Player Matchup

Izanami
Izanami
AlanFujimori
Izanami
Level 28
God Stats
21W - 8L
1,716 SR
Queue Stats
156W - 117L
1,580 Elo+
Solo
Ymir
Ymir
Eltamopa
Ymir
Level 6
God Stats
1W - 7L
1,310 SR
Queue Stats
6W - 15L
1,382 Elo+
Party 2
Mercury
Mercury
Gaba2244
Mercury
Level 29
God Stats
0W - 3L
1,361 SR
Queue Stats
19W - 23L
1,419 Elo+
Solo
Mulan
Mulan
Lautaro_Killl
Mulan
Level 6
God Stats
5W - 8L
1,721 SR
Queue Stats
11W - 22L
1,519 Elo+
Party 2
Tiamat
Tiamat
iloveuUwU
Tiamat
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,479 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,476 Elo+

VS

Team Averages
Level 27
1,423 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bautirinia
Ra
Level 28
God Stats
2W - 2L
1,219 SR
Queue Stats
68W - 89L
1,383 Elo+
Party 1
Mulan
Mulan
Henrysbar
Mulan
Level 31
God Stats
21W - 15L
1,536 SR
Queue Stats
137W - 173L
1,450 Elo+
Party 1
Tyr
Tyr
Mr_Behemoth-_-
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 33L
1,612 Elo+
Solo
Ao Kuang
Ao Kuang
TxDraGon13
Ao Kuang
Level 27
God Stats
1W - 2L
1,361 SR
Queue Stats
78W - 87L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlanFujimori
Izanami
11
5 / 1 / 2
6,851
623
11,684
6,653
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
3 / 4 / 4
5,984
544
4,098
11,121
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Gaba2244
Mercury
7
0 / 4 / 0
4,722
429
977
7,472
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 0
5,005
455
2,099
6,461
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
iloveuUwU
Tiamat
9
0 / 3 / 0
5,498
500
2,841
5,932
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 5
5,544
504
6,815
6,998
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
6,981
635
2,907
5,022
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Henrysbar
Mulan
8
2 / 3 / 1
5,618
511
2,211
9,566
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 1
8,238
749
7,701
6,326
5,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TxDraGon13
Ao Kuang
12
4 / 1 / 2
6,883
626
5,128
6,025
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
16
16
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
5
0.83
L
Izanami
AlanFujimori
Izanami
5
1
2
6
W
3
1
2
4
L
Ymir
3
4
4
1.25
L
Mercury
Gaba2244
Mercury
0
4
0
0
W
Mulan
Henrysbar
Mulan
2
3
1
0.83
L
0
4
0
0
W
7
0
1
7.5
W
Ao Kuang
TxDraGon13
Ao Kuang
4
1
2
5
L
Tiamat
iloveuUwU
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
24,762
37,639
Taken
33,937
18,236
Mitigated
13,318
8,258
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,815
3,672
0
2,803
6,998
1,338
550
1,448
5,550
0
25,406
L
Izanami
AlanFujimori
Izanami
11,684
7,972
0
2,289
6,653
1,985
0
1,976
4,653
0
52,412
W
2,907
618
304
2,140
5,022
1,577
321
1,322
3,624
40,325
0
L
Ymir
4,098
895
0
1,249
11,121
8,083
22
2,239
8,828
12,364
0
L
Mercury
Gaba2244
Mercury
977
374
0
2,498
7,472
1,814
0
950
6,522
0
16,232
W
Mulan
Henrysbar
Mulan
2,211
342
0
2,681
9,566
3,537
175
1,914
7,652
0
16,386
L
2,099
496
0
1,008
6,461
2,823
0
0
6,461
0
19,569
W
7,701
1,353
0
3,248
6,326
5,333
120
1,024
4,977
0
56,282
W
Ao Kuang
TxDraGon13
Ao Kuang
5,128
779
0
3,212
6,025
1,533
345
987
4,948
34,994
0
L
Tiamat
iloveuUwU
Tiamat
2,841
149
0
1,214
5,932
3,531
287
2,627
3,140
28,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
33,264
284
Minions Killed
363
0
Camps Cleared
0
1,040,516
Distance Traveled
1,124,719
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,544
504
46
4
0
206,298
2
L
Izanami
6,851
623
97
9
0
195,525
3
W
Ra
6,981
635
92
8
0
212,157
2
L
Ymir
5,984
544
15
1
0
193,978
2
L
Mercury
4,722
429
41
4
0
236,709
0
W
Mulan
5,618
511
30
3
0
213,188
1
L
Mulan
5,005
455
53
5
0
211,091
0
W
Tyr
8,238
749
121
11
0
255,997
4
W
Ao Kuang
6,883
626
74
7
0
237,079
2
L
Tiamat
5,498
500
78
7
0
203,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role