Player Matchup

Geb
Geb
ForDaDer
Geb
Level 43
God Stats
4W - 8L
1,228 SR
Queue Stats
35W - 37L
1,492 Elo+
Party 2
Olorun
Olorun
GetMonke
Olorun
Level 17
God Stats
1W - 1L
1,282 SR
Queue Stats
33W - 31L
1,512 Elo+
Party 2
Hercules
Hercules
JorgeFluydo
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,591 Elo+
Solo
Izanami
Izanami
chubbychubs14
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
Da Ji
Da Ji
danilords1
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Team Averages
Level 16
1,402 SR
1,515 Elo+

VS

Team Averages
Level 11
1,621 SR
1,524 Elo+
Scylla
Scylla
BuildAttackSpeed
Scylla
Level 5
God Stats
5W - 3L
1,778 SR
Queue Stats
10W - 4L
1,667 Elo+
Solo
Ares
Ares
Crockpot77
Ares
Level 7
God Stats
2W - 1L
1,740 SR
Queue Stats
14W - 10L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
Rectivier
Heimdallr
Level 12
God Stats
7W - 4L
1,527 SR
Queue Stats
19W - 12L
1,525 Elo+
Party 1
Fenrir
Fenrir
Soggybread37
Fenrir
Level 14
God Stats
12W - 8L
1,537 SR
Queue Stats
20W - 16L
1,477 Elo+
Party 1
Vamana
Vamana
whowantsacoldone
Vamana
Level 15
God Stats
12W - 8L
1,522 SR
Queue Stats
19W - 15L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,219
644
985
4,484
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
GetMonke
Olorun
6
1 / 2 / 0
3,633
727
1,196
3,229
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
JorgeFluydo
Hercules
6
0 / 0 / 0
3,559
712
1,819
4,002
1,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
5
1 / 3 / 0
3,170
634
2,423
2,366
334
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
1
0 / 1 / 0
2,607
521
0
673
124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,292
858
2,754
4,196
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 0 / 3
4,215
843
1,082
3,390
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Rectivier
Heimdallr
6
3 / 0 / 2
4,000
800
4,097
2,274
604
Fenrir
5
0 / 1 / 1
3,450
690
1,037
4,232
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,763
753
1,427
2,411
1,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
2
0
3
3.5
L
0
2
1
0.25
L
Olorun
GetMonke
Olorun
1
2
0
0.5
L
Hercules
JorgeFluydo
Hercules
0
0
0
0
W
Heimdallr
Rectivier
Heimdallr
3
0
2
4
W
Fenrir
0
1
1
0.5
L
Izanami
1
3
0
0.33
L
Da Ji
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,423
Damage
10,397
14,754
Taken
16,503
4,489
Mitigated
5,217
3,711
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,754
725
0
2,062
4,196
1,088
112
1,196
3,000
23,039
0
W
1,082
63
0
1,485
3,390
1,383
279
405
2,985
3,991
0
L
985
159
0
772
4,484
1,318
0
745
3,739
6,474
0
L
Olorun
GetMonke
Olorun
1,196
108
0
755
3,229
1,062
0
2,754
475
9,759
0
L
Hercules
JorgeFluydo
Hercules
1,819
700
0
2,047
4,002
1,651
0
0
4,002
0
15,233
W
Heimdallr
Rectivier
Heimdallr
4,097
2,907
0
913
2,274
604
561
404
1,870
0
15,695
W
Fenrir
1,037
345
0
1,986
4,232
1,052
0
176
4,056
0
14,617
L
Izanami
2,423
1,853
0
97
2,366
334
0
337
2,029
0
8,785
L
Da Ji
0
0
0
40
673
124
0
0
673
0
600
W
1,427
592
0
1,061
2,411
1,090
0
0
2,411
0
15,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,188
Gold Earned
19,720
79
Minions Killed
146
0
Camps Cleared
0
481,769
Distance Traveled
508,352
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,292
858
38
8
0
80,898
2
W
Ares
4,215
843
9
2
0
94,318
0
L
Geb
3,219
644
11
2
0
142,335
0
L
Olorun
3,633
727
15
3
0
98,939
0
L
Hercules
3,559
712
36
7
0
105,646
1
W
Heimdallr
4,000
800
30
6
0
97,439
2
W
Fenrir
3,450
690
35
7
0
111,483
1
L
Izanami
3,170
634
15
3
0
114,095
0
L
Da Ji
2,607
521
2
0
0
20,754
0
W
Vamana
3,763
753
34
7
0
124,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role