Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ItsNotHunter
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,297 Elo+
Party 1
Artio
Artio
Mega077
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 1
Ares
Ares
RogueDog29
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,308 Elo+
Party 1
Set
Set
SluRevv
Set
Level 45
God Stats
0W - 1L
1,197 SR
Queue Stats
11W - 18L
1,297 Elo+
Party 1
Team Averages
Level 36
1,439 SR
1,329 Elo+

VS

Team Averages
Level 77
1,337 SR
1,356 Elo+
Ao Kuang
Ao Kuang
Cyandragon11
Ao Kuang
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,283 Elo+
Solo
Set
Set
King_Leon626
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 150L
1,358 Elo+
Solo
Izanami
Izanami
RedBlackJack674
Izanami
Level 108
God Stats
1W - 2L
1,177 SR
Queue Stats
125W - 141L
1,341 Elo+
Solo
Tyr
Tyr
Shifu2002
Tyr
Level 80
God Stats
1W - 2L
1,046 SR
Queue Stats
90W - 105L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
heisenberg99
Sylvanus
Level 87
God Stats
2W - 2L
1,459 SR
Queue Stats
91W - 103L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 1 / 0
3,664
244
0
517
125
Sylvanus
ItsNotHunter
Sylvanus
20
4 / 5 / 10
11,015
734
17,732
25,314
34,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
Mega077
Artio
18
4 / 3 / 10
9,751
650
19,793
23,986
30,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 6 / 7
11,852
790
23,451
25,649
32,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
15
1 / 6 / 11
8,650
577
11,142
16,964
13,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cyandragon11
Ao Kuang
17
4 / 4 / 11
10,971
731
10,373
13,806
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 6 / 6
11,585
772
12,030
14,680
6,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 13
12,083
806
34,164
12,115
6,821
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 3 / 13
9,780
652
7,729
29,283
17,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
heisenberg99
Sylvanus
20
4 / 1 / 15
12,227
815
15,397
22,543
27,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
17
Kills
21
21
Deaths
17
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
W
Ao Kuang
Cyandragon11
Ao Kuang
4
4
11
2.38
L
Sylvanus
ItsNotHunter
Sylvanus
4
5
10
1.8
W
6
6
6
1.5
L
Artio
Mega077
Artio
4
3
10
3
W
6
3
13
4.17
L
8
6
7
1.92
W
1
3
13
2.5
L
Set
1
6
11
1.08
W
Sylvanus
heisenberg99
Sylvanus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,118
Damage
79,693
92,430
Taken
92,427
110,765
Mitigated
65,147
29,980
Healing
48,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
517
125
0
495
22
0
0
W
Ao Kuang
Cyandragon11
Ao Kuang
10,373
3,253
1,549
3,253
13,806
6,190
187
8,428
4,622
16,709
0
L
Sylvanus
ItsNotHunter
Sylvanus
17,732
6,445
6,296
7,532
25,314
34,176
0
7,568
17,746
31,071
0
W
12,030
5,553
2,381
3,378
14,680
6,892
1,587
10,267
4,413
0
26,052
L
Artio
Mega077
Artio
19,793
2,337
3,773
6,407
23,986
30,888
0
7,269
16,717
37,728
0
W
34,164
20,678
0
738
12,115
6,821
2,784
7,958
4,157
0
69,317
L
23,451
2,425
607
2,315
25,649
32,253
0
6,334
19,315
35,479
0
W
7,729
1,310
2,556
12,453
29,283
17,655
274
18,855
8,398
0
12,858
L
Set
11,142
3,873
1,450
1,600
16,964
13,323
0
4,104
12,860
0
19,392
W
Sylvanus
heisenberg99
Sylvanus
15,397
6,524
10,755
11,598
22,543
27,589
442
15,468
7,075
29,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
56,646
117
Minions Killed
169
0
Camps Cleared
0
955,807
Distance Traveled
1,213,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,664
244
0
0
0
0
0
W
Ao Kuang
10,971
731
10
1
0
233,031
0
L
Sylvanus
11,015
734
37
2
0
210,529
1
W
Set
11,585
772
32
2
0
252,947
0
L
Artio
9,751
650
35
2
0
288,483
0
W
Izanami
12,083
806
88
6
0
231,282
0
L
Ares
11,852
790
22
1
0
236,506
1
W
Tyr
9,780
652
10
1
0
309,593
0
L
Set
8,650
577
23
2
0
220,289
0
W
Sylvanus
12,227
815
29
2
0
186,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role