Player Matchup

Bastet
Bastet
ASMRcody
Bastet
Level 147
God Stats
1W - 4L
1,426 SR
Queue Stats
43W - 51L
1,368 Elo+
Party 2
King Arthur
King Arthur
DuskyNARPS
King Arthur
Level 122
God Stats
7W - 7L
1,391 SR
Queue Stats
80W - 107L
1,360 Elo+
Party 2
Anubis
Anubis
JulyKoko
Anubis
Level 88
God Stats
9W - 4L
1,548 SR
Queue Stats
105W - 105L
1,474 Elo+
Party 3
Sobek
Sobek
Mayhemxxxx
Sobek
Level 140
God Stats
2W - 4L
1,493 SR
Queue Stats
87W - 118L
1,377 Elo+
Party 2
Heimdallr
Heimdallr
sebasram21
Heimdallr
Level 28
God Stats
8W - 8L
1,489 SR
Queue Stats
55W - 43L
1,511 Elo+
Party 3
Team Averages
Level 105
1,469 SR
1,418 Elo+

VS

Team Averages
Level 82
1,584 SR
1,416 Elo+
Achilles
Achilles
Ematorix
Achilles
Level 99
God Stats
1W - 0L
1,727 SR
Queue Stats
63W - 109L
1,350 Elo+
Party 1
Vulcan
Vulcan
Morningthawer
Vulcan
Level 97
God Stats
4W - 0L
1,533 SR
Queue Stats
53W - 71L
1,372 Elo+
Party 1
Izanami
Izanami
PinheadedCoffee
Izanami
Level 46
God Stats
8W - 5L
1,565 SR
Queue Stats
17W - 14L
1,421 Elo+
Solo
Raijin
Raijin
The-Fluffy-Kitty
Raijin
Level 143
God Stats
2W - 0L
1,621 SR
Queue Stats
95W - 135L
1,437 Elo+
Party 1
Geb
Geb
X_Jump69_X
Geb
Level 24
God Stats
1W - 0L
1,471 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASMRcody
Bastet
16
2 / 2 / 1
9,454
630
7,456
12,271
4,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
DuskyNARPS
King Arthur
16
1 / 3 / 4
9,332
622
9,398
17,679
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
JulyKoko
Anubis
17
1 / 5 / 4
9,753
650
16,077
15,470
7,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
15
2 / 5 / 4
9,769
651
7,338
19,579
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
sebasram21
Heimdallr
14
1 / 5 / 0
9,194
613
2,950
9,021
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ematorix
Achilles
17
1 / 1 / 15
9,973
665
5,174
9,809
9,714
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 2 / 13
11,555
770
20,316
9,833
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 4
11,980
799
15,022
9,190
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 11
10,910
727
11,871
8,563
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 12
12,191
813
10,992
19,696
24,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
7
Kills
20
20
Deaths
7
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASMRcody
Bastet
2
2
1
1.25
L
King Arthur
DuskyNARPS
King Arthur
1
3
4
1
W
Achilles
Ematorix
Achilles
1
1
15
8.5
L
Anubis
JulyKoko
Anubis
1
5
4
0.6
L
Sobek
2
5
4
0.8
W
3
2
13
4.75
W
9
0
4
11
W
3
2
11
4.25
W
4
2
12
5
L
Heimdallr
sebasram21
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
63,375
74,020
Taken
57,091
50,799
Mitigated
46,078
12,446
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASMRcody
Bastet
7,456
620
0
1,050
12,271
4,384
0
6,810
5,281
0
30,049
L
King Arthur
DuskyNARPS
King Arthur
9,398
995
0
1,278
17,679
12,346
37
10,682
6,723
3,889
28,643
W
Achilles
Ematorix
Achilles
5,174
1,347
805
1,496
9,809
9,714
529
4,968
4,713
1,301
17,756
L
Anubis
JulyKoko
Anubis
16,077
851
0
5,992
15,470
7,376
0
10,939
4,361
48,021
0
L
Sobek
7,338
64
243
3,677
19,579
23,315
23
9,933
9,298
23,483
0
W
20,316
8,698
584
2,481
9,833
4,553
608
4,491
5,143
56,268
0
W
15,022
10,147
0
1,503
9,190
3,907
1,122
4,131
4,951
0
44,951
W
11,871
1,668
481
405
8,563
3,853
606
3,894
4,669
45,469
0
W
10,992
1,844
4,295
5,225
19,696
24,051
192
7,567
11,535
26,256
0
L
Heimdallr
sebasram21
Heimdallr
2,950
1,667
0
206
9,021
3,378
67
4,240
4,657
0
16,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
56,609
290
Minions Killed
360
6
Camps Cleared
7
1,245,421
Distance Traveled
1,465,924
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,454
630
69
5
4
267,754
1
L
King Arthur
9,332
622
49
3
1
304,022
0
W
Achilles
9,973
665
39
3
0
312,432
2
L
Anubis
9,753
650
102
7
1
250,973
1
L
Sobek
9,769
651
26
2
0
250,622
4
W
Vulcan
11,555
770
105
7
4
317,168
3
W
Izanami
11,980
799
94
6
2
277,117
1
W
Raijin
10,910
727
93
6
1
271,192
7
W
Geb
12,191
813
29
2
0
288,015
4
L
Heimdallr
9,194
613
44
3
0
172,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role