Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
Maczter
Sobek
Platinum I
Level 148
God Stats
49W - 34L
1,674 SR
Queue Stats
558W - 539L
1,866 MMR
Party 3
Guan Yu
Guan Yu
Gold III
MobileGamerr
Guan Yu
Gold III
Level 121
God Stats
4W - 2L
1,790 SR
Queue Stats
70W - 61L
1,648 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
PatJD
Ao Kuang
Platinum I
Level 147
God Stats
1W - 1L
1,212 SR
Queue Stats
431W - 405L
1,830 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum II
The1AndOnlyOni
Baba Yaga
Platinum II
Level 160
God Stats
17W - 15L
1,621 SR
Queue Stats
473W - 470L
1,787 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,559 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 90
1,517 SR
1,727 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
ToledoTerror
Achilles
Gold III
Level 52
God Stats
2W - 2L
1,692 SR
Queue Stats
41W - 30L
1,996 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
WingsFromNature
Heimdallr
Platinum III
Level 116
God Stats
5W - 8L
1,468 SR
Queue Stats
587W - 571L
1,833 MMR
Solo
Loki
Loki
Platinum II
xLEVIATHAN187x
Loki
Platinum II
Level 136
God Stats
2W - 5L
1,423 SR
Queue Stats
455W - 447L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 5
8,208
586
8,437
7,984
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Maczter
Sobek
11
3 / 0 / 12
7,901
564
7,366
10,979
11,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
MobileGamerr
Guan Yu
14
1 / 1 / 1
7,924
566
3,129
7,052
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
PatJD
Ao Kuang
13
3 / 2 / 3
7,686
549
3,719
11,802
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
The1AndOnlyOni
Baba Yaga
13
5 / 0 / 6
7,770
555
10,479
6,020
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OdinGebKaliArachne

VS

Bans
IzanamiMulanCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 5 / 1
6,980
499
7,300
7,779
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
10
0 / 5 / 2
6,152
439
2,891
8,397
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ToledoTerror
Achilles
12
1 / 0 / 0
7,186
513
10,032
10,192
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
WingsFromNature
Heimdallr
12
1 / 4 / 0
6,760
483
3,696
8,757
2,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 2
6,432
459
4,766
9,114
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
5
7.5
L
Nu Wa
 
Nu Wa
2
5
1
0.5
L
Ganesha
 
Ganesha
0
5
2
0.2
W
Sobek
Maczter
Sobek
3
0
12
9
W
Guan Yu
MobileGamerr
Guan Yu
1
1
1
1.5
W
Ao Kuang
PatJD
Ao Kuang
3
2
3
2.25
W
Baba Yaga
The1AndOnlyOni
Baba Yaga
5
0
6
8
L
Achilles
ToledoTerror
Achilles
1
0
0
1
L
Heimdallr
WingsFromNature
Heimdallr
1
4
0
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,130
Damage
28,685
43,837
Taken
44,239
24,888
Mitigated
16,996
19,846
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,437
5,468
0
2,154
7,984
2,588
710
2,361
5,507
0
54,118
L
Nu Wa
 
Nu Wa
7,300
1,395
0
1,120
7,779
2,236
14
5,328
2,197
37,323
0
L
Ganesha
 
Ganesha
2,891
214
0
1,136
8,397
4,891
0
4,030
4,192
17,370
0
W
Sobek
Maczter
Sobek
7,366
1,219
1,949
4,018
10,979
11,034
32
3,388
7,158
23,652
0
W
Guan Yu
MobileGamerr
Guan Yu
3,129
130
214
3,312
7,052
5,022
0
633
5,803
0
47,794
W
Ao Kuang
PatJD
Ao Kuang
3,719
967
0
5,603
11,802
4,002
0
2,234
9,348
47,843
0
W
Baba Yaga
The1AndOnlyOni
Baba Yaga
10,479
902
0
2,596
6,020
2,242
104
1,692
4,140
53,579
0
L
Achilles
ToledoTerror
Achilles
10,032
3,637
0
3,363
10,192
4,940
0
4,987
4,726
2,453
40,024
L
Heimdallr
WingsFromNature
Heimdallr
3,696
1,004
0
2,086
8,757
2,329
246
1,560
7,171
0
41,818
L
4,766
511
0
3,082
9,114
2,600
0
4,883
4,032
0
37,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
33,510
465
Minions Killed
354
0
Camps Cleared
0
1,516,342
Distance Traveled
1,482,087
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,208
586
97
7
0
293,629
1
L
Nu Wa
6,980
499
89
6
0
254,795
6
L
Ganesha
6,152
439
13
1
0
291,446
4
W
Sobek
7,901
564
26
2
0
306,609
5
W
Guan Yu
7,924
566
133
10
0
310,470
6
W
Ao Kuang
7,686
549
99
7
0
312,704
3
W
Baba Yaga
7,770
555
110
8
0
292,930
7
L
Achilles
7,186
513
97
7
0
330,626
2
L
Heimdallr
6,760
483
68
5
0
288,836
8
L
Loki
6,432
459
87
6
0
316,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role