Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BigShiv13
Osiris
Level 157
God Stats
8W - 9L
1,541 SR
Queue Stats
881W - 807L
1,598 Elo+
Party 2
Khepri
Khepri
D-SweetStuff04
Khepri
Level 149
God Stats
30W - 27L
1,651 SR
Queue Stats
790W - 850L
1,568 Elo+
Party 2
Vulcan
Vulcan
Hex415
Vulcan
Level 160
God Stats
4W - 2L
1,905 SR
Queue Stats
622W - 642L
1,547 Elo+
Party 2
Neith
Neith
The-Titus-Dude
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 130
1,620 SR
1,543 Elo+

VS

Team Averages
Level 53
1,439 SR
1,487 Elo+
Bellona
Bellona
MenoDaJefe
Bellona
Level 78
God Stats
0W - 2L
1,284 SR
Queue Stats
24W - 46L
1,271 Elo+
Party 3
Izanami
Izanami
PlugTy
Izanami
Level 12
God Stats
1W - 3L
1,438 SR
Queue Stats
4W - 7L
1,337 Elo+
Party 3
Khepri
Khepri
Sayziel
Khepri
Level 84
God Stats
0W - 2L
1,253 SR
Queue Stats
235W - 212L
1,604 Elo+
Party 1
Nike
Nike
ScantySloth2735
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 190L
1,602 Elo+
Party 1
Scylla
Scylla
Snappit5
Scylla
Level 43
God Stats
2W - 4L
1,722 SR
Queue Stats
168W - 136L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 0
6,535
654
4,840
5,911
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
BigShiv13
Osiris
12
6 / 0 / 2
7,321
732
5,809
6,982
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 7
6,051
605
1,155
4,769
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Hex415
Vulcan
11
4 / 0 / 2
6,370
637
5,881
4,518
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 6
6,239
624
4,979
4,553
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MenoDaJefe
Bellona
6
0 / 3 / 0
3,981
398
882
5,920
3,275
Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
PlugTy
Izanami
6
0 / 4 / 0
4,188
419
1,923
5,757
1,627
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Sayziel
Khepri
7
0 / 1 / 0
4,527
453
1,696
6,026
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 0
5,320
532
3,013
7,297
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Snappit5
Scylla
8
0 / 3 / 0
4,486
449
2,904
5,171
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
2
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
W
Osiris
BigShiv13
Osiris
6
0
2
7
W
0
0
7
3.5
W
Vulcan
Hex415
Vulcan
4
0
2
5
L
Bellona
MenoDaJefe
Bellona
0
3
0
0
L
Izanami
PlugTy
Izanami
0
4
0
0
L
Khepri
Sayziel
Khepri
0
1
0
0
L
2
3
0
0.67
L
Scylla
Snappit5
Scylla
0
3
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
10,418
26,733
Taken
30,171
13,093
Mitigated
12,064
13,143
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,840
2,606
0
3,360
5,911
1,565
2,361
757
5,154
45,082
0
W
Osiris
BigShiv13
Osiris
5,809
1,928
0
3,008
6,982
5,358
264
288
6,674
1,884
35,209
W
1,155
81
0
1,940
4,769
2,981
0
1,454
3,143
9,709
0
W
Vulcan
Hex415
Vulcan
5,881
2,044
0
2,919
4,518
1,488
0
412
4,070
34,673
0
L
Bellona
MenoDaJefe
Bellona
882
36
51
2,008
5,920
3,275
0
1,680
3,925
0
9,531
L
Izanami
PlugTy
Izanami
1,923
1,255
130
1,216
5,757
1,627
0
3,037
2,595
0
14,476
L
Khepri
Sayziel
Khepri
1,696
144
0
1,170
6,026
3,219
0
3,211
2,776
10,630
0
L
3,013
684
0
2,076
7,297
2,526
0
2,758
4,539
0
27,734
L
Scylla
Snappit5
Scylla
2,904
194
0
660
5,171
1,417
0
1,472
3,656
18,262
0
W
4,979
1,587
0
1,916
4,553
1,701
1,382
1,289
3,092
0
38,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
22,502
337
Minions Killed
173
0
Camps Cleared
0
1,025,825
Distance Traveled
943,466
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,535
654
93
9
0
188,290
2
W
Osiris
7,321
732
87
9
0
220,967
2
W
Khepri
6,051
605
16
2
0
184,540
3
W
Vulcan
6,370
637
66
7
0
232,519
3
L
Bellona
3,981
398
24
2
0
161,736
0
L
Izanami
4,188
419
30
3
0
191,018
0
L
Khepri
4,527
453
22
2
0
170,457
1
L
Nike
5,320
532
57
6
0
228,283
1
L
Scylla
4,486
449
40
4
0
191,972
2
W
Neith
6,239
624
75
8
0
199,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role