Player Matchup

Ares
Ares
GRIZZZ_THE_BEAR
Ares
Level 122
God Stats
7W - 0L
1,791 SR
Queue Stats
135W - 110L
1,626 Elo+
Party 1
Cupid
Cupid
magical_feetus
Cupid
Level 128
God Stats
3W - 1L
1,493 SR
Queue Stats
51W - 35L
1,519 Elo+
Party 1
Mulan
Mulan
zoloft127
Mulan
Level 149
God Stats
3W - 3L
1,241 SR
Queue Stats
98W - 72L
1,619 Elo+
Party 1
Team Averages
Level 133
1,508 SR
1,588 Elo+

VS

Team Averages
Level 94
1,577 SR
1,535 Elo+
Sol
Sol
HerEntity24
Sol
Level 69
God Stats
29W - 21L
1,581 SR
Queue Stats
160W - 141L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
TemplesPanic
Sun Wukong
Level 143
God Stats
29W - 37L
1,542 SR
Queue Stats
226W - 274L
1,580 Elo+
Solo
Izanami
Izanami
Tony1Savage24
Izanami
Level 69
God Stats
62W - 49L
1,609 SR
Queue Stats
217W - 193L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
10,841
638
7,940
17,901
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 4 / 2
12,347
726
14,935
11,754
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
zoloft127
Mulan
16
3 / 4 / 8
11,474
675
14,953
21,612
24,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
11,366
669
16,099
13,779
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TemplesPanic
Sun Wukong
14
3 / 2 / 5
10,949
644
10,586
21,340
21,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
2 / 6 / 7
10,307
606
9,212
12,831
4,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
11
Kills
12
12
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
7
3
5
3.17
L
Sun Wukong
TemplesPanic
Sun Wukong
3
2
5
2.75
L
Izanami
2
6
7
0.92
W
8
4
2
2.25
W
Mulan
zoloft127
Mulan
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
35,897
51,267
Taken
47,950
50,668
Mitigated
30,854
18,039
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,940
624
0
4,598
17,901
20,640
406
5,907
11,994
18,439
0
L
16,099
7,270
0
5,445
13,779
5,212
1,525
3,433
10,346
36,372
4,069
L
Sun Wukong
TemplesPanic
Sun Wukong
10,586
1,464
436
5,450
21,340
21,460
258
2,954
18,386
0
41,465
L
Izanami
9,212
6,881
0
1,902
12,831
4,182
1,048
2,157
10,674
0
29,221
W
14,935
8,416
2,804
2,220
11,754
5,495
1,941
3,807
7,947
0
56,374
W
Mulan
zoloft127
Mulan
14,953
1,583
0
8,417
21,612
24,533
345
4,885
16,727
0
46,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
32,622
185
Minions Killed
162
8
Camps Cleared
6
952,494
Distance Traveled
737,828
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,841
638
16
1
1
321,737
4
L
Sol
11,366
669
51
3
4
217,844
1
L
Sun Wukong
10,949
644
65
4
2
322,187
1
L
Izanami
10,307
606
46
3
0
197,797
1
W
Cupid
12,347
726
101
6
6
304,025
5
W
Mulan
11,474
675
68
4
1
326,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role