Player Matchup

Izanami
Izanami
GBU_BUDDY
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,021 Elo+
Party 4
Baron Samedi
Baron Samedi
PizzzaManx69x
Baron Samedi
Level 155
God Stats
2W - 2L
1,428 SR
Queue Stats
15W - 24L
1,404 Elo+
Party 2
Zeus
Zeus
heroeyes102
Zeus
Level 49
God Stats
1W - 4L
1,307 SR
Queue Stats
5W - 28L
1,145 Elo+
Party 4
Yemoja
Yemoja
malal_53
Yemoja
Level 59
God Stats
2W - 1L
1,831 SR
Queue Stats
16W - 25L
1,404 Elo+
Party 2
Osiris
Osiris
toxicsym
Osiris
Level 58
God Stats
1W - 4L
1,294 SR
Queue Stats
5W - 28L
1,145 Elo+
Party 4
Team Averages
Level 70
1,472 SR
1,224 Elo+

VS

Team Averages
Level 85
1,498 SR
1,439 Elo+
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Lr_Ea_Tv_Se_
Achilles
Level 128
God Stats
43W - 44L
1,475 SR
Queue Stats
311W - 318L
1,514 Elo+
Party 3
Anubis
Anubis
TMFRA
Anubis
Level 28
God Stats
54W - 65L
1,414 SR
Queue Stats
108W - 173L
1,317 Elo+
Party 1
Zeus
Zeus
ThatUnreal99
Zeus
Level 66
God Stats
131W - 120L
1,502 SR
Queue Stats
480W - 536L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
lunarherodelta
Xing Tian
Level 64
God Stats
2W - 0L
1,601 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GBU_BUDDY
Izanami
18
1 / 11 / 5
11,536
961
13,321
31,735
8,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PizzzaManx69x
Baron Samedi
18
4 / 3 / 2
12,670
1,056
21,974
23,427
14,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 16 / 1
11,705
975
18,027
26,297
7,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
malal_53
Yemoja
18
0 / 0 / 3
10,386
866
2,426
11,663
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
toxicsym
Osiris
17
0 / 12 / 4
10,859
905
11,330
32,423
14,517
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 0 / 12
13,618
1,135
11,263
8,885
5,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Lr_Ea_Tv_Se_
Achilles
20
4 / 0 / 32
13,174
1,098
30,426
22,277
32,510
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
TMFRA
Anubis
20
2 / 2 / 26
11,739
978
10,907
10,535
7,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 5 / 15
14,679
1,223
47,379
15,251
5,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
lunarherodelta
Xing Tian
20
6 / 1 / 24
12,625
1,052
16,435
17,380
19,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
151
8
Kills
42
42
Deaths
8
15
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
12
17
L
Izanami
GBU_BUDDY
Izanami
1
11
5
0.32
W
Achilles
Lr_Ea_Tv_Se_
Achilles
4
0
32
20
L
Baron Samedi
PizzzaManx69x
Baron Samedi
4
3
2
1.67
W
Anubis
TMFRA
Anubis
2
2
26
7.5
W
19
5
15
5.3
L
3
16
1
0.22
W
Xing Tian
lunarherodelta
Xing Tian
6
1
24
18
L
Yemoja
malal_53
Yemoja
0
0
3
1.5
L
Osiris
toxicsym
Osiris
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,078
Damage
116,410
125,545
Taken
74,328
48,762
Mitigated
70,803
27,647
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,263
942
0
2,506
8,885
5,123
0
4,653
4,032
0
25,287
L
Izanami
GBU_BUDDY
Izanami
13,321
8,325
765
1,509
31,735
8,296
0
16,919
14,816
0
32,399
W
Achilles
Lr_Ea_Tv_Se_
Achilles
30,426
7,045
121
3,410
22,277
32,510
0
11,673
10,604
0
47,376
L
Baron Samedi
PizzzaManx69x
Baron Samedi
21,974
2,158
5,872
9,407
23,427
14,103
0
14,831
8,596
50,073
0
W
Anubis
TMFRA
Anubis
10,907
0
493
1,662
10,535
7,521
0
7,349
3,186
33,280
0
W
47,379
8,528
949
4,254
15,251
5,960
0
10,101
5,150
73,177
0
L
18,027
2,994
957
3,040
26,297
7,170
0
15,174
11,123
45,730
0
W
Xing Tian
lunarherodelta
Xing Tian
16,435
2,309
143
112
17,380
19,689
0
8,651
8,729
35,477
0
L
Yemoja
malal_53
Yemoja
2,426
841
3,362
750
11,663
4,676
0
9,013
2,650
10,959
0
L
Osiris
toxicsym
Osiris
11,330
4,418
311
1,674
32,423
14,517
0
18,784
13,639
0
26,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
65,835
216
Minions Killed
236
4
Camps Cleared
11
970,898
Distance Traveled
1,127,826
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,618
1,135
24
2
8
265,682
2
L
Izanami
11,536
961
38
3
0
191,662
0
W
Achilles
13,174
1,098
37
3
0
279,066
1
L
Baron Samedi
12,670
1,056
76
6
1
232,538
0
W
Anubis
11,739
978
60
5
0
184,748
0
W
Zeus
14,679
1,223
72
6
2
174,095
3
L
Zeus
11,705
975
50
4
1
183,159
0
W
Xing Tian
12,625
1,052
43
4
1
224,235
0
L
Yemoja
10,386
866
22
2
0
137,362
0
L
Osiris
10,859
905
30
3
2
226,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role