Player Matchup

Agni
Agni
Based Moonstar
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
P1GB3N1S
Ymir
Level 14
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 1
Cliodhna
Cliodhna
ReclineEquinox
Cliodhna
Level 88
God Stats
9W - 3L
1,885 SR
Queue Stats
130W - 91L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
ScoIding
Heimdallr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
ghunism
Sylvanus
Level 44
God Stats
1W - 3L
1,313 SR
Queue Stats
30W - 18L
1,692 Elo+
Party 1
Team Averages
Level 40
1,574 SR
1,516 Elo+

VS

Team Averages
Level 66
1,472 SR
1,559 Elo+
Charybdis
Charybdis
EphemeralZen
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,555 Elo+
Party 2
Yemoja
Yemoja
JetMetro
Yemoja
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,418 Elo+
Party 2
Agni
Agni
Red_DevilXI
Agni
Level 82
God Stats
4W - 6L
1,564 SR
Queue Stats
125W - 105L
1,550 Elo+
Party 3
Bellona
Bellona
Rubenvp11
Bellona
Level 19
God Stats
1W - 2L
1,297 SR
Queue Stats
9W - 4L
1,514 Elo+
Party 3
Da Ji
Da Ji
oTheSazcuash
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,758 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,006
728
7,979
5,773
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
8
1 / 2 / 3
5,433
494
3,215
5,601
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
12
5 / 0 / 8
7,203
655
5,507
6,453
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ScoIding
Heimdallr
11
1 / 1 / 3
6,182
562
6,698
6,903
2,263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ghunism
Sylvanus
13
6 / 2 / 4
7,444
677
7,036
7,895
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EphemeralZen
Charybdis
7
1 / 3 / 2
4,820
438
4,021
6,838
1,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JetMetro
Yemoja
7
1 / 4 / 2
5,183
471
2,185
10,544
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 6 / 1
5,271
479
3,583
6,817
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rubenvp11
Bellona
7
0 / 4 / 0
4,606
419
2,172
6,200
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 6 / 0
6,245
568
5,461
9,895
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
5
5
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Charybdis
EphemeralZen
Charybdis
1
3
2
0.67
L
Yemoja
JetMetro
Yemoja
1
4
2
0.5
W
Ymir
1
2
3
1.25
W
Cliodhna
5
0
8
9
L
0
6
1
0.08
L
Bellona
Rubenvp11
Bellona
0
4
0
0
W
Heimdallr
ScoIding
Heimdallr
1
1
3
2.5
W
Sylvanus
ghunism
Sylvanus
6
2
4
4
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
17,422
32,625
Taken
40,294
14,406
Mitigated
14,544
11,695
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,979
1,010
0
1,526
5,773
1,819
0
1,007
4,662
51,696
0
L
Charybdis
EphemeralZen
Charybdis
4,021
2,615
0
1,522
6,838
1,223
0
1,320
5,518
0
21,626
L
Yemoja
JetMetro
Yemoja
2,185
423
1,440
2,347
10,544
3,863
0
4,006
6,538
8,756
0
W
Ymir
3,215
944
0
1,459
5,601
4,661
374
1,026
4,575
11,857
0
W
Cliodhna
5,507
800
0
2,856
6,453
1,806
0
1,059
5,220
0
41,307
L
3,583
210
0
772
6,817
1,684
0
3,165
3,652
22,441
0
L
Bellona
Rubenvp11
Bellona
2,172
819
0
1,080
6,200
5,056
0
3,853
2,347
0
12,785
W
Heimdallr
ScoIding
Heimdallr
6,698
2,762
0
2,196
6,903
2,263
2,088
1,075
5,778
0
39,784
W
Sylvanus
ghunism
Sylvanus
7,036
2,925
0
3,658
7,895
3,857
228
1,183
6,395
34,936
9,755
L
5,461
1,358
0
2,279
9,895
2,718
0
4,766
5,129
0
25,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
26,125
359
Minions Killed
198
0
Camps Cleared
0
1,060,748
Distance Traveled
998,683
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,006
728
87
8
0
236,176
0
L
Charybdis
4,820
438
51
5
0
199,448
5
L
Yemoja
5,183
471
14
1
0
212,664
0
W
Ymir
5,433
494
19
2
0
190,124
3
W
Cliodhna
7,203
655
74
7
0
256,882
0
L
Agni
5,271
479
54
5
0
206,009
4
L
Bellona
4,606
419
28
3
0
174,522
2
W
Heimdallr
6,182
562
81
7
0
205,062
2
W
Sylvanus
7,444
677
98
9
0
172,504
1
L
Da Ji
6,245
568
51
5
0
206,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role