Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Devilish_Deity_
Bellona
Level 101
God Stats
1W - 1L
1,518 SR
Queue Stats
40W - 47L
1,354 Elo+
Party 2
Bacchus
Bacchus
Ex1rxme
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,358 Elo+
Party 2
Anhur
Anhur
asonintrigue
Anhur
Level 108
God Stats
5W - 5L
1,323 SR
Queue Stats
388W - 399L
1,460 Elo+
Solo
Discordia
Discordia
ultracookies74
Discordia
Level 100
God Stats
1W - 1L
1,247 SR
Queue Stats
34W - 55L
1,360 Elo+
Solo
Team Averages
Level 93
1,418 SR
1,406 Elo+

VS

Team Averages
Level 70
1,367 SR
1,423 Elo+
Cerberus
Cerberus
AMERICAN_THYCOON
Cerberus
Level 88
God Stats
0W - 2L
1,387 SR
Queue Stats
108W - 88L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
DoodleJarv
Guan Yu
Level 75
God Stats
0W - 2L
1,251 SR
Queue Stats
60W - 58L
1,420 Elo+
Party 1
Persephone
Persephone
Squeezytrigg22
Persephone
Level 63
God Stats
0W - 1L
1,289 SR
Queue Stats
34W - 38L
1,455 Elo+
Solo
Ganesha
Ganesha
TriloG__
Ganesha
Level 99
God Stats
2W - 3L
1,707 SR
Queue Stats
110W - 89L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
das-Chron
Hou Yi
Level 26
God Stats
0W - 3L
1,198 SR
Queue Stats
66W - 113L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 2 / 17
11,740
783
14,692
24,762
31,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 4 / 22
11,033
736
19,408
24,366
23,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Ex1rxme
Bacchus
17
3 / 2 / 20
11,284
752
11,582
23,482
31,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 12
11,212
747
17,987
18,140
10,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ultracookies74
Discordia
20
14 / 2 / 15
12,370
825
29,576
14,865
9,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
10,498
700
16,830
24,294
28,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
DoodleJarv
Guan Yu
16
3 / 9 / 5
10,015
668
10,996
21,498
22,047
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Squeezytrigg22
Persephone
16
2 / 7 / 5
10,262
684
16,681
16,372
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
TriloG__
Ganesha
17
0 / 6 / 8
10,158
677
15,418
29,930
28,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
das-Chron
Hou Yi
17
2 / 5 / 6
10,153
677
9,566
14,264
4,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
31
Kills
11
12
Deaths
31
86
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
17
6.25
L
4
4
5
1.63
W
4
4
22
3.75
L
Guan Yu
DoodleJarv
Guan Yu
3
9
5
0.61
W
Bacchus
Ex1rxme
Bacchus
3
2
20
6.5
L
Persephone
Squeezytrigg22
Persephone
2
7
5
0.64
L
Ganesha
TriloG__
Ganesha
0
6
8
0.67
W
6
2
12
6
L
Hou Yi
das-Chron
Hou Yi
2
5
6
1
W
Discordia
ultracookies74
Discordia
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,245
Damage
69,491
105,615
Taken
106,358
105,608
Mitigated
89,113
50,893
Healing
43,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,692
3,553
18,294
11,358
24,762
31,285
958
12,493
12,182
20,789
0
L
16,830
1,042
1,817
13,610
24,294
28,074
142
10,277
13,558
31,674
0
W
19,408
4,745
1,680
4,201
24,366
23,086
683
12,213
11,972
0
30,563
L
Guan Yu
DoodleJarv
Guan Yu
10,996
1,826
940
3,321
21,498
22,047
580
11,640
9,306
0
18,476
W
Bacchus
Ex1rxme
Bacchus
11,582
1,464
2,422
3,235
23,482
31,994
532
9,034
14,288
21,001
0
L
Persephone
Squeezytrigg22
Persephone
16,681
2,452
2,260
5,231
16,372
5,361
116
11,667
4,661
32,567
0
L
Ganesha
TriloG__
Ganesha
15,418
1,707
1,039
11,440
29,930
28,669
0
13,132
16,294
25,257
0
W
17,987
9,844
1,648
3,009
18,140
10,204
513
9,610
8,299
0
31,388
L
Hou Yi
das-Chron
Hou Yi
9,566
5,414
873
3,109
14,264
4,962
903
9,128
4,923
0
24,785
W
Discordia
ultracookies74
Discordia
29,576
5,583
2,639
2,407
14,865
9,039
3,133
5,579
9,286
56,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,639
Gold Earned
51,086
118
Minions Killed
174
0
Camps Cleared
0
1,386,951
Distance Traveled
1,135,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,740
783
11
1
0
220,443
0
L
Cerberus
10,498
700
59
4
0
237,545
0
W
Bellona
11,033
736
22
1
0
322,471
0
L
Guan Yu
10,015
668
19
1
0
211,502
0
W
Bacchus
11,284
752
20
1
0
318,520
3
L
Persephone
10,262
684
47
3
0
212,073
0
L
Ganesha
10,158
677
5
0
0
239,522
0
W
Anhur
11,212
747
31
2
0
267,199
0
L
Hou Yi
10,153
677
44
3
0
235,011
0
W
Discordia
12,370
825
34
2
0
258,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role