Player Matchup

Gilgamesh
Gilgamesh
MoziFireFox
Gilgamesh
Level 24
God Stats
2W - 3L
1,444 SR
Queue Stats
74W - 80L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
TwoMinTea
Danzaburou
Level 128
God Stats
7W - 6L
1,497 SR
Queue Stats
37W - 35L
1,445 Elo+
Solo
Merlin
Merlin
ZanMstrSmals
Merlin
Level 7
God Stats
2W - 7L
1,241 SR
Queue Stats
3W - 12L
1,172 Elo+
Party 1
Team Averages
Level 53
1,394 SR
1,367 Elo+

VS

Team Averages
Level 91
1,504 SR
1,406 Elo+
Serqet
Serqet
Doodicorn
Serqet
Level 117
God Stats
25W - 18L
1,544 SR
Queue Stats
260W - 296L
1,374 Elo+
Party 2
Anubis
Anubis
SleepyBeebo
Anubis
Level 27
God Stats
1W - 1L
1,385 SR
Queue Stats
172W - 192L
1,373 Elo+
Party 2
Bacchus
Bacchus
prfssnl
Bacchus
Level 129
God Stats
143W - 125L
1,582 SR
Queue Stats
249W - 255L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoziFireFox
Gilgamesh
15
6 / 8 / 6
12,556
661
18,825
23,418
22,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TwoMinTea
Danzaburou
15
5 / 7 / 6
11,937
628
13,429
20,203
5,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
15
2 / 7 / 7
11,268
593
9,886
16,351
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Doodicorn
Serqet
18
11 / 4 / 9
13,980
736
19,487
14,520
6,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
6 / 7 / 13
13,312
701
23,064
17,540
8,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
prfssnl
Bacchus
16
5 / 2 / 10
12,457
656
9,104
21,375
33,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
13
Kills
22
22
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
Doodicorn
Serqet
11
4
9
3.88
L
Gilgamesh
MoziFireFox
Gilgamesh
6
8
6
1.13
W
Anubis
6
7
13
1.79
L
Danzaburou
TwoMinTea
Danzaburou
5
7
6
1.14
L
Merlin
2
7
7
0.79
W
Bacchus
prfssnl
Bacchus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,140
Damage
51,655
59,972
Taken
53,435
36,016
Mitigated
48,505
12,089
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Doodicorn
Serqet
19,487
3,530
979
1,106
14,520
6,657
650
3,795
10,725
0
34,685
L
Gilgamesh
MoziFireFox
Gilgamesh
18,825
5,365
358
4,238
23,418
22,663
333
9,588
11,916
8,400
32,463
W
Anubis
23,064
814
0
8,041
17,540
8,559
1,284
2,654
14,886
64,235
0
L
Danzaburou
TwoMinTea
Danzaburou
13,429
6,813
300
5,150
20,203
5,939
1,998
11,980
7,811
0
45,931
L
Merlin
9,886
2,604
355
1,688
16,351
7,414
50
9,726
6,038
32,146
2,165
W
Bacchus
prfssnl
Bacchus
9,104
311
349
3,999
21,375
33,289
198
6,116
15,259
34,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
39,749
158
Minions Killed
181
6
Camps Cleared
8
889,514
Distance Traveled
1,022,559
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,980
736
41
2
7
377,557
2
L
Gilgamesh
12,556
661
42
2
3
312,506
3
W
Anubis
13,312
701
103
5
0
285,027
3
L
Danzaburou
11,937
628
70
4
2
291,796
2
L
Merlin
11,268
593
46
2
1
285,212
0
W
Bacchus
12,457
656
37
2
1
359,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role