Player Matchup

Bastet
Bastet
CastelvaniaZ
Bastet
Level 17
God Stats
5W - 3L
1,583 SR
Queue Stats
39W - 28L
1,558 Elo+
Solo
Aphrodite
Aphrodite
JhonzinhoKamui
Aphrodite
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,491 Elo+
Party 2
King Arthur
King Arthur
LegacyHeart_1
King Arthur
Level 129
God Stats
6W - 5L
1,608 SR
Queue Stats
170W - 176L
1,534 Elo+
Party 2
Scylla
Scylla
Ponloo_
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,491 Elo+
Party 2
Skadi
Skadi
Veybrik
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,491 Elo+
Party 2
Team Averages
Level 35
1,538 SR
1,513 Elo+

VS

Team Averages
Level 19
1,636 SR
1,502 Elo+
Artio
Artio
AaronGoodMan
Artio
Level 24
God Stats
13W - 8L
1,620 SR
Queue Stats
68W - 61L
1,578 Elo+
Solo
Skadi
Skadi
PauLFlamejante
Skadi
Level 14
God Stats
3W - 1L
1,724 SR
Queue Stats
16W - 8L
1,594 Elo+
Solo
Janus
Janus
birobirodoidao
Janus
Level 14
God Stats
1W - 0L
1,708 SR
Queue Stats
10W - 9L
1,404 Elo+
Solo
Loki
Loki
felipechaves19
Loki
Level 26
God Stats
23W - 16L
1,609 SR
Queue Stats
95W - 90L
1,491 Elo+
Party 1
Bellona
Bellona
jotape_3103
Bellona
Level 19
God Stats
6W - 6L
1,518 SR
Queue Stats
65W - 70L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
17 / 7 / 2
11,580
551
30,154
24,967
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
JhonzinhoKamui
Aphrodite
8
0 / 6 / 3
6,316
301
1,441
9,163
2,942
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LegacyHeart_1
King Arthur
18
6 / 4 / 2
11,166
532
12,682
19,617
17,881
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Ponloo_
Scylla
11
0 / 11 / 4
7,569
360
2,243
16,112
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Veybrik
Skadi
11
0 / 11 / 5
7,400
352
7,714
16,112
3,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
11,366
541
14,328
20,913
25,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
16 / 5 / 7
12,984
618
23,637
14,841
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 5
10,535
502
8,958
11,147
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 5 / 4
11,927
568
10,987
12,802
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
jotape_3103
Bellona
17
2 / 4 / 11
11,021
525
10,237
15,367
15,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
23
Kills
37
39
Deaths
23
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Bastet
17
7
2
2.57
L
Aphrodite
JhonzinhoKamui
Aphrodite
0
6
3
0.25
L
King Arthur
LegacyHeart_1
King Arthur
6
4
2
1.75
W
16
5
7
3.9
L
Scylla
Ponloo_
Scylla
0
11
4
0.18
L
Skadi
Veybrik
Skadi
0
11
5
0.23
W
4
8
5
0.81
W
10
5
4
2.4
W
Bellona
jotape_3103
Bellona
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,234
Damage
68,147
85,971
Taken
75,070
36,110
Mitigated
53,149
17,228
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,328
513
1,764
6,563
20,913
25,062
356
1,788
19,015
51,594
0
L
Bastet
30,154
7,466
0
7,172
24,967
8,080
0
6,931
17,252
0
80,653
L
Aphrodite
JhonzinhoKamui
Aphrodite
1,441
223
1,817
1,329
9,163
2,942
0
3,092
5,945
4,062
0
L
King Arthur
LegacyHeart_1
King Arthur
12,682
979
0
4,746
19,617
17,881
416
5,774
13,303
7,452
72,954
W
23,637
10,494
0
3,799
14,841
6,682
7,298
1,516
13,227
0
97,366
L
Scylla
Ponloo_
Scylla
2,243
328
0
535
16,112
3,962
27
4,183
11,595
29,333
0
L
Skadi
Veybrik
Skadi
7,714
3,036
0
1,629
16,112
3,245
0
2,969
12,862
0
38,672
W
8,958
491
79
837
11,147
2,162
1,974
193
10,954
46,642
0
W
10,987
1,852
0
4,078
12,802
4,112
1,753
1,022
11,740
0
76,490
W
Bellona
jotape_3103
Bellona
10,237
1,818
0
2,637
15,367
15,131
449
706
14,661
9,366
55,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
57,833
368
Minions Killed
554
0
Camps Cleared
0
1,747,156
Distance Traveled
1,985,714
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,366
541
74
4
0
432,821
2
L
Bastet
11,580
551
103
5
0
393,091
4
L
Aphrodite
6,316
301
6
0
0
309,219
0
L
King Arthur
11,166
532
153
7
0
391,543
2
W
Skadi
12,984
618
149
7
0
340,076
6
L
Scylla
7,569
360
48
2
0
299,975
3
L
Skadi
7,400
352
58
3
0
353,328
0
W
Janus
10,535
502
80
4
0
404,235
3
W
Loki
11,927
568
117
6
0
427,710
7
W
Bellona
11,021
525
134
6
0
380,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role