
284,240
1
L
Kumbhakarna
12,973
998
8
1
0
242,027
0
L
Chaac
10,824
833
18
1
0
93,473
0
W
Mulan
13,181
1,014
21
2
1
206,885
0
L
Kukulkan
11,608
893
5
0
1
148,208
0
W
Thor
12,285
945
32
2
4
187,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role