Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DrunkCrunkMonk
Rama
Level 95
God Stats
0W - 1L
1,556 SR
Queue Stats
77W - 82L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
Riixahh
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 2
Team Averages
Level 46
1,519 SR
1,400 Elo+

VS

Team Averages
Level 78
1,459 SR
1,372 Elo+
Chaac
Chaac
James43314-_-
Chaac
Level 105
God Stats
5W - 3L
1,685 SR
Queue Stats
93W - 114L
1,378 Elo+
Party 1
Athena
Athena
Papa_incredibile
Athena
Level 103
God Stats
5W - 3L
1,389 SR
Queue Stats
117W - 140L
1,390 Elo+
Party 1
Sol
Sol
sabe_1999
Sol
Level 27
God Stats
8W - 13L
1,305 SR
Queue Stats
52W - 74L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 2
7,972
664
3,478
7,851
4,940
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
7,893
658
8,593
9,605
3,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Riixahh
Aphrodite
10
0 / 6 / 4
7,179
598
1,059
10,112
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
9,171
764
10,983
13,017
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
2 / 1 / 6
8,927
744
3,582
7,986
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 6
8,350
696
10,471
5,113
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
L
3
3
2
1.33
W
6
3
3
2.5
W
2
1
6
5
L
Aphrodite
Riixahh
Aphrodite
0
6
4
0.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
25,036
27,568
Taken
26,116
14,851
Mitigated
24,326
6,003
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,478
546
0
190
7,851
4,940
0
5,130
2,642
11,750
0
L
8,593
6,499
374
1,626
9,605
3,247
0
3,443
5,817
0
25,167
W
10,983
1,857
0
4,757
13,017
13,417
0
1,923
11,094
0
33,999
W
3,582
552
375
1,621
7,986
8,664
25
1,783
6,203
14,614
0
L
Aphrodite
Riixahh
Aphrodite
1,059
609
1,222
2,591
10,112
6,664
0
5,429
4,237
16,235
0
W
10,471
1,980
200
1,264
5,113
2,245
2,235
1,359
3,754
37,461
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,044
Gold Earned
26,448
107
Minions Killed
156
2
Camps Cleared
10
573,852
Distance Traveled
708,926
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,972
664
23
2
0
177,030
0
L
Rama
7,893
658
47
4
2
190,442
3
W
Chaac
9,171
764
50
4
4
242,089
1
W
Athena
8,927
744
32
3
0
238,993
0
L
Aphrodite
7,179
598
37
3
0
206,380
0
W
Sol
8,350
696
74
6
6
227,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role