Player Matchup

Bacchus
Bacchus
BeachSecurity
Bacchus
Level 29
God Stats
5W - 7L
1,710 SR
Queue Stats
51W - 69L
1,451 Elo+
Party 1
Artemis
Artemis
OiYaCaunt
Artemis
Level 22
God Stats
4W - 5L
1,428 SR
Queue Stats
19W - 34L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Redline13
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
nuhMake
Bastet
Level 21
God Stats
3W - 1L
1,888 SR
Queue Stats
53W - 40L
1,569 Elo+
Solo
Kukulkan
Kukulkan
shhhwing
Kukulkan
Level 4
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 3L
1,629 Elo+
Party 1
Team Averages
Level 16
1,568 SR
1,492 Elo+

VS

Team Averages
Level 27
1,481 SR
1,457 Elo+
Thor
Thor
Coyotestark121
Thor
Level 28
God Stats
1W - 0L
1,314 SR
Queue Stats
20W - 13L
1,713 Elo+
Solo
Nemesis
Nemesis
D4RK5L4Y3R
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Tsukuyomi
Tsukuyomi
KrypticWarlord
Tsukuyomi
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 35L
1,474 Elo+
Party 2
Izanami
Izanami
QB4N0
Izanami
Level 71
God Stats
6W - 4L
1,271 SR
Queue Stats
52W - 67L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
c4v3m4n
Cthulhu
Level 17
God Stats
10W - 1L
1,821 SR
Queue Stats
19W - 17L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 4 / 2
8,783
418
5,873
17,545
23,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
OiYaCaunt
Artemis
12
1 / 8 / 0
7,728
368
11,840
16,097
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Redline13
Cthulhu
11
1 / 10 / 0
7,397
352
3,684
15,270
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
nuhMake
Bastet
5
1 / 2 / 0
6,328
301
1,440
4,044
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
shhhwing
Kukulkan
13
4 / 9 / 1
9,003
429
7,823
12,847
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 1
15,482
737
14,085
15,635
8,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
D4RK5L4Y3R
Nemesis
12
1 / 6 / 4
9,770
465
5,199
12,383
5,520
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
KrypticWarlord
Tsukuyomi
18
7 / 2 / 3
12,034
573
12,640
14,234
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
QB4N0
Izanami
18
8 / 0 / 3
11,992
571
14,999
11,860
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
c4v3m4n
Cthulhu
15
1 / 1 / 9
11,130
530
5,485
13,912
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
8
Kills
33
33
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
2
0.5
W
16
0
1
16.5
W
Nemesis
D4RK5L4Y3R
Nemesis
1
6
4
0.5
W
Tsukuyomi
KrypticWarlord
Tsukuyomi
7
2
3
4.25
L
Artemis
OiYaCaunt
Artemis
1
8
0
0.13
W
Izanami
QB4N0
Izanami
8
0
3
9.5
L
Cthulhu
Redline13
Cthulhu
1
10
0
0.1
W
Cthulhu
c4v3m4n
Cthulhu
1
1
9
5.5
L
Bastet
nuhMake
Bastet
1
2
0
0.5
L
Kukulkan
shhhwing
Kukulkan
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
52,408
65,803
Taken
68,024
46,990
Mitigated
42,356
7,831
Healing
30,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,873
433
762
1,944
17,545
23,471
0
2,292
15,253
25,652
0
W
14,085
3,998
0
9,374
15,635
8,580
4,440
3,893
11,348
0
137,637
W
Nemesis
D4RK5L4Y3R
Nemesis
5,199
2,868
0
3,954
12,383
5,520
870
5,123
7,152
0
36,507
W
Tsukuyomi
KrypticWarlord
Tsukuyomi
12,640
2,918
0
5,572
14,234
6,477
3,319
2,595
11,639
0
88,983
L
Artemis
OiYaCaunt
Artemis
11,840
5,525
405
2,727
16,097
5,470
0
1,755
14,342
0
52,521
W
Izanami
QB4N0
Izanami
14,999
11,546
0
8,676
11,860
4,652
6,399
2,618
9,118
0
96,596
L
Cthulhu
Redline13
Cthulhu
3,684
1,174
0
709
15,270
12,505
260
412
14,858
18,896
0
W
Cthulhu
c4v3m4n
Cthulhu
5,485
258
144
2,299
13,912
17,127
967
3,407
10,505
23,931
0
L
Bastet
nuhMake
Bastet
1,440
900
0
1,264
4,044
721
0
0
4,044
0
8,078
L
Kukulkan
shhhwing
Kukulkan
7,823
2,496
0
20
12,847
4,823
820
1,026
11,821
37,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
60,408
257
Minions Killed
607
0
Camps Cleared
0
1,496,997
Distance Traveled
1,966,363
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,783
418
24
1
0
402,065
3
W
Thor
15,482
737
224
11
0
399,670
4
W
Nemesis
9,770
465
46
2
0
376,048
5
W
Tsukuyomi
12,034
573
135
6
0
400,642
4
L
Artemis
7,728
368
96
5
0
329,977
4
W
Izanami
11,992
571
166
8
0
364,853
2
L
Cthulhu
7,397
352
42
2
0
324,814
2
W
Cthulhu
11,130
530
36
2
0
425,150
0
L
Bastet
6,328
301
22
1
0
107,308
2
L
Kukulkan
9,003
429
73
3
0
332,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role