Player Matchup

Khepri
Khepri
GoneTiller
Khepri
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,461 Elo+
Party 2
Artemis
Artemis
LeckerSendvich
Artemis
Level 82
God Stats
8W - 5L
1,652 SR
Queue Stats
191W - 170L
1,513 Elo+
Party 2
Merlin
Merlin
Mag1ck1ck
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 150L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
WitnessGibby
Sun Wukong
Level 44
God Stats
5W - 5L
1,618 SR
Queue Stats
59W - 58L
1,473 Elo+
Party 2
Mercury
Mercury
freebird604
Mercury
Level 85
God Stats
11W - 7L
1,595 SR
Queue Stats
198W - 184L
1,477 Elo+
Party 2
Team Averages
Level 98
1,573 SR
1,492 Elo+

VS

Team Averages
Level 45
1,517 SR
1,515 Elo+
Heimdallr
Heimdallr
DrtyJoker
Heimdallr
Level 67
God Stats
36W - 21L
1,665 SR
Queue Stats
95W - 83L
1,521 Elo+
Party 1
Athena
Athena
FALLEN_KING_FL
Athena
Level 42
God Stats
5W - 4L
1,491 SR
Queue Stats
188W - 196L
1,436 Elo+
Solo
Mercury
Mercury
Kermit6041
Mercury
Level 49
God Stats
2W - 4L
1,282 SR
Queue Stats
68W - 109L
1,475 Elo+
Solo
Olorun
Olorun
LightSkinFiend
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,710 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
postman201311
Morgan Le Fay
Level 47
God Stats
30W - 16L
1,645 SR
Queue Stats
250W - 280L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GoneTiller
Khepri
13
3 / 3 / 9
9,290
489
6,596
12,967
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 4 / 3
9,162
482
11,578
13,808
5,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Mag1ck1ck
Merlin
15
0 / 4 / 2
8,650
455
5,501
10,586
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
WitnessGibby
Sun Wukong
13
0 / 2 / 1
7,787
410
3,051
10,545
6,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
freebird604
Mercury
12
2 / 3 / 4
8,048
424
6,133
9,356
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrtyJoker
Heimdallr
17
5 / 3 / 3
10,723
564
6,547
11,942
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 8
9,572
504
4,048
15,182
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Kermit6041
Mercury
18
4 / 2 / 5
11,573
609
7,987
12,619
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 1 / 4
11,838
623
14,986
15,381
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
postman201311
Morgan Le Fay
16
1 / 1 / 9
10,568
556
10,633
10,337
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
16
16
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DrtyJoker
Heimdallr
5
3
3
2.17
W
1
6
8
0.83
L
Khepri
GoneTiller
Khepri
3
3
9
2.5
W
Mercury
Kermit6041
Mercury
4
2
5
3.25
L
7
4
3
2.13
W
5
1
4
7
L
Merlin
Mag1ck1ck
Merlin
0
4
2
0.25
L
Sun Wukong
WitnessGibby
Sun Wukong
0
2
1
0.25
L
Mercury
freebird604
Mercury
2
3
4
1.33
W
Morgan Le Fay
postman201311
Morgan Le Fay
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
44,201
57,262
Taken
65,461
36,277
Mitigated
30,076
11,088
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DrtyJoker
Heimdallr
6,547
3,382
0
5,080
11,942
4,719
1,482
1,768
10,144
0
72,485
W
4,048
1,300
0
1,739
15,182
9,511
448
2,649
12,503
35,807
0
L
Khepri
GoneTiller
Khepri
6,596
498
543
3,048
12,967
16,680
0
6,884
6,083
22,122
0
W
Mercury
Kermit6041
Mercury
7,987
3,357
0
4,940
12,619
5,084
1,042
1,166
11,435
0
88,310
L
11,578
5,194
0
3,325
13,808
5,434
992
6,295
7,513
0
43,805
W
14,986
7,122
296
9,550
15,381
6,489
7,175
2,899
12,280
91,076
0
L
Merlin
Mag1ck1ck
Merlin
5,501
280
0
1,124
10,586
4,497
0
6,939
3,647
54,649
0
L
Sun Wukong
WitnessGibby
Sun Wukong
3,051
438
0
2,548
10,545
6,617
1,288
5,719
4,826
0
38,760
L
Mercury
freebird604
Mercury
6,133
3,527
0
500
9,356
3,049
0
3,830
5,526
0
46,060
W
Morgan Le Fay
postman201311
Morgan Le Fay
10,633
380
148
4,074
10,337
4,273
1,300
3,741
6,398
70,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
54,274
396
Minions Killed
569
0
Camps Cleared
0
1,801,501
Distance Traveled
1,865,882
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,723
564
118
6
0
334,238
3
W
Athena
9,572
504
57
3
0
380,680
0
L
Khepri
9,290
489
26
1
0
365,556
3
W
Mercury
11,573
609
144
8
0
447,085
2
L
Artemis
9,162
482
73
4
0
350,289
3
W
Olorun
11,838
623
144
8
0
327,551
1
L
Merlin
8,650
455
135
7
0
340,076
1
L
Sun Wukong
7,787
410
73
4
0
408,693
0
L
Mercury
8,048
424
89
5
0
336,887
1
W
Morgan Le Fay
10,568
556
106
6
0
376,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role