Player Matchup

Sol
Sol
BerlinWall61651
Sol
Level 29
God Stats
12W - 9L
1,603 SR
Queue Stats
66W - 61L
1,456 Elo+
Solo
Loki
Loki
DattBoss
Loki
Level 28
God Stats
3W - 10L
1,284 SR
Queue Stats
129W - 139L
1,450 Elo+
Solo
Odin
Odin
TheRangerDuke
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Wise Fish4412
Yemoja
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 20L
1,149 Elo+
Solo
Neith
Neith
iMissPushing-
Neith
Level 29
God Stats
93W - 84L
1,582 SR
Queue Stats
155W - 160L
1,479 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,407 Elo+

VS

Team Averages
Level 34
1,564 SR
1,600 Elo+
Hades
Hades
Bryceholt18
Hades
Level 28
God Stats
27W - 23L
1,566 SR
Queue Stats
33W - 30L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Fusion-_-Bosnian
Baron Samedi
Level 106
God Stats
8W - 6L
1,522 SR
Queue Stats
360W - 343L
1,519 Elo+
Party 1
Chaac
Chaac
nathannicholas3
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,621 Elo+
Party 1
King Arthur
King Arthur
xILUMINATYxNeOn
King Arthur
Level 27
God Stats
3W - 2L
1,374 SR
Queue Stats
16W - 15L
1,428 Elo+
Solo
Neith
Neith
xKozaa
Neith
Level 7
God Stats
3W - 0L
1,859 SR
Queue Stats
8W - 0L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 1
4,828
483
5,952
6,322
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
7
2 / 5 / 0
4,967
497
2,511
6,439
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 0
4,246
425
1,274
4,830
1,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 6 / 1
3,945
395
1,736
6,592
1,829
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,896
490
3,176
8,317
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 4
4,473
447
2,274
5,963
2,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Fusion-_-Bosnian
Baron Samedi
9
4 / 0 / 13
6,142
614
4,448
4,174
2,987
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 4
6,178
618
3,475
7,139
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xILUMINATYxNeOn
King Arthur
10
10 / 0 / 2
6,436
644
5,465
5,732
4,030
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
xKozaa
Neith
12
7 / 0 / 6
7,218
722
8,186
5,865
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
25
25
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
1
3
4
1
L
Loki
2
5
0
0.4
W
Baron Samedi
Fusion-_-Bosnian
Baron Samedi
4
0
13
10.5
L
0
5
0
0
L
0
6
1
0.08
L
0
4
0
0
W
3
1
4
5
W
King Arthur
xILUMINATYxNeOn
King Arthur
10
0
2
11
W
Neith
xKozaa
Neith
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,649
Damage
23,848
32,500
Taken
28,873
7,528
Mitigated
15,404
6,195
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,952
2,160
0
1,434
6,322
1,361
175
1,677
4,645
19,773
0
W
2,274
35
344
1,206
5,963
2,552
244
2,893
3,070
11,035
0
L
Loki
2,511
471
0
1,010
6,439
1,646
0
2,354
4,085
0
16,059
W
Baron Samedi
Fusion-_-Bosnian
Baron Samedi
4,448
745
986
2,349
4,174
2,987
246
737
3,437
22,387
0
L
1,274
609
0
788
4,830
1,219
132
275
4,555
0
10,828
L
1,736
856
143
501
6,592
1,829
198
1,152
5,440
8,249
0
L
3,176
1,838
0
2,319
8,317
1,473
0
1,264
7,053
0
27,756
W
3,475
1,087
0
2,513
7,139
3,564
0
2,908
4,231
0
37,506
W
King Arthur
xILUMINATYxNeOn
King Arthur
5,465
1,289
0
295
5,732
4,030
687
454
5,278
0
25,070
W
Neith
xKozaa
Neith
8,186
4,169
0
3,207
5,865
2,271
1,096
696
5,169
0
42,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,882
Gold Earned
30,447
158
Minions Killed
273
0
Camps Cleared
0
819,508
Distance Traveled
913,357
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,828
483
33
3
0
173,414
0
W
Hades
4,473
447
24
2
0
182,575
0
L
Loki
4,967
497
37
4
0
184,622
3
W
Baron Samedi
6,142
614
42
4
0
171,841
3
L
Odin
4,246
425
27
3
0
160,437
0
L
Yemoja
3,945
395
16
2
0
136,031
0
L
Neith
4,896
490
45
5
0
165,004
1
W
Chaac
6,178
618
74
7
0
206,263
1
W
King Arthur
6,436
644
48
5
0
196,343
0
W
Neith
7,218
722
85
9
0
156,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role